Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
With manual initial troops, each region is initially populated with 1 troop and during the first round of the game players deploy the rest wherever they see fit. During this first round, you cannot see your opponents' deployments and all players can play simultaneously.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must share a border).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
42 Territories, 6 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2011-10-26 00:27:29 - Game has been initialized 2011-11-04 22:29:26 - dfp2dep was kicked out for missing too many turns 2011-11-27 15:58:15 - jjmracing eliminated dhud101 from the game 2011-11-29 03:35:13 - Dukasaur eliminated Faro from the game 2011-12-14 08:20:33 - Dukasaur eliminated jjmracing from the game 2011-12-15 14:59:39 - Dukasaur eliminated el simondo from the game 2011-12-16 16:02:45 - Dukasaur eliminated kiwi3 from the game 2011-12-18 09:02:10 - Dukasaur eliminated whakamole from the game 2011-12-18 09:02:10 - Dukasaur won the game 2011-12-18 09:02:10 - kiwi3 lost 16 points 2011-12-18 09:02:10 - jjmracing lost 10 points 2011-12-18 09:02:10 - whakamole lost 17 points 2011-12-18 09:02:10 - el simondo lost 15 points 2011-12-18 09:02:10 - dhud101 lost 12 points 2011-12-18 09:02:10 - Faro lost 17 points 2011-12-18 09:02:10 - dfp2dep lost 18 points 2011-12-18 09:02:10 - Dukasaur gained 105 points
2011-10-26 00:44:44 - Faro: gl guys
2011-10-26 09:04:46 - el simondo: Round 1: No Attacks (only reinforcement allowed) Round 2: New Territories, Kowloon, Plover Cove Round 3: New Territories, Sai Kung, Hong Kong Round 4: New Territories, Kowloon, Sai Kung, Plover Cove Round 5: Kowloon, Sai Kung, Hong Kong, Lantau Round 6: N
2011-10-29 22:44:00 - DoomYoshi: Congratulations to you all for making it to this point
2011-10-29 22:45:02 - DoomYoshi: I just want to know if you want me to start the next game immediately after the first person is eliminated, after half theplayers are eliminated or after this game is done
2011-10-29 22:45:35 - DoomYoshi: We will go with majority decision here. Keep in mind that breaking the rules at this point results in tournament elimination
2011-10-30 03:19:57 - Dukasaur: After half the playes are eliminated sounds like the best, but any of the above is acceptable
2011-10-31 08:21:29 - whakamole: i'm happy to take games whenever
2011-11-03 08:07:50 - whakamole: wait, and now we went back to no spoils?
2011-11-03 08:08:05 - whakamole: cant quite make up our minds how we want this to go huh
2011-11-05 18:17:53 - kiwi3: i wouldnt mind playing as soon as a few are eliminated. or whatever works.
2011-11-07 01:47:07 - Faro: gumby7524 for Faro
2011-11-08 14:29:12 - dfp2dep: srry abou tmissed turns I was gone for a week huntiing and my son was watching my games ,,sh^@t
2011-11-09 16:12:03 - DoomYoshi: It was supposed to be no spoils the entire time. In the earlier rounds, no spoils was at too low of a speed for
2011-11-09 16:12:12 - DoomYoshi: People to gain points
2011-11-09 16:12:34 - DoomYoshi: Since there are no more points at this phase, we went back to no spoils
2011-11-10 02:50:26 - Dukasaur: Round 7: New Territories, Sai Kung, Hong Kong
2011-11-19 21:16:01 - DoomYoshi: This game looks pretty one-sided with the fog on
2011-11-29 03:35:37 - Dukasaur: gg Faro
2011-12-01 04:42:51 - DoomYoshi: ok, 1 more elimination until the next game comes out
2011-12-14 08:21:23 - Dukasaur: gg jjm
2011-12-15 14:59:54 - Dukasaur: gg el simondo
2011-12-18 09:02:16 - Dukasaur: gg all!