Mission Cards Option *Rejected*

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SMITH197
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Mission Cards Option *Rejected*

Post by SMITH197 »

Not sure about copyright stuff, but I dont think we've really talked about randomly being assigned a mission to complete at the begining of the game (Like the Mission cards in the RISK board game). I know we probably dont want to be too much like RISK, but it would certainly add a new and entertaining twist to games where it is used....Thoughts? Comments?
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areyouincahoots
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Post by areyouincahoots »

interesting! very interesting!
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thegrimsleeper
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Post by thegrimsleeper »

I used my Mission Cards as a starter for my barbecue.

Thumbs down.
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AndyDufresne
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Post by AndyDufresne »

Well they don't have to be a requirement. If they were somewhat easy to implement as an option for some games I'd be game for it. But if it would be too much of a hassle leave 'em out.

--Andy
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Jota
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Post by Jota »

I don't remember what Risk's mission cards look like, but if they're what they sound like, I agree with Andy.

It reminds me of another idea I had recently: scenarios. Basically, they'd be XML files that specified which countries each player controlled at the start, how many armies were on each, perhaps a name for each side, and possibly also how many cards they started with and how many armies they could deploy in the first turn. It'd let you try out interesting historical battles, and it'd also let you compare different strategies based on the same initial configuration.

Mission cards and scenarios would likely work well together. But they're both things that probably aren't worth the time and effort it'd take to implement them.
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SMITH197
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Post by SMITH197 »

It would probably not be worth diverting lacks attention to right now, but CC is still young and it definatly could be something we could implement in the future.
perimosocordiae
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Mission Risk

Post by perimosocordiae »

Adding a mission risk option would add significant enjoyability, at least for me.

I was a little surprised to not see it here, as it has been featured in all of the Risk board games I've ever seen.

[Modo Action] Merged this new topic to the desginated discussion topic [/Modo Action]
Sorry about that ^ Didn't see this topic.
Last edited by perimosocordiae on Thu Aug 10, 2006 11:30 pm, edited 1 time in total.
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reverend_kyle
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Post by reverend_kyle »

thegrimsleeper wrote:I used my Mission Cards as a starter for my barbecue.

Thumbs down.
you barbecue...

thumbs up.
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Hoff
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Post by Hoff »

AndyDufresne wrote:Well they don't have to be a requirement. If they were somewhat easy to implement as an option for some games I'd be game for it. But if it would be too much of a hassle leave 'em out.

--Andy
I agree, it would be a significant step up to make mission cards a game option, like terminator, or standard. That would be sick.
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cenamom
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Mission Cards

Post by cenamom »

I don't know if this has been suggested yet, but I think the mission cards throw up some interesting games. I like the Middle Earth style cards versus the classic mission cards. Anyways, just an idea.
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wicked
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Post by wicked »

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CreepyUncleAndy
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Post by CreepyUncleAndy »

:!: Git'ir-dun!
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lackattack
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Post by lackattack »

I am changing this from Pending to Rejected. We now have Assasin games and recent XML changes allow maps to have objectives. So much of the mission gameplay already exists. Also it would be tough to generate a true deck of mission cards for each map.
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wicked
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Post by wicked »

you go turtle! 8)
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