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Victor Sullivan wrote:I think you could add a nice losing condition here: You have to hold at least 1 shelter to stay in the game. Fits well with the gameplay/theme.
-Sully


ManBungalow wrote:
In the meantime, I'd like to know what your thoughts are;
#1 Does this need a losing condition?
#2 What should the auto-decay on intermediates be (I'm probably going to up it to 2)?
#3 How many troops should the region count offer?
#4 How many neutrals should be on unoccupied shelters?




ManBungalow wrote:
ALSO:
Consider that - with the advent of integrated clickies - region naming isn't such a hot issue.
AndyDufresne wrote:ManBungalow wrote:
ALSO:
Consider that - with the advent of integrated clickies - region naming isn't such a hot issue.
This is generally pretty true, though region naming is helpful when reviewing the game log.
--Andy
ManBungalow wrote:

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