Game #7815244: 8 Players,
Terminator,
No Spoils,
Sequential,
Adjacent
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Terminator
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Adjacent
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None Rounds
- Round Length
- 24 Hours
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8 |
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Terminator |
In a terminator game you get points for the players that you eliminate. |
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Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
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Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
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No Spoils |
There are no 'spoils' in this game. |
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Adjacent |
At the end of your turn you can reinforce once from one region to another (they must share a border). |
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No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
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No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
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None Rounds |
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24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
| Regular
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Regular leaderboard scoring is in place for this game |
 | Iberia: | 56 Territories, 9 Continents, Min Reinforcements: 0 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2010-10-23 17:41:16 - Game has been initialized
2010-11-02 10:40:31 - sniffie eliminated razoget999 from the game
2010-11-02 10:40:31 - razoget999 lost 14 points
2010-11-02 10:40:31 - sniffie gained 14 points
2010-11-03 19:12:51 - ballong eliminated AetherFlash from the game
2010-11-03 19:12:51 - AetherFlash lost 30 points
2010-11-03 19:12:51 - ballong gained 30 points
2010-11-04 18:05:53 - sardy eliminated ballong from the game
2010-11-04 18:05:53 - ballong lost 13 points
2010-11-04 18:05:53 - sardy gained 13 points
2010-11-13 00:41:40 - Woodruff eliminated Johnny Rockets from the game
2010-11-13 00:41:40 - Johnny Rockets lost 27 points
2010-11-13 00:41:40 - Woodruff gained 27 points
2010-11-17 13:23:42 - sardy eliminated sniffie from the game
2010-11-17 13:23:42 - sniffie lost 28 points
2010-11-17 13:23:42 - sardy gained 28 points
2010-11-22 22:57:28 - Woodruff eliminated sardy from the game
2010-11-22 22:57:28 - sardy lost 22 points
2010-11-22 22:57:28 - Woodruff gained 22 points
2010-11-23 13:29:58 - Woodruff eliminated The Great Mahoo from the game
2010-11-23 13:29:58 - The Great Mahoo lost 21 points
2010-11-23 13:29:58 - Woodruff gained 21 points
2010-11-23 13:29:58 - Woodruff won the game
2010-10-23 21:14:01 - Woodruff: Have fun everyone, and thanks for joining!
2010-11-01 19:59:03 - sardy: Woodruff the dice love you.
2010-11-02 10:58:24 - sniffie: gg slate
2010-11-02 23:26:31 - Woodruff: I see that I must have had some defensive good fortune down in my southern area.
2010-11-02 23:41:38 - sardy: Woodruff wanna truce? After all it is a terminator game. Let me know before my next turn.
2010-11-03 19:14:17 - ballong: sry aether.. needed some points gg
2010-11-05 22:12:37 - Woodruff: I apologize, sardy...I didn't see your note until just now. Yes, I'm willing to truce at least until the point where green is gotten under control. I will not attack you without fair warning.
2010-11-05 22:13:29 - Woodruff: And as you can see, I am backing away from your territories.
2010-11-08 19:52:56 - sniffie: pink, i have no intention to break your bonus
2010-11-08 19:53:12 - sniffie: shall we leave almeria and murica in peace?
2010-11-11 23:23:36 - sardy: Alright cyan, Although the 6 troops stay there because of adjacent reinforcements I'll give you a turns notice before attack :)
2010-11-12 22:16:28 - sniffie: good enough, thanx!
2010-11-14 01:46:32 - sardy: Woodruss move out of burgos and segovia?
2010-11-14 01:47:18 - sardy: Woodruff* rather
2010-11-14 20:16:02 - Woodruff: To give you an 8 bonus? I'm afraid I couldn't do that. As things stand, we are reasonably even...but that would make you by far the dominating force on the board.
2010-11-14 20:16:23 - Woodruff: I think both of us sitting there is probably the best scenario, so that neither of us holds it.
2010-11-15 14:08:26 - sardy: Well it's the best scenario for you as you're getting 150% of the bonus i'm getting. Green I'm not breaking your bonus.
2010-11-15 23:00:07 - Woodruff: I'm 12, Green is 10 and you're 9...that's stability. Sure, I do have a minor advantage, but it's very minor and doesn't compare to adding 8 to your score, which would put you 5 ahead of the #2 spot.
2010-11-15 23:00:22 - Woodruff: And I don't have 150% of your bonus, by the way...you're at 9 and I'm at 12.
2010-11-15 23:58:42 - sardy: Was on 8. Won't keep a region to stay on 9. Which is 150% which isn't very minor :)
2010-11-16 22:30:41 - Woodruff: Hmm...I don't want you to have all of Castilla y Leon, and I presume green doesn't either...but you DO have a point. Is there an alternate solution we can try, perhaps? I just think that territory is too significant for any one of us to hold without
2010-11-16 22:30:47 - Woodruff: essentially owning the game.
2010-11-17 13:22:37 - sardy: Der sniffter, at this point of the game for you i doubt the truce between murcia and almeria is important to you XD gg man and I hope you don't hold it against me.
2010-11-17 13:24:16 - sardy: You had 3 troops and 3 regions left.
2010-11-17 13:35:58 - The Great Mahoo: yeah; my assault on taking him out died. damn dice. I thought 6 armies would have been enough to take 2 territs of 1 army....
2010-11-17 18:15:22 - The Great Mahoo: sardy, given the stockpile of troops Wood has on key territs, I suggest a temporary non-aggression pact
2010-11-17 19:07:27 - sardy: Great idea after you just broke one of my bonuses...
2010-11-17 21:50:32 - sniffie: gg pink, you gained 29 points killing me, i would have done the same
2010-11-17 21:50:39 - sniffie: 28*
2010-11-17 23:10:31 - Woodruff: Sure, you can't pass up an opportunity to clean up on someone else's miss.
2010-11-17 23:11:51 - Woodruff: Incredible...green attacks pink, then offers a non-aggression pact. All I can say is that if pink accepts that, he's a fool (particularly given that I have not moved against pink since our agreement started, buildup notwithstanding).
2010-11-17 23:12:27 - Woodruff: And green...just like I told pink about the northern big area, I just can't let you keep that big area. Don't be greedy...play nice!
2010-11-17 23:14:13 - Woodruff: Pink, you'll note that I only attacked you in order to get to green's bases. Green should note also that my attack is clearly just temporary and that no long-term damage is intended.
2010-11-17 23:14:30 - Woodruff: Just a slap on the wrist, as it were.
2010-11-19 00:16:30 - Woodruff: Green, I can't let you keep that...
2010-11-19 21:46:01 - sardy: You broke our truce. LOL wow...
2010-11-19 21:46:55 - sardy: Gj on breaking his bonus green
2010-11-19 23:00:48 - Woodruff: It was absolutely nothing personal, pink...I just thought it was time to take a shot at winning the game. Don't think I can now, unfortunately.
2010-11-19 23:01:16 - Woodruff: I really made a big mistake last turn, though. I SHOULD have broken both of green's bonuses, but for some reason, I didn't see it until after I had ended attacks (of course). Duh!
2010-11-22 01:21:59 - Woodruff: Great Mahoo missing certainly helps my case...in fact, I suspect it seals the deal for me.
2010-11-22 01:22:01 - Woodruff: gg everyone
2010-11-22 19:43:47 - sardy: Nice truce.
2010-11-22 22:56:33 - Woodruff: Surely you have to recognize that at some point, a truce must dissolve or the game cannot end?
2010-11-22 22:57:49 - Woodruff: At any rate, gg
2010-11-23 13:20:53 - The Great Mahoo: GG