anderswohin wrote:Hallo! This is a really nice looking map! I don't know how realistic you want it though. Even if it is better than the current one, there's still some obvious bugs in the territories. For one Berlin should be a dot within Potsdam that should be within Brandenberg. I know this is anal-rentetive but Berlin is tiny and so are Dresden and Leipszip.
If I may point out the "states" of Germany:
http://www.bgkev.de/en/images/deutschland_laender.gifOf course there are only 16, but one could pick out 3-4 cities to make territories and this would in the end make a very nice playing map that is realistic. Again I don't want to offend anyone, but wehn I look at the names and the placements, I can't help but laugh a little and wonder how the other Germans playing find it, when for example the Berlin 1961 Map is actually dead-on target by contrast.
If the person making this map would appreciate any suggestions for territories etc, please feel free to contact me.
anderswohin wrote:Stupid me - I meant Berlin should be a dot over Postdam which should be within Brandenberg.
Also - there is no Preußen since 1935 when the Nazis dismantled it, even so in including it, you would need to make it include the top portion of Poland as well. Maybe I take it too literally
Thanks for the suggestions!
However, I'm not exactly sure how much of this I (the creator of this revamp) will actually be able to do. Unfortunately, I'm bound by the restrictions of a revamp, the most important one being that I am not allowed to change the gameplay of the map. This means all the territory borders and the continents they belong to must remain the same.
Take the red continent Prussia (Preussen in the new map). If you take a look at the two maps, you can see that each territory on the old map directly corresponds to one territory on the new map. For example, Potsdam on the old map, bordering three territories of other continents and two in its own, is equivalent to Magdeburg on the new map, which has the same border configuration. Dresden on the old map, which borders three territories in its own continent, corresponds to Potsdam on the new map, which also has these borders.
Though every territory has its equivalent on the opposite map, here are a few more examples to clarify:
Old map's Donrath = New map's Koblenz
Old map's Erfurt = New map's Zwickau
Old map's Augsburg = New map's Bayreuth
Old map's Niedersachsen = New map's Bremen
etc.
In this way, while names have been changed and border
shapes have been altered, the gameplay of the map remains identical. So if I want to make the map more accurate, I have to make sure that there are no gameplay changes while I edit it. This I believe would rule out your Berlin suggestion, unless I'm picturing your idea all wrong...
So basically, I'm just saying if changes are to be made to the map, they must not affect the gameplay of the map.
As for your other questions/suggestions:
-You mention the states of Germany. For clarification, in this map the continent
"Norddeutschland" consists of Niedersachsen and Schleswig-Holstein,
"Preussen" consists of Mecklenburg-Vorpommern, Sachsen-Anhalt, and Brandenburg,
"Rheinhessen" consists of Nordrhein-Westfalen, Hessen, Rheinland-Pflaz, and Saarland,
"Sachsen-Thuringen" consists of Thuringen and Sachsen, and Baden-Wurttemberg and Bayern each contain only themselves. This is how they are current organized, though nothing is set in stone.
-As for the continent Preussen, no one so far has found a better name for this region short of calling it "Northeast Germany". Any suggestions on this are appreciated.
Anyway, thanks again for the comments. Hope I explained everything clear enough, and didn't confuse you too much
It's always good to have any German natives help with the map's development.