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drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
lackattack wrote:Merged duplicate topics.
Okay I agree this should be done.
So far we have:
Feudal War
New World
City Mogul
Peloponesian War
Should we list the maps where Manual Troops doesn't make sense or just block it on all maps that make use of starting positions?
SirSebstar wrote:what happens when peeps who have earned their medal before the change, do they keep em?
lackattack wrote:SirSebstar wrote:what happens when peeps who have earned their medal before the change, do they keep em?
I think they should be stripped
lackattack wrote:Merged duplicate topics.
Okay I agree this should be done.
So far we have:
Feudal War
New World
City Mogul
Peloponesian War
Should we list the maps where Manual Troops doesn't make sense or just block it on all maps that make use of starting positions?
Master Fenrir wrote:City Mogul is a definite yes, the others I can see, too. Also, I believe that Jamaica is the same as City Mogul, where you have no troops to deploy. I haven't played Jamaica with manual, but one of my friends said this is the case.
One thing I would like to say, though, is that WWII Poland, although a conquest map, is greatly affected by the manual/automatic setting because there aren't as many neutrals between the bases as there are in Pelop & Feudals.
Those who know this map well will tell you there is a different strategy for playing this map on each setting. I would request that you don't eliminate manual deployment as an option for WWII Poland.
I think MrBenn hit it right on the head. It's exactly what I was going to say before I read his comment. Note that 1 territory to drop on would then eliminate all team games from being in this list, because you always have a minimum of 2 territories to start the game between your team. This means it would be unique for each map, and probably a bit more annoying to code then just removing maps from the selection list, but it would make it more fair in the long run and seems to make a lot more sense IMO.MrBenn wrote:if the game-type does not allow you to drop any armies during the deployment phase, or you only have a choice of 1 terr to drop on, then manual deployment makes no sense.
Gilligan wrote:I'M SO GOOD AT THIS GAME
My stepmom locked the bathroom door
So I opened the lock with my shoelace
lackattack wrote:Merged duplicate topics.
Okay I agree this should be done.
So far we have:
Feudal War
New World
City Mogul
Peloponesian War
Should we list the maps where Manual Troops doesn't make sense or just block it on all maps that make use of starting positions?
Lindax wrote:I basically agree with Koganosi and Timminz.
No maps should be blocked from manual in opinion. It can make a difference, especially in team games.
Lx
MrBenn wrote:In effect, if the game-type does not allow you to drop any armies during the deployment phase, or you only have a choice of 1 terr to drop on, then manual deployment makes no sense. Anything that gives you a choice involves some degree (even if minimal) of strategic thought.
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