Manual Territory Selection: Choose or Draft Territories

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Manual Territory Selection: Choose or Draft Territories

Postby dan n on Sun Dec 03, 2006 7:19 am

[MOD EDIT: The suggestion to allow players to manually select territories has been brought up many times. The suggestion has never been implemented primarily because it would take a long time for games to begin. Of course, the common response to this is that it would only be an option, and users would play at their own risk. This thread is the result of merging several identical suggestions that make no changes other than to allow manual territory selection. Variations on this theme are indexed below.

One option that would decrease these concerns would be to allow this option only for speed games. The main concern here (and when this idea is brought up in response to many of the suggestions here) is that many users say they would not like/play this option as it would prolong "speed" games. Another response is that speed game-only features benefit a relatively small number of the users on this site.

Another option would allow this only for private games.

Please note that having each player submit a preference list won't work either. Territory selection in the second and later rounds is often conditional on what was selected in previous rounds.

If you see a suggestion that should be merged here, please post a link or inform a moderator.

Thank you,

agentcom]

Here is my problem with this site...the reason the top players all play too many doubles is because singles is all about luck. On your site you never get to pick your own countries or decide how many men you put on each to start. So if you start out with bad countries and you get bad luck on the dice on your 1st turn, then you almost have no chance to win...luck plays to large of a part in a game where strategy is supposed to. I shtere any way to allow the players to pick their countries or at least decide which armies go where to start?
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Postby Ronaldinho on Sun Dec 03, 2006 7:31 am

Its fine the way it is.
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Postby dan n on Sun Dec 03, 2006 7:45 am

why is it fine? Great answer. This is a forum to discuss opinions and all you can say is.."it's fine" Why even bother saying anything at all. Maybe it's fine for you because you need luck to win. Imagine playing chess when every game is set up for you? Don't get me wrong, I know Risk is not chess..just trying to prove a point.
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Postby nyg5680 on Sun Dec 03, 2006 8:01 am

this topic has been brought up atleast 2 times and i think it has been shot down both times because it is just fine the way it is like wut ronaldinho said
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Postby nyg5680 on Sun Dec 03, 2006 8:07 am

http://www.conquerclub.com/forum/viewtopic.php?t=2900 there happy its under pending on lacks to do list
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Pick Counties before game

Postby Fircoal on Sun Dec 17, 2006 4:51 am

I looked and I didn't see this suggested. (Of course there are so many files, and the titles didn't suggest any of this) SO I'm sorry if it's alreay been suggested.
When creating a game a person should get the choice of making it a game where the players pick their location in a draft format. This would create a different type of playing style. I'd like to see this happen.
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Postby reverend_kyle on Sun Dec 17, 2006 4:59 am

this has been suggested, and is quite impractical.
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Re: Pick Counties before game

Postby Ronaldinho on Sun Dec 17, 2006 5:17 am

Fircoal wrote:I looked and I didn't see this suggested. (Of course there are so many files, and the titles didn't suggest any of this) SO I'm sorry if it's alreay been suggested.
When creating a game a person should get the choice of making it a game where the players pick their location in a draft format. This would create a different type of playing style. I'd like to see this happen.



no no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no no!!!!!!
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Postby sfhbballnut on Sun Dec 17, 2006 12:25 pm

yes it has been suggested and its a great idea
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Postby Wisse on Sun Dec 17, 2006 12:29 pm

not a good idea...
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Re: Pick Counties before game

Postby RobinJ on Sun Dec 17, 2006 12:36 pm

Ronaldinho wrote:
Fircoal wrote:I looked and I didn't see this suggested. (Of course there are so many files, and the titles didn't suggest any of this) SO I'm sorry if it's alreay been suggested.
When creating a game a person should get the choice of making it a game where the players pick their location in a draft format. This would create a different type of playing style. I'd like to see this happen.



no no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no nono no no no no!!!!!!


Agree
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Postby max is gr8 on Sun Dec 17, 2006 12:38 pm

The downside

world map 2.0


1-1-07 00:00:00 Game Initiated

<snip>

1-6-07 23:59:59 Game incremented to round 1


lol
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Postby Fircoal on Sun Dec 17, 2006 1:28 pm

I see mixed reactions. The downfall would be it's longer to start. But nobody has to play with it on.
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Postby sully800 on Sun Dec 17, 2006 1:34 pm

max is gr8 wrote:The downside

world map 2.0


1-1-07 00:00:00 Game Initiated

<snip>

1-6-10 23:59:59 Game incremented to round 1


lol


^^^Fixed
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Postby Sargentgeneral on Sun Dec 17, 2006 1:36 pm

terrible idea. It takes away from the beginning strategy of the game. You need to work with what you got.
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Postby Fircoal on Sun Dec 17, 2006 1:44 pm

sully800 wrote:
max is gr8 wrote:The downside

world map 2.0


1-1-07 00:00:00 Game Initiated

<snip>

1-6-10 23:59:59 Game incremented to round 1


lol


^^^Fixed


lol
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Postby Wisse on Sun Dec 17, 2006 2:47 pm

max is gr8 wrote:The downside

world map 2.0


1-1-07 00:00:00 Game Initiated

<snip>

1-6-07 23:59:59 Game incremented to round 1


lol


nah better be this:
1-1-07 00:00:00 Game Initiated

1 chosed 3 country's
2 chosed 3 country's
3 failed to chosed 3 country's (time up)
4 failed to chosed 3 country's
<skiped>
3 gets muttiple choice to chose 3 country's :P
4 failed to chosed 3 country's
<skiped>
4 failed to chosed 3 country's
4 is kicked out of the game for not choosing countrys
<skipped>

1-6-07 23:59:59 Game incremented to round 1
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THATS a SWEET IDEA!!!

