ALIVE
Ragian - Security Officer
MudPuppy - Company Man - Alien
Pikanchion - 1-shot Company Guard
HotShot53 - Alien Queen
DEAD
madmitch - Security Officer - D1 lynch
DirtyDishSoap - Science Officer - N1 killed
dakky21 - 1-shot Company Guard - N1 killed
strike wolf - Science Officer - D2 lynch
SPACE LOG
D1 ends June 3rd at 00:00
Opening Scene
D1 lynch
N1 ends June 5th at 10:00
D2 starts
D2 ends June 19th at 11:00
HotShot53 replaced Little Witt
D2 lynch
END
After the Alien Queen has been killed the research spacecraft has stopped on the research base near the Solar System for a quick recuparation...
...the uneasy filling hang in the air, something was not well. As the crew went for the exit, all doors shut down. They were locked in!!!
An oddly looking man approached them with 2 guards and said he was from The Company. He was interested in the accident that happened on their return.
The Company Man was not satisfied with report. He locked every spacecraft member into separate cell...during the lock up there was disturbance, the whole system broke down, all the lights were out...strange sound of pain broke out...
Mechanics:
- Crew members get one lynch Day 1, and to balance out the Aliens, there will be two lynches every day for the rest of the game.
- Crew member power roles can be recruited, but cannot use their power.
- Any Alien who dies has their original role revealed as well. (e.g. , the Alien [former Science Officer])
- If the Cult Leader dies, the Cult will no longer be able to recruit. The remaining Cultists will not commit suicide upon the Cult Leader's death.
- All actions at night happen at the same time, so even if Alien Queen is shot, she can still recruit



