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Chariot of Fire wrote:As for GreecePwns.....yeah, what? A massive debt. Get a job you slacker.
Viceroy wrote:[The Biblical creation story] was written in a time when there was no way to confirm this fact and is in fact a statement of the facts.
Top Score:2403natty_dread wrote:I was wrong
Once I was brave enough to try a 2.1, with no cards. After a few minutes it sunk in what I had done, and I was near tears.freezie wrote:I like average size maps...And probably one of the few who hate large maps![]()
I never played 2.1, it scares me looking at it. I prefer the classic styles, average maps.
..I would say more about gameplay, but this poll is about territs
Top Score:2403natty_dread wrote:I was wrong
I don't get how bigger = less luck. More armies vs more armies is just as luck dependent as less armies vs less armies. In fact, with the big bonus you receive from the start with all the territories, (I assume) it is easier to do what you want early. As long as nobody is deploying near you to try and stop you, you pretty much have free reign of what you want to do. Therefor it pretty much comes down to A) who has more of the bonus they are going after from the start and B) who gets crap dice and can't expand quite as fast as another.frogger4 wrote:I think small is just too much luck, which I don't have
let's take doodle earth and world 2.1 in a 1v1 sequential flat rate chainedVisaoni wrote:I don't get how bigger = less luck.frogger4 wrote:I think small is just too much luck, which I don't have