Moderator: Community Team
Hmm exile I have to admit you make a good point there. It will probably be extremely difficult for a replacement to get the notion of this game (having to read 80 pages..) so maybe modkilling is the best solution in our case.The1exile wrote:Vote to modkill inactives as replacesments are hard to get ion proerply and besides which we probably end up losing an SK and maybe a mafia for the potential loss of a vig or doc or something, which while harsh, is possibly the best chance we're going to get.
Aye, good point syz.Syzygy wrote:They could always be prodded first.Anarkistsdream wrote:The only problem with modkilling is the fact that, people who are sitting back and watching, yet still particpating via PMs, will thus be cast out into the light...
So we'd know who had nightmoves???Aegnor wrote:Aye, good point syz.Syzygy wrote:They could always be prodded first.Anarkistsdream wrote:The only problem with modkilling is the fact that, people who are sitting back and watching, yet still particpating via PMs, will thus be cast out into the light...
And besides, maybe we should do this at several steps. In step 1 only those who fail to send night choices will be modkilled.
virus90 wrote: I think Anarkist is a valuable asset to any game.
As I said then... Sorry, I won't be helpful anymore...Aimless wrote:While I'm annoyed at Hitman, I'm only halfway convinced he's scum. I'm more concerned about the way AD was defending jnd back around page 60. I was willing to pass it off as just helping a newbie, but now that jnd has turned up scum I think this casts it is a different light.
FOS Hitman
FOS AD
virus90 wrote: I think Anarkist is a valuable asset to any game.
On the one hand, I want to believe you, considering that I got into trouble trying to defend sheep from his n00bishness on day 1.Anarkistsdream wrote:As I said then... Sorry, I won't be helpful anymore...
I just feel that I am one of the 'senior' players on this site, and it is my job to help everyone understand... I helped Mountainlion, too... I want people to understand and enjoy the game... My first game "Dead Man's Gulch" I was lynched almost immediately because I said stupid things and didn't understand... I got really frustrated and, luckily, had the beer to help calm me down... This game works me up, and I like that...
But, I also don't want true help to ever be seen as a 'helping the mafia' tactic...
I thought it was a requirement to have at least 1 post per game day or be considered inactive.Anarkistsdream wrote:So we'd know who had nightmoves???Aegnor wrote:Aye, good point syz.
And besides, maybe we should do this at several steps. In step 1 only those who fail to send night choices will be modkilled.
Isn't that going ot be most everyone in a NONVANILLA game???
Or have a reason why you are inactive.The1exile wrote:I thought it was a requirement to have at least 1 post per game day or be considered inactive.
DoomYoshi wrote:Test it on me. Tree stump is my favorite role anyway lol. Next time I am picking Wispy Woods as my character.
This is a good point.Colaalone wrote:VOTE: HITMAN
I think he knowingly dropped the hammer on his mafia partner.
The comment JND made about hitman after his death was way outta place,
and as others said, seems like he was trying to push hitman's fake townieness down our throats.
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
I dont know. I just dont know.Colaalone wrote:I think Unit_2 should be banned from ALL mafia games from now on.
We need a community blacklist.
Has there been a single game he has actually played?