Conquer Club

Formerly the Map Ideas Thread, now CLOSED

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Postby 28576520 on Sat Aug 25, 2007 11:55 pm

Where: France

Why: most europeamnn countries are getting there own maps like britain the benelux and so on and since france is the second alrgest country in europe after russia. I beleive that there should be a map of FRANCE JUST LIKE THE ONE FOR GERMANY.

srry about caps lock at the end. :D
Corporal 1st Class 28576520
 
Posts: 1
Joined: Fri Feb 02, 2007 3:28 am

Postby happy2seeyou on Sun Aug 26, 2007 2:14 am

YES!! I think it should be written on the map though! :lol:
User avatar
Captain happy2seeyou
 
Posts: 4021
Joined: Mon Jan 22, 2007 2:59 pm
Location: A state that is in the shape of a mitten!

Postby gimil on Sun Aug 26, 2007 5:31 am

28576520 wrote:Where: France

Why: most europeamnn countries are getting there own maps like britain the benelux and so on and since france is the second alrgest country in europe after russia. I beleive that there should be a map of FRANCE JUST LIKE THE ONE FOR GERMANY.

srry about caps lock at the end. :D


There is a france map in the works
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Postby DiM on Sun Aug 26, 2007 5:52 am

gimil wrote:
28576520 wrote:Where: France

Why: most europeamnn countries are getting there own maps like britain the benelux and so on and since france is the second alrgest country in europe after russia. I beleive that there should be a map of FRANCE JUST LIKE THE ONE FOR GERMANY.

srry about caps lock at the end. :D


There is a france map in the works


actually there are 2 france maps in the works :D
ā€œIn the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.ā€- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Postby gimil on Sun Aug 26, 2007 6:04 am

DiM wrote:
gimil wrote:
28576520 wrote:Where: France

Why: most europeamnn countries are getting there own maps like britain the benelux and so on and since france is the second alrgest country in europe after russia. I beleive that there should be a map of FRANCE JUST LIKE THE ONE FOR GERMANY.

srry about caps lock at the end. :D


There is a france map in the works


actually there are 2 france maps in the works :D


smart arse 8)

only 1 is active thou :wink:
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Postby Jota on Sun Aug 26, 2007 1:35 pm

wcaclimbing wrote:The country names are too big... The names cover parts of the borders and make it hard to see what touches what.


Hmm, alright. I had hoped that the hexagonal structure would make it clear, but I'll try reducing the names a bit.

It is REALLY BORING visually.
It needs more pics/textures/whatever to get the visuals going much better.


Simplicity of style is one of my specific goals for this map: in the past, I've almost always wound up with busy backgrounds or lots of clipart cluttering up the empty space. This time, I'd really like to do a map that's different from those, without all the extra graphical frou-frou.

and the base setup is really confusing....

like for the part PNGW
does that mean that Quartz Landing is the base for Pirates, Ninjas, Ghosts, AND werewolves?

Can you attack the bases on the right side of the screen, also?


The bases are the territories on the right side, in the big black area labelled "Bases". The Quartz Landing is one of the landings. Bases can attack landings (but not vice versa), so the PNGW means that the Quartz Landing can be attacked by the Pirate Base, the Ninja Base, the Ghost Base, or the Werewolf Base.

The bases, on the other hand, can only be bombarded by the Tors. Any Tor can attack any base (but, again, not vice versa). How would you recommend clarifying that in the legend? Or do I just need to move the "Bases" label so it's clearer that it's pointing to the stuff in the black area?
Last edited by Jota on Sun Aug 26, 2007 1:53 pm, edited 2 times in total.
User avatar
Sergeant 1st Class Jota
 
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm

Postby Jota on Sun Aug 26, 2007 1:44 pm

Wiggin wrote:This map looks pretty cool, i like the hexagon idea.

Balsiefen wrote:I personally dont like the hexagons, Hexagons have no interest for me. If you designed it as an actual island it would be better

Bad Speler wrote:I agree with Balsiefen, a real island would be more appealing.


Hmm. Getting rid of the hexagons completely would mean I'd have to throw out the current continent structure (plus, some folks like the hexes :) ). On the other hand, maybe I could compromise and keep the countries roughly hexagonal, but make the borders less linear: bumpy, natural-looking borders, that just happen to delineate conveniently interlocking six-sided territories...

There is one thing though, i would suggest making the island smaller, because even without the objective of holding the island, if you have the island you have pretty much won.


Hmm. You think thirty-six territories is too many? (The twelve bases don't really count, since you don't actually need to conquer them.) I don't want the game to be over too quickly, since the neutrals will be starting out with only two armies each (and raising it to three would be no fun, because who wants to waste all their armies conquering neutral territory?).

