Suggestion Idea:
In a map some prefixed territories could have a part of their borders changing from 2 way to 1 way border and vice-versa during the game.
Specifics:
In some maps, holding a special territory or a particular group of territories or a particular continent for a prefixed number of turns, it's possible to activate the dynamic borders.
In other maps the border could change automatically after a prefixed number of turns.
Why it is needed:
Developing new kinds of maps, it seems that the current format of the game results a bit too static.
Dynamic borders could be the first step to make maps more interactive.
In fact, this could be a way to make the map evoluting during the game.
For example, I had an idea of a map about "THE SIEGE OF ALESIA" (Conquer Club Forum Index -> Map Foundry
-> ***Map Ideas: Free to a Good Home*** - page 16 - http://www.conquerclub.com/forum/viewtopic.php?t=1412&start=225).
The main point is that to develop this historical map I need to make it dynamic, in a way that the players themself with their strategies could determinate the "history" of the map. In "the Siege of Alesia" map I would use dynamic borders to simulate the gradually construction of the Circumvallation and the Contravallation and their eventually distruction.
Priority** (1-5): 3
**Note**
1 = Bottom of 'To Do' list
5 = Urgent, implement with next update