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TODO
EASY
* Make Gameclock more accurate.
* Combine clock fields into one.
* Win/Lose Status
* Option for text-based dice.
MED
* Allow players to change settings on settings page,
so everyone can download one script.
* Continent Bonuses
* Game Awards ( come up with clever award names and award icons )
* Luck Stats
HARD ( not impossible )
* Parse Map XML - should be easy... but who knows.
* continent bonuses ( req. map xml parsing )
* attack, fortify path lines ( req. map xml parsing )
* update dropdown list with possible attacks ( req. map xml parsing )
EXTRA
* AI Simulation battles
* Drag-Drop Dice onto map area to roll
* Give special players a special set of dice
* Probability of win calculator...
any seasoned risk player doesn't needs this.
* Link to transform chat into realtime gabbly chat,
for realtime games with friends.
Rejected
* Remove stats, because of unfair advantage.
Reason: Stats are fun.
Community Requests
* Come up with clever award names and what it takes to get them, icons for extra credit.
e.g. The Terminator for most kills in terminator game, with terminator head icon.
TIP: Be as creative as possible, my example kind of sucked.
* Make your own dice, and post them.
You can start here: http://personal.ecu.edu/tnt1202/cc_dice.zip
If I get some good ones I might make it so you can pick your own dice, and/or maybe lack will add it to the game.
Let me know what you guys think.
NOTE: I will give proper credit to anyone who suggests or submits ( dice, awards, etc. ) anything that I use in the final script.
Also, here is the link again http://personal.ecu.edu/tnt1202/cc_dice.zip