Non-VANILLA Game 3 *Game Over* 14 Winners

\\OFF-TOPIC// conversations about everything that has nothing to do with Conquer Club.

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.
User avatar
Anarkistsdream
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am
Gender: Male

Post by Anarkistsdream »

Vote to modkill inactives

Good reasons, Exile.
User avatar
Aegnor
Posts: 1600
Joined: Fri Nov 17, 2006 11:29 am
Location: Uranus

Post by Aegnor »

The1exile wrote:Vote to modkill inactives as replacesments are hard to get ion proerply and besides which we probably end up losing an SK and maybe a mafia for the potential loss of a vig or doc or something, which while harsh, is possibly the best chance we're going to get.
Hmm exile I have to admit you make a good point there. It will probably be extremely difficult for a replacement to get the notion of this game (having to read 80 pages..) so maybe modkilling is the best solution in our case.

Edit: I fscked up with the quotation.

Vote: Modkilling the inactives
Last edited by Aegnor on Sun Apr 15, 2007 1:19 pm, edited 2 times in total.
"War doesn't determine who's right, just who's left" -Anonymous
User avatar
Syzygy
Posts: 3382
Joined: Mon Jan 15, 2007 1:07 pm
Location: My Acre of Africa

Post by Syzygy »

Fos: Hitman, at least until he comes up and defends himself.

Also, normally I'd rather replace inactives than kill them.

But... seeing as there was only one kill, it makes me think one of the inactives was a serial killer. So, maybe a modkill would be more beneficial?
Image
User avatar
Anarkistsdream
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am
Gender: Male

Post by Anarkistsdream »

The only problem with modkilling is the fact that, people who are sitting back and watching, yet still particpating via PMs, will thus be cast out into the light...
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Syzygy
Posts: 3382
Joined: Mon Jan 15, 2007 1:07 pm
Location: My Acre of Africa

Post by Syzygy »

Anarkistsdream wrote:The only problem with modkilling is the fact that, people who are sitting back and watching, yet still particpating via PMs, will thus be cast out into the light...
They could always be prodded first.
Image
User avatar
sheepofdumb
Posts: 1896
Joined: Thu Feb 01, 2007 3:01 pm
Location: Look at that otter wiggle!

Post by sheepofdumb »

Vote to replace with active people

With only one death again then the SK/Vig must be inactive.
I AM MASTER SHEEP, TEH AWESOME
DoomYoshi wrote:Test it on me. Tree stump is my favorite role anyway lol. Next time I am picking Wispy Woods as my character.
User avatar
Colaalone
Posts: 1660
Joined: Tue Jan 30, 2007 3:57 pm
Location: Checking into a Las Vegas hotel with the intent of committing capital fraud and a head full of acid

Post by Colaalone »

VOTE: HITMAN

I think he knowingly dropped the hammer on his mafia partner.
The comment JND made about hitman after his death was way outta place,
and as others said, seems like he was trying to push hitman's fake townieness down our throats.
User avatar
Anarkistsdream
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am
Gender: Male

Post by Anarkistsdream »

sheepofdumb wrote:Vote to replace with active people

With only one death again then the SK/Vig must be inactive.
You would rather the SK be active again????

What, are you the Jester or a Survivor???

FOS: Sheep
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Aegnor
Posts: 1600
Joined: Fri Nov 17, 2006 11:29 am
Location: Uranus

Post by Aegnor »

Syzygy wrote:
Anarkistsdream wrote:The only problem with modkilling is the fact that, people who are sitting back and watching, yet still particpating via PMs, will thus be cast out into the light...
They could always be prodded first.
Aye, good point syz.
And besides, maybe we should do this at several steps. In step 1 only those who fail to send night choices will be modkilled.
"War doesn't determine who's right, just who's left" -Anonymous
User avatar
Anarkistsdream
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am
Gender: Male

Post by Anarkistsdream »

Aegnor wrote:
Syzygy wrote:
Anarkistsdream wrote:The only problem with modkilling is the fact that, people who are sitting back and watching, yet still particpating via PMs, will thus be cast out into the light...
They could always be prodded first.
Aye, good point syz.
And besides, maybe we should do this at several steps. In step 1 only those who fail to send night choices will be modkilled.
So we'd know who had nightmoves???

