Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
113 Territories, 23 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2009-04-15 23:19:40 - Game has been initialized 2009-05-06 23:44:49 - 4red eliminated Zorbas from the game 2009-05-09 09:01:52 - 4red eliminated reahma from the game 2009-05-09 09:10:11 - 4red eliminated hobbitsubculture from the game 2009-05-09 23:38:50 - 4red eliminated anamainiacks from the game 2009-05-09 23:38:50 - 4red won the game 2009-05-09 23:38:50 - reahma lost 18 points 2009-05-09 23:38:50 - anamainiacks lost 16 points 2009-05-09 23:38:50 - hobbitsubculture lost 15 points 2009-05-09 23:38:50 - Zorbas lost 14 points 2009-05-09 23:38:50 - 4red gained 63 points
2009-04-16 04:59:22 - poptartpsycho18: GL; may the best movie win :)
2009-04-16 06:00:16 - n00blet: ARE YOU NOT AMUSED?????
2009-04-16 12:49:46 - anamainiacks: heya! good luck all! (:
2009-04-17 21:01:10 - hobbitsubculture: good luck to you too! ;)
2009-04-20 01:28:42 - Zorbas: good luck
2009-04-23 15:38:08 - anamainiacks: bleh... i hate to think how escalating cards will screw up the balance of the game...
2009-04-27 14:13:14 - poptartpsycho18: i know, but i'd hate for this to be flat rate or no cards going onto round 150, lol
2009-04-27 17:29:18 - anamainiacks: lol i dont think that'll happen here XD but i get what you mean (:
2009-04-29 00:25:36 - 4red: good work pink why waste troops and I have 5 cards
2009-04-29 00:28:22 - 4red: well that worked!
2009-05-03 00:24:04 - anamainiacks: woah 3 people attacked me in 1 round? O.o thats not very nice...
2009-05-03 13:32:38 - reahma: didn't mean to gang up, but you had the most armies on my borders :-)
2009-05-05 08:18:59 - anamainiacks: heh XP
2009-05-05 16:23:15 - hobbitsubculture: oi, didn't quite make it there
2009-05-06 04:17:41 - anamainiacks: gah, plan failed :S
2009-05-06 23:45:45 - 4red: gg Zorbas
2009-05-09 09:13:38 - 4red: gg all
2009-05-09 09:19:17 - 4red: rear window
2009-05-09 09:27:21 - poptartpsycho18: yup...looks like it's over....
2009-05-09 09:27:45 - poptartpsycho18: i'll respectfully wait until the game is done to declare it in the thread though.....
2009-05-09 09:27:57 - poptartpsycho18: thx for playing all!
2009-05-09 09:28:13 - poptartpsycho18: lemme know if I should do this again
2009-05-09 13:16:03 - anamainiacks: meh, gg 4red. second time i come in 2nd in a tourney... haiz. heh XD well played (:
2009-05-09 13:20:05 - anamainiacks: i still think cards made it unbalanced XD haha thanks for the great tourney ptp18 (:
2009-05-09 14:52:38 - reahma: Good game 4red. Congratulations to all for making it to the finals.
2009-05-09 14:53:15 - hobbitsubculture: sorry about the miss, there was no way to help it. gg everyone.
2009-05-09 14:53:25 - reahma: poptartpsycho18 Yes, please do this again!
2009-05-09 18:32:45 - poptartpsycho18: what settings would you reccomend for a more balanced final? (for future reference)
2009-05-09 23:35:36 - 4red: please again. I like escalating cards. otherwise it takes too long. gg all
2009-05-10 01:31:17 - anamainiacks: i think flat rate would do better, but for a huge map like this, escalating would probably be the best, otherwise it'll take too long, like 4red said (: