The Era of The Three Kingdoms [Redundant - Scrap Heap]

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gimil
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The Era of The Three Kingdoms [Redundant - Scrap Heap]

Post by gimil »

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42 territories

I give you my latest project.

this is a map of The three kingdoms era in Chinese History.

TO DO LIST:
-Add Short background story in sea space.
-Calulate bonuses
-Add paths through impassable.
-Tidy legends a little
Last edited by gimil on Tue Mar 18, 2008 6:22 pm, edited 3 times in total.
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Post by Kaplowitz »

I like it a lot! :D
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Post by Balsiefen »

Nice idea. :D

Jiao may need a few added impassable boarders, it looks almost impossible to hold ATM
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Post by oaktown »

hmm... there are so many China/Asia maps already going through the Foundry or in play, it'll be hard to get people excited about another one.

But THANK YOU THANK YOU THANK YOU for making a China map without the wall... it drives me nuts that the China maps in production include the wall as an unbreakable border regardless of the era, as if the Chinese Red Army would come upon a decaying pile of rubble and think "oh dear, no way we get through that."
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Post by gimil »

Balsiefen wrote:Nice idea. :D

Jiao may need a few added impassable boarders, it looks almost impossible to hold ATM


Exactly, this is to try and stop anyone advancing from the center in all directions. Ive keep this map fairly close to the history.
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Post by gimil »

oaktown wrote:hmm... there are so many China/Asia maps already going through the Foundry or in play, it'll be hard to get people excited about another one.

But THANK YOU THANK YOU THANK YOU for making a China map without the wall... it drives me nuts that the China maps in production include the wall as an unbreakable border regardless of the era, as if the Chinese Red Army would come upon a decaying pile of rubble and think "oh dear, no way we get through that."


The wall never played a real part in the era none of the other kingdoms got far enough into wei to make the wall a part. Most of the the northen campaign was done by shu with little success.
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Post by hulmey »

WE ALL ALREADY HAVE 2 OTHER MAPS LIKE IT!!! 1 is close to being quenched !!
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Post by gimil »

hulmey wrote:WE ALL ALREADY HAVE 2 OTHER MAPS LIKE IT!!! 1 is close to being quenched !!


CAPS LOCK ISNT COOL NOR SMART NOR DOES IT MAKE ME RESPECT YOUR OPINION.

now, for anyone else, this map is only part of china. The bonus structure is very different from the other china map, im also pritty sure that this one isn't similar game play to any others.
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Post by jako »

actually this is one of my favourite eras in chinese history, and there is also a game franchise series out there based on this era called dynasty warriors. suffice it to say. u have my full support in this gimil.

im a fan of shu ^_^
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Post by gimil »

jako wrote:actually this is one of my favourite eras in chinese history, and there is also a game franchise series out there based on this era called dynasty warriors. suffice it to say. u have my full support in this gimil.

im a fan of shu ^_^


snap ;)

the game was my influence to do a little research. I to am a fan of shu 8)
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Post by DiM »

i like it. really nice, but i see you didn't add the 3 special features one for each kingdom :(
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Post by gimil »

DiM wrote:i like it. really nice, but i see you didn't add the 3 special features one for each kingdom :(


yeah i actually forgot about that. By i was trying to stay true to the history :wink:
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Post by DiM »

gimil wrote:
DiM wrote:i like it. really nice, but i see you didn't add the 3 special features one for each kingdom :(


yeah i actually forgot about that. By i was trying to stay true to the history :wink:


do you still have those pms? (i don't) somewhere i drew some impassable borders as well as the temple thing that balanced the gameplay. because at this point the entire wei is holdable with just one border while wu and shu are pretty much wide open.

i don't remember exactly but i think i put the 3 capitals plus a temple. search if you have it saved somewhere.
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Post by edbeard »

a few things that trouble me are that you have two small continents in the blue area each with only one border and they each only have a small number of territories two and three. It's even worse because of the possibility to hold the blue area with only one border. In my mind it could be quite easy to steamroll that blue area.

It's just so easy to start with either one of those continents and in many games this lucky start will make you a winner.


On a different note, one of the blue territories has no name.


I like the rest of the map though. I guess if you adjust the blue area it might require changes in the south too.
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Post by gimil »

DiM wrote: because at this point the entire wei is holdable with just one border while wu and shu are pretty much wide open.


edbeard wrote:It's even worse because of the possibility to hold the blue area with only one border. In my mind it could be quite easy to steamroll that blue area.



gimil wrote:TO DO LIST:
-Add Short background story in sea space.
-Calulate bonuses
-Add paths through impassable.
-Tidy legends a little


dont worry lol wei ill have to defend all 4 of its boarders to hold the continents. Im currently research a particular battle that may open up on of those smaller continents.
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Post by unriggable »

Thhe word i am going to use to describe the 'you' continent is the same word i used to describe gollum from lord of the rings the first time i saw him.


Puny.
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Post by gimil »

unriggable wrote:Thhe word i am going to use to describe the 'you' continent is the same word i used to describe gollum from lord of the rings the first time i saw him.


Puny.


unriggable either give decent feedback or don't bother coming into my thread.
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Post by bryguy »

i actually like it. good job, oh and unriggable can leave bad feedback for the map if he wants, it doesnt have to be all good. And expect some bad feedback, maybe even alot
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Post by gimil »

bryguy wrote:i actually like it. good job, oh and unriggable can leave bad feedback for the map if he wants, it doesnt have to be all good. And expect some bad feedback, maybe even alot


negative feedback bother me bryguy :D

if unriggable doesnt have anythnig constructive to say then he can take his business elsewhere
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Post by gimil »

Does anyone have anything constructive to say about this map before i update it?
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Post by jako »

ur missing a tert name for wei adn wu, adn i hope ur gonna add some bridges from wu to wei.

also, what batlle are u researching?

are u planning on adding sea routes? in the history books, Wei did have a grand fleet, but it was burnt by a wu and shu coalition so im not sure if ur gonna plan on doing sea routes.
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Post by gimil »

jako wrote:ur missing a tert name for wei adn wu, adn i hope ur gonna add some bridges from wu to wei.

also, what batlle are u researching?

are u planning on adding sea routes? in the history books, Wei did have a grand fleet, but it was burnt by a wu and shu coalition so im not sure if ur gonna plan on doing sea routes.


that the battle im looking into. I was going to make it a one way attack from wu to wei. But im not sure where it goes, perhapd you can advise?
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Post by jako »

problem is that, the fleet was burnt down while it was chained together, i forget the name of the province (it will come to be soon, trying to remember) so it might not be very feasible to use as a sea route.

im looking into it as well right now. this will be my fav map if its able to finish to im doing everything possible to help it along.

EDIT: i remember now, the great fleet burning in the Chibi battle
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Post by gimil »

jako wrote:problem is that, the fleet was burnt down while it was chained together, i forget the name of the province (it will come to be soon, trying to remember) so it might not be very feasible to use as a sea route.


you think so?
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Post by gimil »

jako wrote:EDIT: i remember now, the great fleet burning in the Chibi battle


Where did the fleet set sail from before they go to chibu?
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