Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
5 Min Minutes
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
5 Min Minutes
Each player has 5 minutes to complete their turn.
Regular leaderboard scoring is in place for this game
39 Territories, 49 Continents, 5 Objectives, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2011-09-22 14:07:48 - Game has been initialized 2011-09-22 14:22:42 - zimmah held the Dr. DiM's Evil Machine objective 2011-09-22 14:22:42 - zimmah won the game 2011-09-22 14:22:42 - DiM lost 25 points 2011-09-22 14:22:42 - zimmah gained 25 points
2011-09-22 14:08:07 - zimmah: hey
2011-09-22 14:08:28 - DiM: hi
2011-09-22 14:09:26 - DiM: i'll clear out neutrals for you to take the objective
2011-09-22 14:09:34 - zimmah: let's see if we can win by holding the objectives now
2011-09-22 14:09:42 - zimmah: allright
2011-09-22 14:09:46 - DiM: take 5 steams and 4 engines + oxford
2011-09-22 14:09:57 - zimmah: should i try to hold extra engines to be sure?
2011-09-22 14:10:01 - zimmah: ok
2011-09-22 14:12:29 - DiM: take 5 steams and 4 engines + oxford and you should not win.
2011-09-22 14:12:39 - DiM: then i'll conquer 2 steams from you
2011-09-22 14:12:44 - DiM: and you should win
2011-09-22 14:13:36 - zimmah: true
2011-09-22 14:15:09 - zimmah: now i only need more steam
2011-09-22 14:15:37 - DiM: 3 more steam to get to 5
2011-09-22 14:17:18 - DiM: sweet. now take oxford and you should not win
2011-09-22 14:17:35 - zimmah: ye
2011-09-22 14:17:44 - zimmah: i don't have the objective
2011-09-22 14:17:53 - zimmah: according to bob at least
2011-09-22 14:18:10 - DiM: i'll let you start your turn to see if it works, then next turn i'll take 2 steams from you
2011-09-22 14:19:09 - zimmah: i did not win
2011-09-22 14:19:18 - DiM: so far so good
2011-09-22 14:19:31 - DiM: i'll take 2 steam now
2011-09-22 14:19:46 - zimmah: ok
2011-09-22 14:20:19 - DiM: i took 1 steam so now you have 4 powered engines and oxford
2011-09-22 14:20:30 - DiM: shouldn't bob say you have the objective?
2011-09-22 14:20:59 - zimmah: it should ndeed
2011-09-22 14:21:33 - DiM: yes it does. if i refresh the browser it says you have it
2011-09-22 14:21:42 - DiM: but it goes away after a few seconds
2011-09-22 14:22:03 - zimmah: damn it
2011-09-22 14:22:17 - zimmah: i think i updated the wrong xml
2011-09-22 14:22:25 - DiM: took another steam and refreshed. bob still says you have the objective. that's ok.
2011-09-22 14:22:30 - zimmah: 3 powered engines overrides itself
2011-09-22 14:22:43 - DiM: see if you win now
2011-09-22 14:22:48 - zimmah: i did win tho
2011-09-22 14:23:00 - DiM: yay, you won :)
2011-09-22 14:23:35 - DiM: not sure what you did but it worked :P
2011-09-22 14:24:22 - DiM: check it out again if you think you forgot something and we'll do another test if you want in 10 minutes or so.
2011-09-22 14:24:57 - zimmah: well, i updated the winning conditions, but it seems like i updated the wrong xml version
2011-09-22 14:25:28 - zimmah: i'll check it to be sure. but apperantly it still works somehow
2011-09-22 14:28:20 - zimmah: oh, i'm mistaken, i misread it, it's the right one
2011-09-22 14:28:38 - zimmah: it doesn't override tself
2011-09-22 14:29:05 - zimmah: wanna try another one and see if it also works while holding more engines?
2011-09-22 14:30:46 - zimmah: more powered ones i mean?
2011-09-22 14:32:13 - zimmah: i defeated you with your own evil machine, muahahaha xD sorry couldn't resist