Game #8202541: 8 Players,
Standard,
Flat Rate,
Sequential,
Chained
Standard Tournament:
Harder Better Faster Stronger Label: Stage 3. Round 2. Group B. Game 1
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
8 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
 | Europe: | 48 Territories, 7 Continents, Min Reinforcements: 3 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2010-12-27 00:43:25 - Game has been initialized
2011-01-08 18:55:08 - Joe B. eliminated DimnjacarStef from the game
2011-01-13 02:34:54 - Joe B. eliminated pimphawks70 from the game
2011-01-16 16:43:32 - Joe B. eliminated barterer2002 from the game
2011-04-07 01:55:49 - Joe B. eliminated CunningImp from the game
2011-04-09 01:05:17 - Joe B. eliminated ga7 from the game
2011-04-11 05:42:48 - bigreuben eliminated Joe B. from the game
2011-04-11 05:59:22 - Bigragooch eliminated bigreuben from the game
2011-04-11 05:59:22 - Bigragooch won the game
2011-04-11 05:59:22 - barterer2002 lost 17 points
2011-04-11 05:59:22 - bigreuben lost 19 points
2011-04-11 05:59:22 - CunningImp lost 14 points
2011-04-11 05:59:22 - DimnjacarStef lost 10 points
2011-04-11 05:59:22 - ga7 lost 18 points
2011-04-11 05:59:22 - Joe B. lost 22 points
2011-04-11 05:59:22 - pimphawks70 lost 31 points
2011-04-11 05:59:22 - Bigragooch gained 131 points
2011-01-29 10:02:02 - bigreuben: ga7... i have no intention to fight you to death, to send you a message that I won't tolarate attacks on my stacks
2011-01-30 03:29:57 - ga7: good thing i'm no longer in position to attack you then :p
2011-02-02 18:54:19 - Joe B.: Damn blue, you fuck me good. Nice job.
2011-02-02 19:49:44 - bigreuben: I have no intention to fuck anyone here (at least not litelary), but you and green didn't want me to have miditerranea, so I had to find me another spot
2011-02-02 22:55:01 - Joe B.: It was a joke, good lord what the hell is wrong with these people.
2011-02-02 22:55:46 - Joe B.: I wasn't in Mediterania anymore, so you don't need a lame excuse.
2011-02-02 22:56:11 - Joe B.: I said you did a nice job, no need to justify it.
2011-02-02 22:58:29 - Joe B.: Why don't you back off St. Petersburg so we don't have to fight til the death.
2011-02-02 23:06:23 - bigreuben: haha... lol... you have to understand that you read the message and sound it in your head with voice and tone that you think I had, as my tone and voice was totaly laughing
2011-02-02 23:08:22 - bigreuben: anyhow, game wise, it's green and cyan game now... you can bring me down with you if you won't but it won't help you win
2011-02-03 05:28:38 - Joe B.: Looks like your game to me, as long as you back off of St. Pete.
2011-02-03 05:29:36 - Joe B.: I know when you are reading, carcasm is hard to catch. But I did add "Nice Job".
2011-02-03 05:30:59 - Joe B.: You did fuck me good though, and it was a good move. We do vote for whoever you want after you are voted for.
2011-02-03 05:31:52 - Joe B.: Think about it, it may make sense for you to give me that bonus instead of us both dying.
2011-02-03 23:52:57 - bigreuben: ok... I let you have the bonus from my end... As long as you'll do the same
2011-02-04 06:48:43 - Joe B.: How so you like that? The man beats my ass, then let's me off the hook and we're partners.
2011-02-04 06:49:09 - Joe B.: How "do" you like that.
2011-02-04 06:51:29 - Joe B.: I was going to say "that's America for you", but Israel is the next best country.
2011-02-04 09:34:00 - bigreuben: it's just because it looks like cyan and green are going for a peaceful border... if it so, I need a partner too if I want to win... this is just how the things feel to me right now
2011-02-04 19:14:14 - ga7: lol i was just planning on killing yellow but i guess now there's an alliance i can't do that :p
2011-02-04 19:26:57 - Joe B.: Well, I agree of course, it does look like green and Cyan have a cozy border so we need 1 too.
2011-02-04 19:29:22 - Joe B.: Yellow, no point in leaving you out, we might as well have a comfy border too. That would mean all of us only have to worry about 1 front.
2011-02-04 19:30:30 - Joe B.: So what's fair warning on breaking up allies? 1, 2 or 3 turns?
2011-02-06 08:49:04 - CunningImp: I guess the age old question is who the enemy really is.
2011-02-07 16:18:59 - ga7: the real question is how much is this stage gonna take lol, just checked the previous rounds and a bunch took more than 4 months for me...
2011-02-08 18:06:17 - Joe B.: Yeah, these games take a long time which has been the drawback to this tourney.
2011-02-08 18:06:43 - Joe B.: Maybe they should limit it to 200 rounds or something.
2011-03-08 18:23:56 - bigreuben: ... I have to learn to use this click maps :%
2011-03-25 10:12:24 - amazzony: I can limit the games but it wouldn't help because freemium players wouldn't get a spot open before the game ends
2011-03-26 05:54:57 - Joe B.: I'm not following that. Anyway, 200 rounds wouldn't help, even if we managed 1 round a day, that's more than 6 months. We'd have to do like 100 rounds to make it reasonable.
2011-03-26 12:48:38 - ga7: well, i'm not in position to start it being so far behind in armies but the only way to break this kind of stalemate is for either someone to lose patience and suicide (doubt it'd happen here) or attack each turn till you lose more armies than your deploy
2011-03-30 16:53:10 - ga7: nagerous for ga7
2011-04-05 12:27:01 - amazzony: Lets say that I limit a game. It reaches 100 rounds and is still active with, for example, bigreuben alive. I couldn't set up new game because bigreuben wouldn't have a game slot open. So, limit would not help to speed up tourney
2011-04-06 17:20:25 - ga7: we should just kill the freemies then :p
2011-04-06 17:23:12 - ga7: well, if you move to finish I won't attack your bonus for now JoeB
2011-04-07 01:53:41 - Joe B.: I can't attack Big Rueb, he's been my buddy.
2011-04-07 01:54:14 - Joe B.: Maybe you meant yellow?
2011-04-07 01:56:55 - Joe B.: Sorry yellow, we do need to move this game along. GG
2011-04-07 06:55:17 - bigreuben: I like the "for now" part ga7 :)))
2011-04-07 21:08:16 - ga7: well, i could say "till blue dies" but i thought you might not like it as much ;)
2011-04-08 09:28:31 - CunningImp: I have always sucked at these "amass an army" rounds. GG guys
2011-04-09 01:01:47 - Joe B.: That was funny Teal.
2011-04-09 01:08:44 - Joe B.: Well, I know that move won't win me the game (unless you 2 are wimps), but I attacked with the thought that either of you would keep me in your good graces since I handed 1 of you the game.
2011-04-09 01:11:44 - Joe B.: AND......................We can get started on another game in the next round! And get these nightmarish games over with.
2011-04-09 01:12:05 - Joe B.: GG Teal!
2011-04-09 01:13:37 - Joe B.: Hey, are you guys brothers? Maybe the "big" brothers?
2011-04-09 12:31:51 - Bigragooch: LOL, never met the guy
2011-04-11 05:06:23 - Joe B.: GG guys!
2011-04-11 05:37:58 - Bigragooch: gg!
2011-04-11 05:44:17 - bigreuben: sometime I really hate the clickmaps... this is one of them... gg big :))