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Bruceswar wrote:Nice start. Why Joliet way down south? Would it better just left off?
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
oaktown wrote:Wow Scotland, it is nice to see somebody put some work into a map before posting a first version. I'm too tired to look closely at it now, but wanted to say something nice.
First little criticisms I have are the pixely lines and the bushes... the stylized background deserves better than to be on the same image as those bushes!
Gameplay wise the two territory bonuses will require some thinking through - easy to drop such a small region on a big map. About 10% chance of landing one in a 2/3 player game.
Yo, where's the L?
john9blue wrote:Yeah I should mention that too, this map is just about Foundry-worthy already imo, which is unheard of for the first draft from a new mapmaker. Very well done and many kudos to you, sir.
barterer2002 wrote:The orange line appears incomplete. Midway to Chinatown but it hides behind the trees for have the route, not sure how I feel about it but what is the line heading north out of Chinatown that doesn't go anywhere?
Shouldn't there be a slight white line between O'Hare and Norwood Park.
The grey of Logan Sq/West Loop/Wicker Park/Near Westside and the light brown of Belmont Heights/Garfield Park/Lawndale/Austin/Little Village are a little too close in color still I think. (maybe switching the grey with the rose color from the south)
I think that your bonuses are a little high here, most of the bonus regions have some sort of bottlenecks. The Purple region down by Gary In for instance (sorry I don't know the regions as well) can be held with 3 terts and has 8 terts. +7 seems too high for that IMO. I'm not as sure why its different than the gret tert in the Northeast (7 terts with 3 to hold). I was going to make a similar comment on O'Hare before realizing that the rail lines are in play (should have read your comments first).
whitestazn88 wrote:hey there, this looks really good already, although i do have some things to say.
-some of the rivers look a little pixely, so you could work on that.
-i didn't really take a look at the bonuses, but they seem even enough. i'll take a look again later and add another comment.
-the main concern i have, although it shouldn't really be that big of a concern is the number of territories. they are actually pretty good, but just wanted to interject as a heavy 1v1 player that starting w/ 18 is tough b/c you drop down to 5 men by taking 1 territory. this doesn't have to be changed, because everything else works out really well, but it was just a thought.
whitestazn88 wrote:yeah, the river on the bottom was the one i was referring to, its very pixely, but i'm sure that can be fixed relatively easily. as for the territs, you can keep it like it is, and there shouldn't be a problem, and you're right that its hard to make it balanced for every game type. now that i've looked at the bonuses some more, they seem to be a little skewed, for example, the bottom most region is worth +7, although there are only 8 territories and 3 borders, the +2 region next to it has 4 territories and 3 borders... i'd probably change them to +6 and +3 respectively, but then again, the whole bonus thing isn't my forte, so its ultimately up to you,
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