Moderator: Cartographers
max is gr8 wrote:You cannot have airports on this themed map
oaktown wrote:Point of order: the "coliseum" is a Roman structure, not Greek. The gods you represent are Greek, not Roman. The Greeks may have built amphitheaters, but I'm not aware of any.
I don't think it's a terrible idea, and the graphics could be fun, but it would be more historically accurate to make them "temples."
Ethitts wrote:Also, I find the airdocks seem out of place, perhaps there is something else that could be used to attack heaven's gate?
Ethitts wrote:This looks like it could be a really good map, but I'd have to agree with oaktown on the fact that they should be temples not coliseum's. Also, I find the airdocks seem out of place, perhaps there is something else that could be used to attack heaven's gate?
A few other things to point out:
Cerberus guarded the gates to hell, so shouldn't it be in Hades area? I don't understand why Cerberus has it's own coliseum. You do have it beside the stairway to hell, but the two aren't linked and it wasn't the stairway he guarded.
I find the coliseum of the God's weird because you have "Titan" inside it. All the gods are around the coliseum of heaven. The titans were locked away in different places, like under mountains and stuff.
I'm not understanding the heroes/monsters concept. Currently there is only 1 hero and 3 monster's inside the coliseums. The rest are 2 God's, 1 titan and and the last is empty.
You say the monster's are killer neutrals? I'm not entirely sure how killer neutrals work, but don't they revert to neutral after your turn? In which case, how can you hold a certain amount of them to get the bonuses?
I think this is a great idea for a map, great layout so far. But I think you should either BASE it on mythology and do some research on it, or have it as something different. I'll keep checking in on this map because it could be something great.
Juan_Bottom wrote:Yup, your Gods, Monsters, and heros concept is all out of wack. I would just stick with heros and monsters. There are about a gillion of them. But each of the Titans was more powerful than even the gods. Their bonus would be a million.
And instead of using 'airdocks', you could use Mount Olympus, or temples.
wcaclimbing wrote:Interesting map, but the graphics aren't flowing too well right now.
There is too much going on in the textures, I think. You have all nice land textures and colors, except for the purple area. It clashes a lot with the softer colors over the rest of the map.
For the yellow areas around Zeus, could you put a thin black border around all the yellow, including the arrow? Right now the light yellow is too similar to the light blue of the clouds in some places.
The way you have the areas set up is kinda confusing, too. You use regular territories everywhere, but you switched to a city-based set up (each point is a territory, connected by attack lines) around Cyclop. That would make sense if it was in a cave or something, but I'm guessing from the bright colors that it is not. Could you re-do that area (with a different terrain texture) and use normal territories, so its more similar to the rest of the map?
Airdocks don't work well for your theme, either. They didn't have anything that could fly, so they would never have an airdock/airport. maybe if you changed them into altars or whatever they prayed to the gods with, that would be better. Then it would make sense that you could go from those up to Heaven's Gate.
Oh, and replacing the letter "C" with the letter "K" isn't "kool", it's annoying. don't do that
seamusk wrote:Oh, and replacing the letter "C" with the letter "K" isn't "kool", it's annoying. don't do that
I don't think he does that on purpose. English is not his primary language and so he tends to swap letters around sometimes.
wcaclimbing wrote:The way you have the areas set up is kinda confusing, too. You use regular territories everywhere, but you switched to a city-based set up (each point is a territory, connected by attack lines) around Cyclop. That would make sense if it was in a cave or something, but I'm guessing from the bright colors that it is not. Could you re-do that area (with a different terrain texture) and use normal territories, so its more similar to the rest of the map?
Airdocks don't work well for your theme, either. They didn't have anything that could fly, so they would never have an airdock/airport. maybe if you changed them into altars or whatever they prayed to the gods with, that would be better. Then it would make sense that you could go from those up to Heaven's Gate.
qwert wrote:I look some posts,and i must say that you must decide,do you want to create MAp based on greek mytology,or Roman mytology.I must say that Greek is much more explore then Roman.
Coliseum is build by romans,and i think that Arena wars is much suitabile name for these map. Greek mytology is also fantasy world,but also is very good documented,so you not need to mix roman and greek mytology.Airdocks don't work well for your theme, either. They didn't have anything that could fly, so they would never have an airdock/airport. maybe if you changed them into altars or whatever they prayed to the gods with, that would be better. Then it would make sense that you could go from those up to Heaven's Gate.
They have,things who fly ,but airdocks,and airdrops is definitly wrong names for these theme. In greek mytology you have humans who fly-Dedalys and ikarus.,also you have animals who fly,and of course gods who fly. Also you have monster who fly.
Now i will say something what people know what will i say-
RESEARCH_RESEARCH_RESEARCH,before continue work on these map
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