asl80 wrote:ooo... actually ... [have no experience with graphics creation but; is there any function in your program to make a kind of white "light shadow" (kind of blurry maybe) along either side of the wall - though very very subtely? - this might look abolutely ridiculous, {i.e. one of those things you've just got to give a go in private that are to be kept secret if they go horribly wrong}, but the idea, mostly to bring a little more focus to The Wall, could also reflect the "no-go zones" or "dead land" (especially on the east) that acted as a buffer, keeping people back from the wall.]
outglow i think you may be talking about. This is very much possible with photoshop but i dont think its right for this situation. Instead maybe oaktown could try a 1-2px stroke in black around the wall? This should give it good contrast to the light boarder he has used. Maybe not thou. im not sure lol. definetly worth a try.
As for the river maybe a good inner shadow could work to sink the rivers a little making them fall behind the accutally playable parts of the map?
These sound rediculuse to me but i think htere worth a try. Very difficult to come up with a solution when there isnt really colors to work with (not that thats a bad things )