I hear a lot of players on here complaining about the way the dice falls, either abusively of they have a little grrr but hide it behind a friendly chat. I being one of them. I have played many games like many others and we put a lot of effort and thought into our strategies. Yet they are all blown ...
I'm standing my ground. There should be a rule against using miss a turn as a strategy move. It's an easy move for ppl who can't deal with the situation. If you're in a difficult position, you should talk to your team mates or if you're on your own, fortify. It's all skill. Miss a turn isn't. If i ...
I know this game site has nothing to do with RISK or HASBRO but surely CC is played the same way in which case it should have the same rules setting. You don't get deffered armies in the board game, why should CC be different. When players get the benefit of missing goes, they think yeah! lets have ...
I played someone on Age of Realm. He took one go and that was it. I had to wait for three days for the game to end and it was only a two player job. Mind you, because the guy missed three turns, he was kicked and i won but thats not the way to play. If you miss a turn, bad luck but you shouldn't be ...