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Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2009-06-16 23:46:24 - madmom: according to "bob", I am the 2nd weakest player, indy... so don't know what you are using to count up armies, but I'm way down there... compared to others :P
2009-06-16 23:47:47 - madmom: if you had "bob" it would tell you this: green - 446, blue - 432, red - 408, yellow - 377
2009-06-16 23:48:24 - madmom: so, I don't think either of us are in a position to strike out against green or blue... sorry...
2009-06-17 01:33:02 - indy62: I do have bob, but didn't look last time. You were ahead for a long time. But, blue and green have passed you in the last few turns because you are getting 5 while they are getting 12 and 15 per turn
2009-06-17 01:34:00 - indy62: You are absolutely strong enough to strike. What I think you miss is that if you take out green up to tunnel, you and I each have only 1 territory to defend and will be collecting more armies than green or blue
2009-06-17 01:34:50 - indy62: If you fort 149 to Forest 2, you can easily make it to Tunnel 7 with plenty to defend with.
2009-06-18 14:32:16 - madmom: there is no purpose in me attacking green - he is the only one who has the courage to keep blue under control
2009-06-18 14:32:40 - madmom: if I attack green, blue automatically wins the game
2009-06-18 17:06:49 - indy62: Seriously? If you attack green, I attack blue and the game would be a toss up between me and you.
2009-06-18 17:07:28 - indy62: you and I with a truce outside the walls could defend our entire bonuses on one territory each
2009-06-19 01:19:13 - OlJock99: I am perfectly in control mom. Self-control is my mantra.
2009-06-19 01:19:17 - OlJock99: :-)
2009-06-19 22:29:41 - killerchris10: Good good
2009-06-19 22:30:24 - killerchris10: If yellow and red want a truce then what's going to happen is blue and I would brobably end up killing both of you
2009-06-20 01:18:45 - OlJock99: 7 missed turns...
2009-06-20 18:57:16 - indy62: Sorry. This game has been going on forever. I travel a lot for work and miss one every once in a while.
2009-06-20 18:58:48 - indy62: When they last this long, those scattered misses add up.
2009-06-20 18:59:40 - indy62: This game started on March 18... That's one missed turn every two weeks or so.
2009-06-21 02:32:53 - OlJock99: fair enough...just an observation
2009-06-21 16:40:13 - indy62: No worries. Just don't want you to think I'm some sort of deadbeat...
2009-06-24 19:08:36 - indy62: Red. Unless you and I do something quick, I think we've reached the point of no return...
2009-07-01 05:47:48 - killerchris10: Blue is getting more men then us.
2009-07-01 17:39:46 - indy62: Has been for about 100 rounds now. What do you propose we do about it?
2009-07-01 18:34:48 - killerchris10: You're the only one that can hit him right now...
2009-07-02 01:37:52 - OlJock99: so no more DMZ Chris?
2009-07-02 17:21:04 - indy62: Feel free.
2009-07-02 23:26:36 - indy62: yellow. My offer of a DMZ on Gate 2 stands. I'll put a single there and you can use your 400 armies elsewhere.
2009-07-03 00:18:16 - killerchris10: I wasn't planing on killing anyone right yet... DMZ's are still up and running in my book
2009-07-03 01:07:14 - OlJock99: DMZ = demilitarized zone. 110 on my border hardly qualifies
2009-07-04 17:19:21 - killerchris10: Only a little
2009-07-08 18:14:02 - indy62: let's try something fun in an effort to even the odds...
2009-07-08 18:14:30 - indy62: Move the game a bit and even things up
2009-07-08 18:14:39 - indy62: An ultimatum. Green, if you break me in Midlands, we go to war and Blue wins
2009-07-09 04:25:41 - OlJock99: sounds like a plan to me
2009-07-09 17:51:39 - killerchris10: Or, I break you and we leave it at that
2009-07-09 17:52:01 - killerchris10: If you attack me now, you WILL die and blue may win this
2009-07-09 19:18:47 - indy62: Yes. But I made it clear that blue was going to win if you break me.
2009-07-09 19:18:53 - indy62: I am well aware of that fact
2009-07-09 19:19:27 - indy62: I need midlands to even this up, or I have NO chance of winning. If I can't have midlands, it doesn't matter to me who wins
2009-07-09 19:19:52 - indy62: One last chance. Allow me to keep midlands this turn, or this game is over. Period.
2009-07-09 19:20:34 - indy62: I've offerred each and every one of you a reasonable compromise/alliance to move this game along. No takers
2009-07-10 20:37:15 - indy62: Hmm... Game over. Been a good one. Thanks guys
2009-07-11 19:24:29 - indy62: Ok.... Absolute last chance
2009-07-11 19:24:37 - indy62: I think I've been more than fair
2009-07-13 14:20:59 - OlJock99: well, the game is moving now!
2009-07-15 13:44:31 - OlJock99: gg mom and yellow
2009-07-15 14:08:37 - killerchris10: Good game blue, yellow threw the game...
2009-07-15 17:36:43 - OlJock99: gg chris
2009-07-15 17:58:48 - indy62: Didn't throw the game. Gave you mulitiple chances. Presented many reasonable options. In the end, you backed me into a corner. Had no choice
2009-07-15 17:58:50 - indy62: gg everyone