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Midkemdil [Quenched]

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Postby Gnome on Wed Nov 21, 2007 4:51 am

Update: Midkemdil

XML: http://h1.ripway.com/Gnomepy/midkemiav20.0.xml

Small map:
Image

Large map:
Image

give me your ideas of the names...maybe there are still some important Lord of the ring names in it...otherwise maybe add it to the new quenched games :wink: ...
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Postby rebelman on Wed Nov 21, 2007 5:27 am

Gnome wrote:Update: Midkemdil
add it to the new quenched games :wink: ...


[-o< [-o< [-o< [-o< [-o< [-o< [-o< [-o< [-o<
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
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Postby AndyDufresne on Thu Nov 22, 2007 3:27 pm

I'll give it a couple of days to see if any of the new names should be changed.


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Postby Gozar on Thu Nov 22, 2007 9:03 pm

Gnome!

I really like your map, I think the idea of the "attack roads" is really neat.

I am playing a game right now from when it first was available.

The game is 1142878 for reference.

Anywho, I was about to eliminate dear old Optimus Prime, when I discovered I could not attack from Elvandar to Harlech. That would be Elemmire to Arlech on the new version. It looks like this should be possible though.

Just wanted to pass this on, as it is misleading.....although Prime has no chance, nevertheless. :wink:
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Postby Unit_2 on Thu Nov 22, 2007 9:04 pm

can you tell us what you updated Gnome please.
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Postby DiM on Thu Nov 22, 2007 9:12 pm

Gozar wrote:Anywho, I was about to eliminate dear old Optimus Prime, when I discovered I could not attack from Elvandar to Harlech. That would be Elemmire to Arlech on the new version. It looks like this should be possible though.


yep indeed on the small map those 2 connect but on the large they don't.
according to the xml the large is right so you should correct the small version.
ā€œIn the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.ā€- Michio Kaku
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Postby yeti_c on Fri Nov 23, 2007 3:58 am

DiM wrote:
Gozar wrote:Anywho, I was about to eliminate dear old Optimus Prime, when I discovered I could not attack from Elvandar to Harlech. That would be Elemmire to Arlech on the new version. It looks like this should be possible though.


yep indeed on the small map those 2 connect but on the large they don't.
according to the xml the large is right so you should correct the small version.


I'd not noticed that til now... then again I always play on large!!

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Postby Gnome on Fri Nov 23, 2007 8:22 am

DiM wrote:
Gozar wrote:Anywho, I was about to eliminate dear old Optimus Prime, when I discovered I could not attack from Elvandar to Harlech. That would be Elemmire to Arlech on the new version. It looks like this should be possible though.


yep indeed on the small map those 2 connect but on the large they don't.
according to the xml the large is right so you should correct the small version.


Wow indeed...I missed that thing, I think the attack range is to wide, that's why I changed it...I'll update it soon.

I also changed the xml so that the bonus of "Qwan" is added as a continent, not just added on the territory.
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Postby yeti_c on Fri Nov 23, 2007 9:27 am

Gnome wrote:
DiM wrote:
Gozar wrote:Anywho, I was about to eliminate dear old Optimus Prime, when I discovered I could not attack from Elvandar to Harlech. That would be Elemmire to Arlech on the new version. It looks like this should be possible though.


yep indeed on the small map those 2 connect but on the large they don't.
according to the xml the large is right so you should correct the small version.


Wow indeed...I missed that thing, I think the attack range is to wide, that's why I changed it...I'll update it soon.

I also changed the xml so that the bonus of "Qwan" is added as a continent, not just added on the territory.


BOOOOOO - leave it as a territory bonus... much better idea.

