Reconquista

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porkenbeans
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Re: Reconquista

Post by porkenbeans »

natty_dread wrote:I don't like the watermark title... doesn't fit the style of the map IMO.

Can't find anything else to criticize atm. Nice work :)
Yeah, I agree. Just wanted to show where the title with the correct font might fit.

Oh, and thank you. :D
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porkenbeans
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Re: Reconquista

Post by porkenbeans »

Some fine tuning.
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theBastard
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Re: Reconquista

Post by theBastard »

great pork. :) I have some questions:
1, do you mean that sea and map border could also has texture as regions? nhow it will looks?
2, please edit shields of Taifa de Cordoba and Principado de Asturias. the inner light border does not look fine to me...
3, some settlements needs to be moved (Teruel, Calatrava, Játiva, Gasteiz, also river/castle Coimbra should looks as river/castle Zamora.
4, shield behind Soria should has another position a little, now it hide cross from Soria to Merindad de Soria.

this is all. do not think that I faze you, just my notices are for gameplay set up ;)
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porkenbeans
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Re: Reconquista

Post by porkenbeans »

I will let you reposition the icons as you see fit.

I will fix those two shields that you mentioned.

I will try to incorporate that texture into the sea and outside border.

:D
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theBastard
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Re: Reconquista

Post by theBastard »

porkenbeans wrote:I will let you reposition the icons as you see fit.

I will fix those two shields that you mentioned.

I will try to incorporate that texture into the sea and outside border.

:D
thanks, I´m looking forward the last version :D

EDIT: pork, maybe this could helps you for name of map...
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porkenbeans
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Re: Reconquista

Post by porkenbeans »

Click image to enlarge.
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I need the title on a transparent layer, (without the white background).
I will work on the bridges tomorrow. ;)
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theBastard
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Re: Reconquista

Post by theBastard »

here you are. I think that "R" should has the same size as others in Reconquista...
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MarshalNey
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Re: Reconquista

Post by MarshalNey »

This map looks very good; I love the theme, and the gameplay is unique (bonus heavy unlike any map I've seen, which could be a blast to play).

One thing I did notice, the Reino de Castilla shield is different in the legend than on the map... I had trouble matching the two up because the 'castle' is yellow on the map but not so yellow in the legend.

Other than that, I would suggest what someone said earlier and use just one shield for a whole region, rather than a shield next to each territory. That would reduce the 'symbol overload' effect that I'm getting when I look at territory.

Hopefully this moves to the Gameplay workshop soon... it seems very solid on concept.
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theBastard
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Re: Reconquista

Post by theBastard »

MarshalNey wrote:This map looks very good; I love the theme, and the gameplay is unique (bonus heavy unlike any map I've seen, which could be a blast to play).
thanks. my idea is to bring some new in each map on what I (will) work.
MarshalNey wrote: One thing I did notice, the Reino de Castilla shield is different in the legend than on the map... I had trouble matching the two up because the 'castle' is yellow on the map but not so yellow in the legend.
yes, I see this. the graphic is on porkenbeans now, and yours kind words about graphics are for him :D
MarshalNey wrote: Other than that, I would suggest what someone said earlier and use just one shield for a whole region, rather than a shield next to each territory. That would reduce the 'symbol overload' effect that I'm getting when I look at territory.
no, that is impossible. regions (as land) have nothing with bonuses. only holding castles/cities/towns/ give to players bonuses, therefore must be each settlement marked with shield...
MarshalNey wrote: Hopefully this moves to the Gameplay workshop soon... it seems very solid on concept.
it will be great when the map will be moved soon ;)
thanks for interest and that you like it.
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Industrial Helix
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Re: Reconquista

Post by Industrial Helix »

Two quick things.

A) Submit a design brief now.

B) Are the rivers perhaps too strong on this map? That middle one about cuts Iberia in half and it looks like two peninsulas.
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theBastard
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Re: Reconquista

Post by theBastard »

I agree with you at the point B. pork, should you do rivers a little more narow?
about A, sorry I´m not sure if I understand you exactly....
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fumandomuerte
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Re: Reconquista

Post by fumandomuerte »

theBastard wrote:about A, sorry I´m not sure if I understand you exactly....
Go here...
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theBastard
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Re: Reconquista

Post by theBastard »

thanks. first post updated
WestWind
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Re: Reconquista

Post by WestWind »

theBastard wrote:thanks. first post updated
No no, you have to go to the sticky topic titled [Official] Design Brief Submissions in the Melting Pot forum, then reply to that thread with your design brief :)
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theBastard
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Re: Reconquista

Post by theBastard »

now I see, it is there now, thanks.
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porkenbeans
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Re: Reconquista

Post by porkenbeans »

Do the rivers look any better ?
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theBastard
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Re: Reconquista

Post by theBastard »

yes, I think they are fine now. so lets moving some castles and finished it.

here are my advices:
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Rih0
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Re: Reconquista

Post by Rih0 »

Reino de Castilla is a little white in the legend, and in the map, its wih the same territory color of Denia.
Even with this, the grafics are amazing, hope you keep the good job.
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porkenbeans
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Re: Reconquista

Post by porkenbeans »

I did some shifting, moving, and coloring with the text. Let me know if I screwed anything up.
Also added the bridges.
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porkenbeans
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Re: Reconquista

Post by porkenbeans »

Rih0 wrote:Reino de Castilla is a little white in the legend, and in the map, its wih the same territory color of Denia.
Even with this, the grafics are amazing, hope you keep the good job.
Yes it looks like I will need to differentiate the colors of Den. and Cast. a bit more. Thank you very much for noticing that. :D
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theBastard
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Re: Reconquista

Post by theBastard »

it´s done on 99% :)
1, Teruel must bordering with the mountains in the left and also in the right, there must by clearly that it is not possible go from Aragón to Cora de Valencia.
2, maybe Calatrava should go a little higher, it does not bordering with river.
3, bridges are nice, only try to change its colour from gold to stone...

4, I´m afraid that somewhere will be not enough place for army numbers, but we will see.
5, no one question - what do you think about give less Saturation for regions colours? so they will have only tint of colour. I think about this, because the regions have nothing with bonuses, therefore I did every by one colour and only colored borders. hm, just think about please, and let me know what do you think...
6, the mountains lines should have the same colour/opacity as borders.

that´s all from me. great work pork ;)
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porkenbeans
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Re: Reconquista

Post by porkenbeans »

Click image to enlarge.
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Do you like peaches ? :lol:
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fumandomuerte
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Re: Reconquista

Post by fumandomuerte »

"castle Calatrava must bordering with upper river and mountains. so it will be not possible attack region MESATA directly from Al ULGA"

Still pending...
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yeti_c
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Re: Reconquista

Post by yeti_c »

1 word - Legibility.

C.
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theBastard
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Re: Reconquista

Post by theBastard »

pork, now it looks realy great for me. the bridges are awesome :) . only please
1, the names of regions should have more opacity - as names of settlements.
2, the shield of Tortosa and Játiva need to go a little down.
3, the christian icon of Zaragoza should be close to Zaragoza, the same for christian icon of Tortosa.

4, this is the right position for Calatrava. not as fumandomuerte shows (thanks for help fumandomuerte, but Calatrava is not river cross).
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to yeti_c, please could you explain it?
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