Moderator: Community Team
I can't take any credit for the fade option, that's stocksr's innovation. It's one of the most important ones though. Prior to the fade option I could barely see the armies on the relatively dark colored classic map on one of my monitors (despite fiddling with the brightness and contrast). The fade option has made all the difference on this particular monitor and I can now play the classic map on it and see where all the armies are (40% fade seems to work best for me on this monitor).IronE.GLE wrote:Looks pretty good. I didn't like the default %50 fade but that was remedied easily enough. Look foward to using it against you
BeastofBurson wrote:to get rid of the maop fading look for this in the script:
DEFAULT_OPTIONS['fadeMap'] = 0; // 0 = No Fade 1 = Total WhiteOut
change it to this:
//DEFAULT_OPTIONS['fadeMap'] = 0; // 0 = No Fade 1 = Total WhiteOut
then look for this section:
/* -- Add Map Shadeing --*/
map.innerHTML = '<div id="fademap"></div>' + map.innerHTML ;
GM_addStyle(' #outer-map { position:relative;} #fademap { height: 100%; width: 100%; position:absolute; } #inner-map img { position:absolute; } #magicmap { height: 100%; width: 100%; position:absolute; }');
if (OPTIONS['fadeMap'] != 0 ) {
GM_addStyle(' #fademap { background:#ffffff; opacity:' + OPTIONS['fadeMap'] + '; } ');
}
change it to this:
/* -- Add Map Shadeing --*/
//map.innerHTML = '<div id="fademap"></div>' + map.innerHTML ;
//GM_addStyle(' #outer-map { position:relative;} #fademap { height: 100%; width: 100%; position:absolute; } #inner-map img { position:absolute; } #magicmap { height: 100%; width: 100%; position:absolute; }');
//if (OPTIONS['fadeMap'] != 0 ) {
//GM_addStyle(' #fademap { background:#ffffff; opacity:' + OPTIONS['fadeMap'] + '; } ');
//}
I do have a question tho...why the t,r,etc on the map?
we all know our colors...(i would presume)....just a thought
I think you were a bit hypersensitive. I went back and read what stocksr said and his post seemed more helpful than anything else (even with the CAPS LOCK).BeastofBurson wrote:actually i didn't see that til your post...so nevermind and thanks for pointing it out so rudely
BeastofBurson wrote:thats what I was referring to and yes I did thank him and said I hadn't even noticed it, but caps are not needed....
My apologize if I seemed "hypersensitive"......
and I do like the add-on......