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Postby asl80 on Fri Nov 23, 2007 9:29 am

yeah gnome - amongst all the bonus regions, the auto-deploy bonus throws another question into tackling the map. i reakon leave it too.
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Postby Gnome on Fri Nov 23, 2007 9:37 am

just want to see if you guys still followed the topic :wink:
I want to see what you guys think of it...I've heard pro's and contras...I would like to leave it territorial...so that makes it

3 against
0 for
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Postby Herakilla on Fri Nov 23, 2007 9:38 am

ya leave as territory bonus!
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Postby rebelman on Fri Nov 23, 2007 9:39 am

yeti_c wrote:
Gnome wrote:
I also changed the xml so that the bonus of "Qwan" is added as a continent, not just added on the territory.


BOOOOOO - leave it as a territory bonus... much better idea.

C.



i agree with yeti (thats happening a lot lately) im playing a game at the moment and i along with the other players are all big fans of the direct deploy pleassssssssssssssssssssse do not change it - its one of the more interesting features in this map

(ps that game i am playing is an interesting one as we are now in round 10 but its doubles and my partner dead beated so its a miracle im still alive !!!! 1161110
Last edited by rebelman on Fri Nov 23, 2007 9:48 am, edited 1 time in total.
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
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Postby Gnome on Fri Nov 23, 2007 9:43 am

I guess this is an easy choice than...I'll leave it as a territorial bonus :wink:
thx for the fast feedback about this :!:
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Postby yeti_c on Fri Nov 23, 2007 9:44 am

rebelman wrote:
yeti_c wrote:
Gnome wrote:
I also changed the xml so that the bonus of "Qwan" is added as a continent, not just added on the territory.


BOOOOOO - leave it as a territory bonus... much better idea.

C.



i agree with yeti (thats happening a lot lately) im playing a game at the moment and i along with the other players are all big fans of the direct deploy pleassssssssssssssssssssse do not change it - its one of the more interesting features in this map

(ps that game i am playing is an interesting one as we are now in either round 10 but its doubles and my partner dead beated so its a miracle im still alive !!!!

1161110


Stalker!

C.
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Postby rebelman on Fri Nov 23, 2007 9:49 am

yeti_c wrote:
Stalker!

C.


it takes one to know one :wink:
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
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Postby Herakilla on Fri Nov 23, 2007 10:00 am

Gnome wrote:I guess this is an easy choice than...I'll leave it as a territorial bonus :wink:
thx for the fast feedback about this :!:


yay!
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Postby Gnome on Fri Nov 23, 2007 10:24 am

New XML:
http://h1.ripway.com/Gnomepy/midkemiav21.0.xml
(Gameplay isn't changed here)

to be expected, a fixed road update of the small map
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Postby Gnome on Fri Nov 23, 2007 10:48 am

update:
-fixed road Elemmire to Armegan
Small v.24
Image

Unit_2 wrote:can you tell us what you updated Gnome please.

sorry that I didn't replayed to this but it was a major name update...so if you didn't noticed that's ok :wink:
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Postby Herakilla on Fri Nov 23, 2007 11:00 am

GET THIS BACK ON THE LIST!!! i wanna play!
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Postby MarVal on Sun Nov 25, 2007 5:42 pm

Herakilla wrote:GET THIS BACK ON THE LIST!!! i wanna play!

Its back on the LIST!!!!!!!!!!!!! Great, now we can all play this marvelous map of Gnome.

Good job, Gnome =D>

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Postby Gilligan on Sun Nov 25, 2007 5:51 pm

MarVal wrote:
Herakilla wrote:GET THIS BACK ON THE LIST!!! i wanna play!

Its back on the LIST!!!!!!!!!!!!! Great, now we can all play this marvelous map of Gnome.

Good job, Gnome =D>

Grtz
MarVal


I don't see it.
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Postby Kaplowitz on Sun Nov 25, 2007 5:52 pm

Here are the changes from the time of Quench:
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Postby Gilligan on Sun Nov 25, 2007 6:01 pm

No, those are the two makeovers.
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Postby Kaplowitz on Sun Nov 25, 2007 6:03 pm

Gilligan wrote:No, those are the two makeovers.


o yea, youre right i did the wrong ones....w/e.
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