Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Regular leaderboard scoring is in place for this game
60 Territories, 8 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2009-01-16 15:25:08 - Game has been initialized 2009-01-16 21:06:52 - peanutsdad eliminated maasman from the game 2009-01-16 21:06:52 - peanutsdad won the game 2009-01-16 21:06:52 - maasman lost 23 points 2009-01-16 21:06:52 - peanutsdad gained 23 points
2009-01-16 18:29:26 - peanutsdad: gl maasman. nice to see ya again
2009-01-16 18:29:56 - maasman: gl
2009-01-16 18:32:18 - maasman: good to see you too
2009-01-16 18:39:14 - maasman: crap dice
2009-01-16 18:39:15 - maasman: :(
2009-01-16 18:39:48 - peanutsdad: seems the dice didn't like either of us that round
2009-01-16 18:40:56 - peanutsdad: i have time to play a couple of rounds if you do, but will have to leave soon
2009-01-16 18:41:51 - maasman: k
2009-01-16 18:44:59 - peanutsdad: i got lucky with the cards. you cashing yet?
2009-01-16 18:45:53 - peanutsdad: guess that's a yes
2009-01-16 18:46:08 - maasman: yep
2009-01-16 18:50:23 - maasman: :(
2009-01-16 18:53:12 - peanutsdad: i'm not going to complain ;-)
2009-01-16 18:58:41 - maasman: I think you're going to win
2009-01-16 19:01:39 - maasman: yep gg
2009-01-16 19:02:37 - maasman: you'll have to get absolutely terrible dice for me to pull this out
2009-01-16 19:10:06 - peanutsdad: sorry gotta run
2009-01-16 19:11:02 - maasman: k
2009-01-16 20:47:12 - peanutsdad: sorry about that, will be in and out most of the rest of the day.. working and playing don't always mesh...
2009-01-16 20:52:52 - maasman: the annoying part is, this is the first time in weeks that I"ve been captain
2009-01-16 20:53:02 - maasman: and now I"m going to lose it again
2009-01-16 20:53:09 - maasman: but whatever
2009-01-16 20:58:28 - peanutsdad: this is the first time in months that i'm a seargant again... I was major last month... it's been a steady downward spiral since our clan war started
2009-01-16 20:59:36 - peanutsdad: so i completely understand your feelings on this one... your a good player though, you'll get the points back, just hopefully not from a mythology player
2009-01-16 21:00:04 - peanutsdad: you guys kicked our asses in your home games... we had never been beaten that badly before, it was an eye opener
2009-01-16 21:03:33 - maasman: we're pretty good at working together
2009-01-16 21:03:45 - maasman: hopefully we won't lose our lead
2009-01-16 21:03:47 - maasman: :D
2009-01-16 21:05:59 - peanutsdad: overall we're a pretty good at most maps, but for some reason you guys caught us all in a losing streak, and then there were some personal issues where people had others play for them, and made stupid moves, that hurt in 3 of the games i know of
2009-01-16 21:06:39 - maasman: I see
2009-01-16 21:06:56 - maasman: well your maps few of us have played much
2009-01-16 21:07:10 - maasman: so it will be interesting to see what happens
2009-01-16 21:07:14 - peanutsdad: good game. it was a pleasure seeing you again maasman, until we meet again, take care
2009-01-16 21:07:30 - peanutsdad: i like that.. a slight advantage maybe...
2009-01-16 21:07:31 - peanutsdad: lol
2009-01-16 21:07:43 - peanutsdad: see ya in the games, gotta run. gg
2009-01-16 21:08:05 - maasman: see ya