Search found 9 matches

by Beatfactor
Thu May 28, 2009 11:27 am
Forum: Conquer Club Discussion
Topic: One more thing about the dice.
Replies: 754
Views: 119557

Dice Rolls

I hear a lot of players on here complaining about the way the dice falls, either abusively of they have a little grrr but hide it behind a friendly chat. I being one of them. I have played many games like many others and we put a lot of effort and thought into our strategies. Yet they are all blown ...
by Beatfactor
Sun Nov 09, 2008 7:42 pm
Forum: Abandoned
Topic: 300 tournament [Canceled]
Replies: 130
Views: 43497

Re: The 300 tournament (11/300)

Count me in, if there is any places left.
by Beatfactor
Sun Nov 09, 2008 7:39 pm
Forum: Abandoned
Topic: Masters of the Map of Kings: Feudal War [FULL]
Replies: 167
Views: 46020

Re: Masters of the Map of Kings: Feudal War

I would like to make a come back at this, if i qualify that is :)
by Beatfactor
Sat Aug 30, 2008 5:05 pm
Forum: Completed 2008
Topic: Feudal 1v1 Round Robin [Winner: Army of Achilles]
Replies: 308
Views: 117848

Re: feudal war 1vs1 round robin with choice of settings [30/144]

Count me in :) I'm happy with any settins but if you had to choose, i think foggy, chained, no cards :)
by Beatfactor
Tue Jul 08, 2008 4:36 pm
Forum: Completed 2008
Topic: Ultimate Feudal War Singles [WINNER: GROND 2cd.]
Replies: 244
Views: 89059

Re: Ultimate Feudal War Singles (10 left - bracket on pg 14)

Count me in if there's any room and it isn't too late :)
by Beatfactor
Tue Jun 10, 2008 7:23 am
Forum: Conquer Club Discussion
Topic: the strategy of missing turns on purpose
Replies: 37
Views: 8013

Re: the strategy of missing turns on purpose

I'm standing my ground. There should be a rule against using miss a turn as a strategy move.
It's an easy move for ppl who can't deal with the situation. If you're in a difficult position, you should talk to your team mates or if you're on your own, fortify. It's all skill. Miss a turn isn't.
If i ...
by Beatfactor
Sun Jun 08, 2008 6:59 pm
Forum: Conquer Club Discussion
Topic: the strategy of missing turns on purpose
Replies: 37
Views: 8013

Re: the strategy of missing turns on purpose

I know this game site has nothing to do with RISK or HASBRO but surely CC is played the same way in which case it should have the same rules setting. You don't get deffered armies in the board game, why should CC be different. When players get the benefit of missing goes, they think yeah! lets have ...
by Beatfactor
Sun Jun 01, 2008 5:25 pm
Forum: Conquer Club Discussion
Topic: the strategy of missing turns on purpose
Replies: 37
Views: 8013

Re: the strategy of missing turns on purpose

I played someone on Age of Realm. He took one go and that was it. I had to wait for three days for the game to end and it was only a two player job. Mind you, because the guy missed three turns, he was kicked and i won but thats not the way to play. If you miss a turn, bad luck but you shouldn't be ...

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