On the other hand, it's true that no one will start out holding any of them, so you won't begin the game already owning 1/6 (or however many players there are) of the map. What does everyone else thing about that?
User avatar
Sergeant 1st Class Jota
 
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm

Postby DeBlaze on Sun Aug 26, 2007 6:15 pm

Now this is way better than anything I would have come up with. The freeways are a good idea for borders; we could probably use the river as well, but it would be completely impassable, except maybe at bridge points or something.

A problem I had was regions, I'm not sure exactly where we would cut off, that's why I added Malibu and Orange County. However, looking back it seems to me that we could just use the type of area or whatever. The Beach, The Harbor, Downtown, The "Hood", it's workable.

I want to be involved in this project, but i'm no good at drawing, it seems. I only have MS Paint anyway, between you and me, and I guess that's illegal. Plus I am too damn lazy. But I still want to help.

EDIT: Ok, I propose as a maximum that our map be everything in LA County between the 210 and the beach. Everything else is unimportant.
User avatar
Sergeant 1st Class DeBlaze
 
Posts: 7
Joined: Sun Jul 08, 2007 8:49 pm
Location: Los Angeles

Lunar base

Postby newline on Sun Aug 26, 2007 7:53 pm

Lunar Base

Image
http://pbem.brainiac.com/micros/images/lunarmap.jpg

i was thinking a map of the moon would be a nice addition to the set of maps already on CC.
User avatar
Sergeant 1st Class newline
 
Posts: 196
Joined: Fri Jun 08, 2007 9:25 pm
Location: lost in a rabbit hole!

Postby tim02 on Sun Aug 26, 2007 8:52 pm

On the other hand, maybe I could compromise and keep the countries roughly hexagonal, but make the borders less linear: bumpy, natural-looking borders, that just happen to delineate conveniently interlocking six-sided territories...

That sounds good because it pleases both

the only thing I thing should be changed is the names of the bases,
I likethe ninja/pirate idea don't like the werewolves/zombies/ghosts
User avatar
Colonel tim02
 
Posts: 249
Joined: Fri Mar 16, 2007 7:51 pm
Location: Vancouver

Re: Lunar base

Postby Kaplowitz on Sun Aug 26, 2007 9:24 pm

Spockers wrote:
klupar wrote:i was thinking a map of the moon would be a nice addition to the set of maps already on CC.

Actually it would go nicer with the ones that havent made it.


That was mean.

ontopic: i htink that its too symetrical.
Image
User avatar
Private 1st Class Kaplowitz
 
Posts: 3088
Joined: Tue May 01, 2007 5:11 pm

Postby boogiesadda on Sun Aug 26, 2007 9:36 pm

how bout the gangs of LA no lack in finding continents there
Is it 2008 yet? Why yes my son and it is time for change
User avatar
Cadet boogiesadda
 
Posts: 196
Joined: Sat Jul 15, 2006 1:25 pm
Location: Land of taxes and more taxes

An awesome U of Texas online map collection

Postby kebu on Sun Aug 26, 2007 10:53 pm

I'm sure that some of you will be able to come up with good stuff from this resource:

http://www.lib.utexas.edu/maps/

:o
User avatar
Sergeant kebu
 
Posts: 6
Joined: Sun Aug 19, 2007 11:26 am
Location: Pennsylvania

Postby jasnostj on Mon Aug 27, 2007 5:57 am

First of all, I love the idea! I love big complicated maps in CC,
and I love Tolkien. As a young adult I read all his works, and
tried to piece together the maps of the different ages myself.

However, doing so I came up with a composite where 1st Age
Beleriand is much further to the south than on Major King's
map, straight west from Eriador and the Shire. The linker
between the 1st and 3rd Age maps is the mountain of Himring
on the 1st Age map (as originally published in the Silmarillion),
which became the island of Himling after the destruction of
Beleriand, that can be found on the map of Middle Earth (as
originally published in the Lord of the Rings), off the coast of
Forlindon, in the top left corner of the map. On most modern
maps of Middle Earth it is missing, here is one that does show
it, plus a map of Beleriand showing it:
http://www.geocities.com/blackcouncil/m ... eriand.JPG
http://www.illustratorworld.com/users/j ... /a2421.jpg

This leads to approximately the following composite (not made
by me, but by somebody else piecing the same puzzle together):
Image
Himring/Himling is the isolated mountain below the arrow
pointing to Angband. However, according to my measurements,
based on the distance of corresponding mountains on both maps,
The Gulf of Lhun should be more to the south, in the right bottom
of the Beleriand map.

