Search found 12 matches

by RatheVyrm
Mon Dec 28, 2009 10:40 am
Forum: Suggestions
Topic: [GO] Random Team Games
Replies: 204
Views: 57876

Re: Random teammate/"Shuffle" teammate games

Oh, man, I've been wanting to have this option for a while, just came to finally suggest it, and found this thread.

I agree that it should be an option, and I really think it would encourage a lot more playing by a significant number of conquer club members, particularly new players. Heck, I'd ...
by RatheVyrm
Thu Dec 20, 2007 2:49 pm
Forum: Archived Suggestions
Topic: All new color discussions (merged threads)
Replies: 96
Views: 8016

Yeah, I actually have to agree here: the pink/light red is way too light now. Too easy to mistake it for neutral. And, yes, color codes can help, but still it would be ideal not to have to rely so much on that.
by RatheVyrm
Tue Aug 07, 2007 6:02 pm
Forum: Conquer Club Discussion
Topic: Turn in progress... has 24 hours to finish?
Replies: 7
Views: 917

Turn in progress... has 24 hours to finish?

http://www.conquerclub.com/game.php?game=698036

Is this a glitch?

Aren't you supposed to only have an hour's worth of time to complete your turn once you've started it?

Edit: Ah! For some reason, I was thinking it showed the hour countdown for everyone (not just for your own turn); I see now he ran out of time.
by RatheVyrm
Wed Jul 25, 2007 1:12 pm
Forum: Melting Pot: Map Ideas
Topic: Vomit map..I think we're ready for the final forge (updated)
Replies: 41
Views: 16343

Meh... put me in the camp that thinks this is a bad idea. Not to mention, the poll suggests to me that it's not really a serious idea anyway.
by RatheVyrm
Wed Jul 25, 2007 12:53 pm
Forum: Melting Pot: Map Ideas
Topic: Scandinavian map
Replies: 23
Views: 3800

alstergren wrote:
thegeneralpublic wrote:Why wouldn't you include Norway...?


Since you had to ask, you don't understand it. And since you don't understand it, it would take to long to explain.


:?
Try me.
by RatheVyrm
Sat May 19, 2007 2:14 pm
Forum: Closed C&A Reports
Topic: busted friends [MHs please check]
Replies: 34
Views: 4109

bonified wrote:and ur point is?

Heh... :roll:
You obviously never ceased caring since you're still arguing and you've been continually responding to each and every post.

Are you really this dense? (serious question)
by RatheVyrm
Sat May 19, 2007 11:31 am
Forum: Closed C&A Reports
Topic: busted friends [MHs please check]
Replies: 34
Views: 4109

bonified wrote:r u guys still bitchin about this, i'm not whining anymore, i don't even care anymore!


Heh, I think you said something about not caring three posts back.
by RatheVyrm
Fri May 18, 2007 2:40 pm
Forum: Closed C&A Reports
Topic: busted friends [MHs please check]
Replies: 34
Views: 4109

:shock:
Is this a joke?
by RatheVyrm
Thu May 17, 2007 3:04 pm
Forum: Archived Suggestions
Topic: map pics w/barriers better defined
Replies: 8
Views: 1166

The Middle Earth map could use a few tweaks. When starting a turn, I took a quick glance and assumed that Minhiriath and Enedwaith could attack each other. After placing my armies, I realized that they couldn't. This detail will likely cost me my current game.

Yeah... similar think here except ...
by RatheVyrm
Thu May 17, 2007 10:18 am
Forum: Archived Suggestions
Topic: map pics w/barriers better defined
Replies: 8
Views: 1166

The Middle Earth map could use a few tweaks. When starting a turn, I took a quick glance and assumed that Minhiriath and Enedwaith could attack each other. After placing my armies, I realized that they couldn't. This detail will likely cost me my current game.

Yeah... similar think here except ...
by RatheVyrm
Mon May 07, 2007 10:06 pm
Forum: Conquer Club Discussion
Topic: So I feel like a bit of a rant -- gl, gg, etc.
Replies: 37
Views: 3607

Re: So I feel like a bit of a rant -- gl, gg, etc.

Which brings me to another point. When you say "gl all" -- do you really mean it? Is it possible for everyone in the same game to have good luck? Doesn't everyone's luck necessarily add up to zero? What, are we going to stick it to Neutral?

Methinks you are being overly logical, Mr. Spock.
by RatheVyrm
Fri May 04, 2007 10:07 pm
Forum: Archived Suggestions
Topic: Point allocation at end of game
Replies: 6
Views: 805

Point allocation at end of game

The FAQ says, "Conquer Club players are initially given a score of 1000. At the end of each game, the winner takes points away from each loser. The points to be awarded is calculated as (loser's score / winner's score) * 20, up to a maximum of 100 points from each opponent."

Just a humble ...

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