Search found 27 matches

by mitchmitch11
Tue Mar 25, 2008 8:43 pm
Forum: Conquer Club Discussion
Topic: Escalating Card Games
Replies: 4
Views: 621

ok thanks so it would be 20,25,30,35,40,45,50,55 ect. Thanks
by mitchmitch11
Tue Mar 25, 2008 8:10 pm
Forum: Conquer Club Discussion
Topic: Escalating Card Games
Replies: 4
Views: 621

Whats that have to do with my question?
by mitchmitch11
Tue Mar 25, 2008 8:02 pm
Forum: Conquer Club Discussion
Topic: Escalating Card Games
Replies: 4
Views: 621

Escalating Card Games

I want to know in a Escalating card game is there any mathmatic formula or something to figure out the next amout of armies you or someone would get for the next turn in of cards. In the game options it tells you the first few amounts(4,6,8,10,12,15,20). But what comes after it?

Is there any ...
by mitchmitch11
Sun Mar 23, 2008 1:22 pm
Forum: Archived Suggestions
Topic: bet on conquerclub!!!! [Rejected]
Replies: 8
Views: 891

Yes plus people under 18 couldn't play because it would be a gambling site. I am 15 so I wouldn't be able to play myself
by mitchmitch11
Sun Mar 23, 2008 1:20 pm
Forum: Archived Suggestions
Topic: Double Turns and Freestyle Turn Holding
Replies: 604
Views: 92657

Yes I never thought of that but it would make the game overall more fair. Or just not give back the extra armies for missing their turn.
by mitchmitch11
Fri Feb 29, 2008 9:14 pm
Forum: Archived Suggestions
Topic: Misses Turns Annoying All
Replies: 23
Views: 1705

I just think a lot of people have opinions and aren't saying them
by mitchmitch11
Fri Feb 29, 2008 7:31 pm
Forum: Archived Suggestions
Topic: Misses Turns Annoying All
Replies: 23
Views: 1705

I totally agree I made the post so I guess a good Idea could be if you miss 3 turns every 20 turns then you should be kicked that sounds fair to me at least.
by mitchmitch11
Fri Feb 29, 2008 9:32 am
Forum: Archived Suggestions
Topic: Misses Turns Annoying All
Replies: 23
Views: 1705

more people reply
by mitchmitch11
Mon Feb 25, 2008 5:48 pm
Forum: Archived Suggestions
Topic: Misses Turns Annoying All
Replies: 23
Views: 1705

anyone else want to contribute to the conversation we need more replies
by mitchmitch11
Sun Feb 24, 2008 10:14 pm
Forum: Archived Suggestions
Topic: Misses Turns Annoying All
Replies: 23
Views: 1705

Yes I think there should be an option for that somehow CC could figure that all out but like I have been saying we need this.

Make sure you guys remember to vote.
by mitchmitch11
Sun Feb 24, 2008 8:22 pm
Forum: Archived Suggestions
Topic: Misses Turns Annoying All
Replies: 23
Views: 1705

even in 100+ round games as long as you show every 24 hours you should be ok, Freestyle or Sequental.
by mitchmitch11
Sun Feb 24, 2008 7:35 pm
Forum: Archived Suggestions
Topic: Misses Turns Annoying All
Replies: 23
Views: 1705

Misses Turns Annoying All

I dont know about you guys but I hate when people really slow the game down by missing turns. I would like the rules changed about missed turns. I have been involed in games where people miss almost every other turn but dont get kicked because they haven't missed 3 turns in a row.

I propose that ...
by mitchmitch11
Sun Feb 24, 2008 2:55 am
Forum: Acceptable Content
Topic: #1 Memphis vs. #2 Tennessee
Replies: 27
Views: 1453

Man, Lofton had a horrid night I bet on him to score the most points on pickpal. Rose though had a good night. I cant wait to fill out my bracket for march maddness

GO UW AND UCLA
by mitchmitch11
Wed Jan 30, 2008 7:50 pm
Forum: Archived Suggestions
Topic: Escalating by 2's or 3's
Replies: 28
Views: 2061

Sounds great to me
by mitchmitch11
Fri Jan 18, 2008 11:50 am
Forum: Archived Suggestions
Topic: (Small)-Speed Tournaments set up suggestion
Replies: 36
Views: 2455

Well I voted just to tell you but I would love this as a game type becuase I always try to join in tourneys but half the time it just gets way to confusing.
by mitchmitch11
Fri Jan 18, 2008 1:38 am
Forum: Archived Suggestions
Topic: (Small)-Speed Tournaments set up suggestion
Replies: 36
Views: 2455

Does anyone that this kind of setup is called a bracket all profession sports use this for the playoffs(I am big fan of baseball and basketball and football).

Just look at either of these there are 2 types of brackets. This is what he meant I think. These links though show a lot of teams though ...
by mitchmitch11
Fri Jan 18, 2008 1:09 am
Forum: Archived Suggestions
Topic: troop numbers option
Replies: 9
Views: 762

there is a max of 13 units per territory on risk II the board game. Now when I made this suggestion I always wanted this to be an option not a rule cause I understand a lot of people like massive games with hundreds of people. Also if everyone had 13 people on all territories accourding to the board ...
by mitchmitch11
Fri Jan 18, 2008 12:55 am
Forum: Suggestions
Topic: [XML] infected neutrals
Replies: 612
Views: 194289

ok, I like the idea but I say we keep to risk and not bring in aliens or zombies or fictional caracters. Why dont we just call them rebels or outlaws or something like that. I would prefer that a lot more than zombies or aliens. But that is just me.
by mitchmitch11
Wed Jan 16, 2008 11:22 pm
Forum: Archived Suggestions
Topic: [GO] Elimination Game
Replies: 34
Views: 12175

no thats not the game of risk it is global domination thats what it advertises even.
by mitchmitch11
Wed Jan 16, 2008 10:09 pm
Forum: Archived Suggestions
Topic: troop numbers option
Replies: 9
Views: 762

well when I said 50 that was an example I meant you should be able choose the amount for 1) and 2).
by mitchmitch11
Wed Jan 16, 2008 8:33 pm
Forum: Archived Suggestions
Topic: troop numbers option
Replies: 9
Views: 762

I belive I have the second one. And I made a mistake it is 13 troops per territory. That is why there I think should be at least an option for this rule
by mitchmitch11
Wed Jan 16, 2008 5:54 pm
Forum: Archived Suggestions
Topic: troop numbers option
Replies: 9
Views: 762

troop numbers option

I think we should have either of these two options below.

1) Have a maximum number of troops per territory.

2) Have a maximum number of troops per player.

This way the games would in a sense go quicker but also it would keep from people stacking up hundreds of troops or at least a lot of ...
by mitchmitch11
Wed Jan 16, 2008 5:31 pm
Forum: Archived Suggestions
Topic: Secret Negotiations On/Off
Replies: 21
Views: 2546

I love the idea I agree with edward and it sounds a lot of people like this idea too. But I dont see why people who dont like the idea ant just play the regular game.

Another option though may be to show the alliances made then you wanted you could track the players other games and see if they ...
by mitchmitch11
Wed Jan 16, 2008 5:15 pm
Forum: Suggestions
Topic: [GO] Random Team Games
Replies: 204
Views: 56246

well if you think about it it mostly means how long they have played your cook could be better than the captain it is just the captain has been playing longer. Try looking at the number of games they have won instead.
by mitchmitch11
Mon Jan 14, 2008 11:16 pm
Forum: Abandoned
Topic: Sports Tournament!!
Replies: 93
Views: 20331

I would like to play for basketball

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