Here a map of the entire Tolkien realm, not including Beleriand
(so apparently from the 3rd Age), but showing Himring/Himling
and even a couple more mountains from the Beleriand map as
islands.
http://home.agh.edu.pl/~evermind/images ... _15web.jpg
Not all too accurate, it seems, but at least Numenor is star-shaped,
as it should be.
User avatar
Private jasnostj
 
Posts: 146
Joined: Tue May 29, 2007 6:57 am

Postby gimil on Mon Aug 27, 2007 7:07 am

I think we should make a map of spocker and it would look a little something like this:

**image deleted**

you know what it isn't worth it

:lol:
What do you know about map making, bitch?

natty_dread wrote:I was wrong


Top Score:2403
User avatar
Corporal 1st Class gimil
 
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Location: United Kingdom (Scotland)

Postby Coleman on Mon Aug 27, 2007 4:43 pm

I like Ghosts, I'd rather they be called Mushi but I doubt I'll ever win that argument, especially since Monkeys are already taking M.

The Vampires and Werewolves don't fit their current territories very well, but I don't have a problem with their presence. I liked Underworld & Trinity Blood.
Warning: You may be reading a really old topic.
User avatar
Sergeant Coleman
 
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Location: Midwest

Postby DeBlaze on Mon Aug 27, 2007 7:00 pm

OK, this may not be feasible, but we could have a Streets of LA Map, couldn't we? All the territories are streets or intersections, with regions cut off by the freeways. It could have a gang theme too, rival gangs trying to rule the streets. We could have a bonus system for having certain streets that are especially gang-affiliated, like Normandie or something.
User avatar
Sergeant 1st Class DeBlaze
 
Posts: 7
Joined: Sun Jul 08, 2007 8:49 pm
Location: Los Angeles

Postby hulmey on Tue Aug 28, 2007 4:16 am

i like the idea....we dont have anything like it at CC per say...What is a TOR?
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
User avatar
Lieutenant hulmey
 
Posts: 3742
Joined: Fri Nov 03, 2006 7:33 am
Location: Las Vegas

Postby hulmey on Tue Aug 28, 2007 4:54 am

i like the idea....we dont have anything like it at CC per say...What is a TOR?
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
User avatar
Lieutenant hulmey
 
Posts: 3742
Joined: Fri Nov 03, 2006 7:33 am
Location: Las Vegas

Postby yeti_c on Tue Aug 28, 2007 5:02 am

OK couple of things to make it easier to understand...

In the legends - make the TOR bit red (to match the Tors)

In the legends - make the Landing bit grey (to match the landings)

(More necessary for the Tors as they are not as obvious... either that or put a Tor icon onto the map)

Otherwise loving it - it reminds me of "Slay"!!

C.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Postby Balsiefen on Tue Aug 28, 2007 1:37 pm

Oh wow, nice collection!

Good find mate!

Edit: Actually, i think a link to this map should be stickied, there seems to be infinate maps and as far as i know, i havn't found a mistake yet
User avatar
Sergeant 1st Class Balsiefen
 
Posts: 2299
Joined: Wed Aug 30, 2006 6:15 am
Location: The Ford of the Aldar in the East of the Kingdom of Lindissi

?

Postby adam ragtime on Tue Aug 28, 2007 7:28 pm

what the f*ck is this?
User avatar
Private adam ragtime
 
Posts: 5
Joined: Fri Jun 15, 2007 10:25 am

Postby Levet on Wed Aug 29, 2007 1:15 am

I'll not only write it on the map, I'll set up snipers that'll shoot any armies that try to make it down without saying "weeeeeeeeeeeeeeeeeee"
Sergeant Levet
 
Posts: 18
Joined: Mon Feb 26, 2007 11:39 pm

Postby Balsiefen on Thu Aug 30, 2007 12:34 pm

Look at the historical maps, some of the best are there

*theres enough WWII maps to keep qwert busy for the next few centuries for a start
User avatar
Sergeant 1st Class Balsiefen
 
Posts: 2299
Joined: Wed Aug 30, 2006 6:15 am
Location: The Ford of the Aldar in the East of the Kingdom of Lindissi

interesting

Postby petewins1368 on Thu Aug 30, 2007 8:55 pm

I would like to see american civil war.....
Civil war
P
Winning is everything
User avatar
Private 1st Class petewins1368
 
Posts: 69
Joined: Fri Jun 08, 2007 1:09 pm

PreviousNext

Return to Melting Pot: Map Ideas

Who is online

Users browsing this forum: No registered users