Postby killza666jrr on Sun Dec 17, 2006 4:58 pm

THATS a SWEET IDEA!!!THATS a SWEET IDEA!!!THATS a SWEET IDEA!!!THATS a SWEET IDEA!!!THATS a SWEET IDEA!!!THATS a SWEET IDEA!!!THATS a SWEET IDEA!!!THATS a SWEET IDEA!!!THATS a SWEET IDEA!!!THATS a SWEET IDEA!!!THATS a SWEET IDEA!!!THATS a SWEET IDEA!!!THATS a SWEET IDEA!!!THATS a SWEET IDEA!!!THATS a SWEET IDEA!!!
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Postby spiesr on Sun Dec 17, 2006 5:20 pm

Problem=If choosing 1 at a time takes long time, if choosing sveral whoever goes first get's advantage, also what happens if you miss round?
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Postby Bad Speler on Sun Dec 17, 2006 6:51 pm

This sounds like a bad idea, but could be good with the real time option once that is implemented.
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Manual Territory Selection: Choose or Draft Territories

Postby Hoosiers21 on Fri Jul 13, 2007 2:38 pm

[MOD EDIT: The suggestion to allow players to manually select territories has been brought up many times. The suggestion has never been implemented primarily because it would take a long time for games to begin. Of course, the common response to this is that it would only be an option, and users would play at their own risk. This thread is the result of merging several identical suggestions that make no changes other than to allow manual territory selection. Variations on this theme are indexed below.

One option that would decrease these concerns would be to allow this option only for speed games. The main concern here (and when this idea is brought up in response to many of the suggestions here) is that many users say they would not like/play this option as it would prolong "speed" games. Another response is that speed game-only features benefit a relatively small number of the users on this site.

Another option would allow this only for private games.

Please note that having each player submit a preference list won't work either. Territory selection in the second and later rounds is often conditional on what was selected in previous rounds.

If you see a suggestion that should be merged here, please post a link or inform a moderator.

Thank you,

agentcom]

[On Feb 25, 2013 this post that actually used the form was made]

sdkenned wrote:
Concise description:

At the start of the game, rather than receiving random starting territories, players take turns drafting territories.

Specifics/Details:

The boardgame RISK allowed gamers to choose whether starting territories would be randomly distributed or drafted deliberatly by players, in turn.

How this will benefit the site and/or other comments:

An initial territory draft would add a huge strategic component to Conquer Club otherwise lacking.


Sorry if this has been suggested before i dont really post too often on the boards but I just had a suggestion...

I'd like to see a gameplay option to be able to manually pick what territories you start off with. Computer will manually pick who goes first, they pick one territory, the opponent picks their territory, etc....Could be limited to just 1 v 1 games, or could expand into 3,4,5,6 player games. I think it could help put more strategy into the game instead of sometimes relying on someone getting a lucky drop.
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Postby Hoosiers21 on Fri Jul 13, 2007 2:52 pm

to not cause any confusion, as i could see a question and answer type thing, here's how i could see it working, as i used to play it while playing regular RISK.

Depending on how many players are in the game, there will be a set number of armies everyone gets to start with (RISK instructions have the numbers i believe? correct me if i'm wrong)
player 1 puts one army on the territory he wants. player 2 then puts one army on the territory he wants (can't be one already chosen), and the process is repeated until all of the territories are chosen. The players then can put the rest of their armies wherever they want on their territories. So, player 1 could put his remaining number of armies all on one of his territories, and player 2 could distribute them out evenly.

I think this could create a much more enjoyable game as opposed to random assignments and 3 armies on every territory. As stated before, this brings in a lot more strategy. What do you all think??
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Postby Fircoal on Fri Jul 13, 2007 2:56 pm

I suggested this before, and I think it was rejected. They said it would take too much time to pick.
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Postby yorkiepeter on Fri Jul 13, 2007 2:58 pm

Yeah good idea - if playing rt.

Otherwise setting the game up would take forever. Waiting a few days for a turn is 1 thinh but a few days to add 1 army to 1 territory then waiting a few days to do the same again. <yawn>

Can you imagine how long that would take on world 2?
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Postby Hoosiers21 on Fri Jul 13, 2007 3:02 pm

haha i was just thinking about this before i saw these posts but you are correct if it was a regular game it could take forever to set up armies...

but an idea i have is that it be similar to a rt game, at least to establish the territories. I think as the game option, a requirement must be that you be present until the game starts. So if you start the game, you must wait until it is full (meaning you can't just start a bunch of these game types and then leave). They could be set-up in forums or you could just limit it to 1v1 games b/c i know most of the time people who make and join 1v1 games are looking for quick games and there isn't much waiting around. Another other suggestions or thoughts?

edit: I suggest there be a 5-10 minute time limit on each turn for choosing territories (unless another time constraint is agreed upon) so as to limit the time it takes to get one of these games going. If that time limit is exceeded once, the computer will randomly pick a territory for that person, and if it exceeded twice, the rest of the territories for that player will be randomly assigned.
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