I want to know in a Escalating card game is there any mathmatic formula or something to figure out the next amout of armies you or someone would get for the next turn in of cards. In the game options it tells you the first few amounts(4,6,8,10,12,15,20). But what comes after it?
I totally agree I made the post so I guess a good Idea could be if you miss 3 turns every 20 turns then you should be kicked that sounds fair to me at least.
I dont know about you guys but I hate when people really slow the game down by missing turns. I would like the rules changed about missed turns. I have been involed in games where people miss almost every other turn but dont get kicked because they haven't missed 3 turns in a row.
Man, Lofton had a horrid night I bet on him to score the most points on pickpal. Rose though had a good night. I cant wait to fill out my bracket for march maddness
Well I voted just to tell you but I would love this as a game type becuase I always try to join in tourneys but half the time it just gets way to confusing.
Does anyone that this kind of setup is called a bracket all profession sports use this for the playoffs(I am big fan of baseball and basketball and football).
Just look at either of these there are 2 types of brackets. This is what he meant I think. These links though show a lot of teams though ...
there is a max of 13 units per territory on risk II the board game. Now when I made this suggestion I always wanted this to be an option not a rule cause I understand a lot of people like massive games with hundreds of people. Also if everyone had 13 people on all territories accourding to the board ...
ok, I like the idea but I say we keep to risk and not bring in aliens or zombies or fictional caracters. Why dont we just call them rebels or outlaws or something like that. I would prefer that a lot more than zombies or aliens. But that is just me.
I belive I have the second one. And I made a mistake it is 13 troops per territory. That is why there I think should be at least an option for this rule
I love the idea I agree with edward and it sounds a lot of people like this idea too. But I dont see why people who dont like the idea ant just play the regular game.
Another option though may be to show the alliances made then you wanted you could track the players other games and see if they ...
well if you think about it it mostly means how long they have played your cook could be better than the captain it is just the captain has been playing longer. Try looking at the number of games they have won instead.