LION vs RET
War Page: https://www.conquerclub.com/public.php? ... WarId=4959
43 Game War
14 Doubles, 14 Triples, 14 Quadruples and a Tie-breaker game
Contacts
Schedule and Round Breakdown
War Terms
Player Eligibility:
Games:
Moderator: Clan Directors
davekettering wrote:LION vs RET
War Page:
43 Game War
14 Doubles, 14 Triples, 14 Quadruples and a Tie-breaker game
Contacts
Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by January 19th 23:59 CCT and Round 2 to be exchanged by February 2nd 23:59 CCT
Clans will have 1 week to fill games.
Round One - 3 Dubs + 4 Trips + 4 Quads chosen by each clan
Round Two - 4 Dubs + 3 Trips + 3 Quads chosen by each clan plus a Tie-breaker (Trips Classic, ns, chained, sunny created by ACES)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There is no limit on the number of trench games
Round limits are enforced on Trench Games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
12 Hour Fog of War Rule will not be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Maximum games to be played in Round 1 not counting the tiebreak game is 16 games
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