Moderator: Cartographers

I wouldn't recommend that, since Greenland already has a thing very much like that going.Industrial Helix wrote: OR you could push this blue thing and go with the cool colors of the north. and swap white for green in all the continents.
Is that taking into account the capital bonus or no?Industrial Helix wrote: Iceland, to me, feels like a 2.
Thanks. Maybe I should put a poll about it....Industrial Helix wrote:It's an improvement I think. I like the territories over the cities for sure![]()
Really? To me it seems pretty obvious... It's dark green, and the outer colour of sweden is blue...You may want to clarify if Mariehamm is Swedish or Finnish.
Yes well, it does get a 2 (1 bonus + 1 autodeploy).Iceland, to me, feels like a 2.
That's intentional. It's an effect which works really well with the texture of the land, it kinda highlights it.And you're major continental borders are pixelated.
You're referring to the minimap font, or all fonts?Still don't like the font... I'm not saying go Viking with it, and even using a Viking font wouldn't nec. suggest it was a Viking map. To be honest, anything smoother would be better. If you want to keep the style o the current font, perhaps a typewriter font would do?
Yeah, I don't think I will be doing that. However I might yet try the "flag colours" or perhaps even "flag textures" for the countries... Just to see how it would look like.Evil DIMwit wrote:I wouldn't recommend that, since Greenland already has a thing very much like that going.

Yep.I see your reasoning... but would still prefer flag colors. It's not a deal breaker though and I can live with it, change sweden up so it differentiates from Finland.
Even the title? :/I dislike all the fonts. It's just they're too blocky.
I disagree. It can be used as an effect, to accentuate, to blur, or to go for an "90:s video game" retro-look. However it needs to be used carefully, and a large pixel size usualy looks better than small. In this case, the thick bevel/shading on the shores is pixelated with 4x4 pixels, then blended with overlay and reduced opacity, to accentuate the texture of the land area. Personally, I feel it works nicely. Take a moment to really look at it, try to get past that first instict of "that's pixelated, not good", and really look at it. You'll see what I mean.Pixelation never looks good, it looks careless.

That's not the point. The point is, do you like the borders or the connecting lines between territories...mviola wrote:i don't really like either 13. I like 12 the best because of the coloring of the map



I'm with ya, Natty. Like I said, I think you pulled them off well.natty_dread wrote:Am I the only one who would prefer connecting lines? :..(
Evil DIMwit wrote:I'm with ya, Natty. Like I said, I think you pulled them off well.natty_dread wrote:Am I the only one who would prefer connecting lines? :..(


Nope!natty_dread wrote:So, nobody is bothered by the fact that the territory borders would not correspond to any real life borders?
Right, it's a trade off. I'm not against territory connecting lines, I just think the ones you have now aren't cutting it.natty_dread wrote:So, nobody is bothered by the fact that the territory borders would not correspond to any real life borders?
Adjusting needs to be done. I think you need to give new names to the regions, and only keep the names of some of the largest cities.natty_dread wrote:So, nobody is bothered by the fact that the territory borders would not correspond to any real life borders?
What particularly is wrong with them?AndyDufresne wrote:Right, it's a trade off. I'm not against territory connecting lines, I just think the ones you have now aren't cutting it.natty_dread wrote:So, nobody is bothered by the fact that the territory borders would not correspond to any real life borders?
There would be consistency issues. Cities mixed with regions... it just doesn't work.Eyestone wrote:Adjusting needs to be done. I think you need to give new names to the regions, and only keep the names of some of the largest cities.
Will fix in next version.Eyestone wrote:You still have Ålborg misspelled.
What exactly do you have against gudvagen? It's not the only small city on the map.Eyestone wrote:And please get Gudvagen out of the map! Put Molde in it instead.

I don't think anyone should be. I think there are many maps on CC where the named regions are either "close but not exact," or they correspond to a city rather than a region/state/department. The Canada map is a pretty good example of this, where many of the regions are actually just the largest cities in that general vicinity.natty_dread wrote:So, nobody is bothered by the fact that the territory borders would not correspond to any real life borders?

Sorry, but I would have to do the whole map & gameplay from scratch if I were to use territory borders. The connecting lines stay, unless they are the one thing that keeps the map from getting stamped...vodean wrote:13 rather than 13A,
I'm probably going to change the colouring. Flag colours are something I might try, but I suspect it wouldn't look all that good...coloring is a bit weird. Try making nations shades of the leading color of their flag.
Yes, this has been discussed, and I'm still trying to figure out a way to implement this.I think Iceland should connect to Denmark, as well, because it has so many historical ties to Denmark.
This has already been pointed out and will be fixed in next version, but thanks anyway.it should be Aalborg (sorry, wrong keyboard) not Aalbora
Ah, but Iceland also gets a +1 autodeploy to Reykjavik, bringing the total bonus to +2. Also it has only one territory to defend.Sasky wrote:Iceland should be worth more than 1. It has 4 territories and two ports going to it.
