unriggable wrote:You add some rivers, and you fix bonuses. I don't think the east and west fronts should be identical to their selective maps, whats the point of playing them then?
Not everyone wants to play everything on a massive map. Each front by itself has it's own game play mechanics. Having the two smaller maps and this major one should also promote some interesting themed tournaments.
unriggable wrote:You add some rivers, and you fix bonuses. I don't think the east and west fronts should be identical to their selective maps, whats the point of playing them then?
Not everyone wants to play everything on a massive map. Each front by itself has it's own game play mechanics. Having the two smaller maps and this major one should also promote some interesting themed tournaments.
Exactly, I believe this was already discussed too.
Unriggable You add some rivers, and you fix bonuses. I don't think the east and west fronts should be identical to their selective maps, whats the point of playing them then?
You just say"ad more conection" and dont give explanation why,if i remove front line what i will get?Please give me yours opinion and sugestion,but some long explanation,not short.
If the moderators allow it I believe this current map should be the small map and another one stretched (but within the same dimensions) to the size of World 2.1 should be the large one.
That's a huge if, but that would be ideal for a map of this style in my opinion.
If the moderators allow it I believe this current map should be the small map and another one stretched (but within the same dimensions) to the size of World 2.1 should be the large one.
That's a huge if, but that would be ideal for a map of this style in my opinion.
Yes these will be small map,and large can be in World 2.1 dimension.
I hope so,that Moderators allow these map,if i understand lack want to create 8 players games,and map with 100+ will be good for these.
unriggable wrote:You add some rivers, and you fix bonuses. I don't think the east and west fronts should be identical to their selective maps, whats the point of playing them then?
Not everyone wants to play everything on a massive map. Each front by itself has it's own game play mechanics. Having the two smaller maps and this major one should also promote some interesting themed tournaments.
Bite it because this is a massive map. I know not everybody likes big maps so I guess those people will avoid this map. I find it absurd that each front has three openings. Anybody who conquers a front will gain the immediate advantage and most likely victory. By merging the three separate maps it would make an ideal field of play. HOWEVER as it is now I find it to be nothing short of lame.
unriggable when you say these look so easy "you just take 1 of these front and victory is yours" i not agree with these. Still you dont give me yours opinion how you will conect these fronts.
qwert wrote:unriggable when you say these look so easy "you just take 1 of these front and victory is yours" i not agree with these. Still you dont give me yours opinion how you will conect these fronts.
i already said you should remove the front lines. they are unrealistic and ruin the gameplay.
look 1 or 2 pages back
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
im not a big fan of the front lines either how about get rid of them and add a few un crossable borders that are more historically accurate.
Remember fronts keep moving and can and were occasionaly crossed in random places
These is a historical acurate,you can find on wikipedia.
DiM
qwert wrote: unriggable when you say these look so easy "you just take 1 of these front and victory is yours" i not agree with these. Still you dont give me yours opinion how you will conect these fronts.
i already said you should remove the front lines. they are unrealistic and ruin the gameplay. look 1 or 2 pages back
Please explane how ruin gameplay.Also i repeat these is historicaly acurate.Its look that everybody forget that WWII in Europe have two main front Eastern and Western and i will not remove front line,because you dont give me yours logical explanation.
England should be able to be invaded...or else there could be no total victory possible with One player on the continent and the other stuck in England.
I repeat again (with fellow critics) please change provinces/areas to how it was tactically perceived in those days.
So look at difficult crossable terrain (major rivers, fortified defense lines, mountain ranges = impassable borders)on one hand (which means many small zones) and fast paced open terrains on the other hand (larger zones where Germans in 1940 and allies in 1944 moved like lightning, and forget about political motivated areas (Vichy ? what 's the point of using that ?) and army commander areas (it just makes no sense to combine that in one map).
That would make it better gameplay than it is now.
lt_oddball wrote:England should be able to be invaded...or else there could be no total victory possible with One player on the continent and the other stuck in England.
You are wrong... with bombardment rules... unless i am wrong...if the player bombarding england wins... it laves 1 neutral therefore you can potentially bombard that player to nothing resulting in a win
England should be able to be invaded...or else there could be no total victory possible with One player on the continent and the other stuck in England.
I repeat again (with fellow critics) please change provinces/areas to how it was tactically perceived in those days. So look at difficult crossable terrain (major rivers, fortified defense lines, mountain ranges = impassable borders)on one hand (which means many small zones) and fast paced open terrains on the other hand (larger zones where Germans in 1940 and allies in 1944 moved like lightning, and forget about political motivated areas (Vichy ? what 's the point of using that ?) and army commander areas (it just makes no sense to combine that in one map). That would make it better gameplay than it is now.
I spend so many hours in researching and i can not find some others solution for these provinces,if you can find better please give me. Vichy?You realy dont know for these political state during WWII?
I'm enjoying the map so far. Too bad it's too big for now.
Anyways, could you delete some of the previous versions from your first post (or at least provide links instead of images) because the images are taking a relatively long time to load (and it'll clean things up).