Isn't that going ot be most everyone in a NONVANILLA game???
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Colaalone
Posts: 1660
Joined: Tue Jan 30, 2007 3:57 pm
Location: Checking into a Las Vegas hotel with the intent of committing capital fraud and a head full of acid

Post by Colaalone »

unriggable wrote:Can you post the roles of the dead in the front page?
User avatar
Aegnor
Posts: 1600
Joined: Fri Nov 17, 2006 11:29 am
Location: Uranus

Post by Aegnor »

Anarkistsdream wrote: So we'd know who had nightmoves???

Isn't that going ot be most everyone in a NONVANILLA game???
Hmmm. Alright, fair enough.
We should stick with the prodding then killing method.
"War doesn't determine who's right, just who's left" -Anonymous
User avatar
Aegnor
Posts: 1600
Joined: Fri Nov 17, 2006 11:29 am
Location: Uranus

Post by Aegnor »

Colaalone wrote:
unriggable wrote:Can you post the roles of the dead in the front page?

That's easy cola. Greece was cop, jnd was scum. the rest had unkown roles, and I forgot what the kitty was.
"War doesn't determine who's right, just who's left" -Anonymous
User avatar
Aimless
Posts: 1846
Joined: Tue Feb 27, 2007 3:46 pm

Post by Aimless »

While I'm annoyed at Hitman, I'm only halfway convinced he's scum. I'm more concerned about the way AD was defending jnd back around page 60. I was willing to pass it off as just helping a newbie, but now that jnd has turned up scum I think this casts it is a different light.

FOS Hitman
FOS AD
User avatar
sheepofdumb
Posts: 1896
Joined: Thu Feb 01, 2007 3:01 pm
Location: Look at that otter wiggle!

Post by sheepofdumb »

I'd rather be hunting down a couple diffrent killing roles than just 1 small group. I want to enjoy my games and not wait for inactive people.
I AM MASTER SHEEP, TEH AWESOME
DoomYoshi wrote:Test it on me. Tree stump is my favorite role anyway lol. Next time I am picking Wispy Woods as my character.
User avatar
Anarkistsdream
Posts: 7567
Joined: Wed Jan 10, 2007 11:57 am
Gender: Male

Post by Anarkistsdream »

Aimless wrote:While I'm annoyed at Hitman, I'm only halfway convinced he's scum. I'm more concerned about the way AD was defending jnd back around page 60. I was willing to pass it off as just helping a newbie, but now that jnd has turned up scum I think this casts it is a different light.

FOS Hitman
FOS AD
As I said then... Sorry, I won't be helpful anymore...

I just feel that I am one of the 'senior' players on this site, and it is my job to help everyone understand... I helped Mountainlion, too... I want people to understand and enjoy the game... My first game "Dead Man's Gulch" I was lynched almost immediately because I said stupid things and didn't understand... I got really frustrated and, luckily, had the beer to help calm me down... This game works me up, and I like that...

But, I also don't want true help to ever be seen as a 'helping the mafia' tactic...
virus90 wrote: I think Anarkist is a valuable asset to any game.
User avatar
Aimless
Posts: 1846
Joined: Tue Feb 27, 2007 3:46 pm

Post by Aimless »

Anarkistsdream wrote:As I said then... Sorry, I won't be helpful anymore...

I just feel that I am one of the 'senior' players on this site, and it is my job to help everyone understand... I helped Mountainlion, too... I want people to understand and enjoy the game... My first game "Dead Man's Gulch" I was lynched almost immediately because I said stupid things and didn't understand... I got really frustrated and, luckily, had the beer to help calm me down... This game works me up, and I like that...

But, I also don't want true help to ever be seen as a 'helping the mafia' tactic...
On the one hand, I want to believe you, considering that I got into trouble trying to defend sheep from his n00bishness on day 1.

On the other hand, this is mafia. Paranoia is the name of the game. I'm not quite convinced enough yet to vote, but I think it was suspicious.
User avatar
The1exile
Posts: 7140
Joined: Tue Aug 15, 2006 7:01 pm
Location: Devastation
Contact:

Post by The1exile »

Anarkistsdream wrote:
Aegnor wrote:Aye, good point syz.
And besides, maybe we should do this at several steps. In step 1 only those who fail to send night choices will be modkilled.
So we'd know who had nightmoves???

Isn't that going ot be most everyone in a NONVANILLA game???
I thought it was a requirement to have at least 1 post per game day or be considered inactive.
Image
User avatar
sheepofdumb
Posts: 1896
Joined: Thu Feb 01, 2007 3:01 pm
Location: Look at that otter wiggle!

Post by sheepofdumb »

The1exile wrote:I thought it was a requirement to have at least 1 post per game day or be considered inactive.
Or have a reason why you are inactive.
I AM MASTER SHEEP, TEH AWESOME
DoomYoshi wrote:Test it on me. Tree stump is my favorite role anyway lol. Next time I am picking Wispy Woods as my character.
User avatar
everywhere116
Posts: 1718
Joined: Sat Sep 16, 2006 9:37 am
Location: Somewhere on this big blue marble.

Post by everywhere116 »

Colaalone wrote:VOTE: HITMAN

I think he knowingly dropped the hammer on his mafia partner.
The comment JND made about hitman after his death was way outta place,
and as others said, seems like he was trying to push hitman's fake townieness down our throats.
This is a good point.

Fos Hitman
"Disease, suffering, hardship...that is what war is all about."-Captain Kirk, from "A Taste of Armageddon"
User avatar
everywhere116
Posts: 1718
Joined: Sat Sep 16, 2006 9:37 am
Location: Somewhere on this big blue marble.

Post by everywhere116 »

Jnd also isnt that experienced, so he would make that kind of mistake.
"Disease, suffering, hardship...that is what war is all about."-Captain Kirk, from "A Taste of Armageddon"
User avatar
Fircoal
Posts: 19422
Joined: Sat Sep 23, 2006 8:53 pm
Location: Abusing Silleh Buizels

Post by Fircoal »

Vote Count:

Hitman079- 4 (Anarkistsdream, Aegnor, The1exile, Colaalone)

Not voting (15): pancakemix, for dummies, sheepofdumb, I GOT SERVED, red bull, Shadowstar, Unit_2, Syzygy, Puff, got tonkaed, Selin, Hitman079, Primate, Aimless, everywhere116

10 to lynch.

Due to failing to send in his night actions twice, being prodded once, and never posting. Unit_2 (Vig) has been modkilled.
Vote: Mandy
Eddie35: hi everyone
Serbia: YOU IDIOT! What is THAT supposed to be? Are you even TRYING to play this game?! Kill the idiot NOW please!
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
User avatar
Colaalone
Posts: 1660
Joined: Tue Jan 30, 2007 3:57 pm
Location: Checking into a Las Vegas hotel with the intent of committing capital fraud and a head full of acid

Post by Colaalone »

I think Unit_2 should be banned from ALL mafia games from now on.
We need a community blacklist.
Has there been a single game he has actually played?
User avatar
The1exile
Posts: 7140
Joined: Tue Aug 15, 2006 7:01 pm
Location: Devastation
Contact:

Post by The1exile »

Fircoal wrote:Due to failing to send in his night actions twice, being prodded once, and never posting. Unit_2 (Vig) has been modkilled.
Not fucking again! He was V in XenHu's game as well and he was modkilled.
Image
User avatar
everywhere116
Posts: 1718
Joined: Sat Sep 16, 2006 9:37 am
Location: Somewhere on this big blue marble.

Post by everywhere116 »

Colaalone wrote:I think Unit_2 should be banned from ALL mafia games from now on.
We need a community blacklist.
Has there been a single game he has actually played?
I dont know. I just dont know.
"Disease, suffering, hardship...that is what war is all about."-Captain Kirk, from "A Taste of Armageddon"
Post Reply

Return to “Acceptable Content”