2 minutes later, the cauldron explodes.nagerous wrote:Timminz wrote:Meth is a helluva drug, innit Bung-o.
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2 minutes later, the cauldron explodes.nagerous wrote:Timminz wrote:Meth is a helluva drug, innit Bung-o.

You didn't start anything. ljex loves to hate on me and defend his tactics. I don't know why - It's all CC legal and on the up and up. Must be a guilt thing.greenoaks wrote:i didn't mean to start a fight between you two.
Well thank you. I know I have had rough games vs you too. And you are 100% correct. Games against conquerors should be painful, bloody and nasty brothel alley brawls that hurt and leave marks. I know my few games vs Blitz have never been a stroll thru the tulips.greenoaks wrote:i brought it up because every game i play against jefjef is no spoils. he makes me think about every move, or non-move. it hurts. i think playing a Conquerer should hurt, even if you win.
I know you do. I was just giving ya a hard time.greenoaks wrote:btw, i usually have a sword but i have been playing a lot of assassin of late and i guess they see that big sword coming.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
How about we DON'T play a bunch of 1v1 and drop our points.ljex wrote:Soon after the last of my quads oasis games start and finish im going to play a bunch of 1 vs 1 games and let my rank slide as low as it can while i still try to win every game. Im guessing if i play really simple maps 1 vs 1 and a bunch of assdoodles i can get down to 1500 or so.
Now for the challenge lets see if you accept. We would both do this and then see who can get higher playing only sequential games against "good opponents" only. What do you say? we would have to put a limit on the number of games or the amount of time till we declared a winner.
How we make it interesting...loser wears a sig and avatar chosen by the winner for 3 months (1 month is kinda short after my challenge with aog though i guess that would be fine with me too)
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
according to the rules in the top 5 thread, he should remove himself... remains to be seen...-the black jehovaJoshyBoy wrote:Isn't it ironic that Blitz the Conqueror will be tarnished with the asterix - the asterix that he invented? - the joshy jesus

he cant remove himself yet as he is on a ban...owenshooter wrote:according to the rules in the top 5 thread, he should remove himself... remains to be seen...-the black jehovaJoshyBoy wrote:Isn't it ironic that Blitz the Conqueror will be tarnished with the asterix - the asterix that he invented? - the joshy jesus
If i were to do that it would take me months to drop to colonel even if i did suck and only win 40% of my games as i would have to drop 1500 points. Hence the idea of playing 1 vs 1 so that my score tanks to prove i can gain the points from those team games...ill do it with or without you. Also trips and quads are way more fun so i wont be playing mostly dubs with a trips and a few quads i will be playing mostly quads trips and a few dubs...but its essentially the same. Also i host my own games or join tournaments so you dont have to worry about me only joining games with bad players. And a wide variety of partners means little to the skill of a player...but i will be doing that anyway because simply put there are a lot of people i enjoy playing with.jefjef wrote:THREAD UPDATE:
How about we DON'T play a bunch of 1v1 and drop our points.ljex wrote:Soon after the last of my quads oasis games start and finish im going to play a bunch of 1 vs 1 games and let my rank slide as low as it can while i still try to win every game. Im guessing if i play really simple maps 1 vs 1 and a bunch of assdoodles i can get down to 1500 or so.
Now for the challenge lets see if you accept. We would both do this and then see who can get higher playing only sequential games against "good opponents" only. What do you say? we would have to put a limit on the number of games or the amount of time till we declared a winner.
How we make it interesting...loser wears a sig and avatar chosen by the winner for 3 months (1 month is kinda short after my challenge with aog though i guess that would be fine with me too)
How about you just retire from your farming games and play PUBLIC Sequential - auto - whatever other settings you like, although I play 90%+ chained - no spoil - fog (And switching from Oasis quads to the other farming maps like Jamaica etc.. don't count) I'm talking public 2v2 dubs + trips + a few quads with MANY different partners and a wide variety of maps like I do. Made by your team and open for whoever like most of mine are. None of that 24/allstar game selections of joining team games made by lone wolf - no rank - inexperienced players.
See where ya end up after a few months. I'm already where I am playing what I play.
Have a nice day and good luck!
It has accomplished a lot! It has made me laugh. I was having a very bad day and now my day is better. A more lofty goal than to make my day better does not exist. Honestly, the term "LOL" is grossly overused and rarely true, but in this case I really have been quite literally LOLling while enjoying this delghtful prose!Crazyirishman wrote:Just going to throw out the idea that anyone who reaches conq is a capable player on most settings, if you were to take away their preferred settings its not like they'd piss themselves and be a cook a week later. Different strokes for different folks. And the online pissing contest at 3 in the morning isn't going to accomplish anything either
Really? Not everyone knows maps or settings or communicates well and it complicates games especially when they are learning team play strategies + map strategies etc... It directly affects the outcome of games.And a wide variety of partners means little to the skill of a player
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
Lol well not anyone can win with the same old team...and it takes little skill to jump in with noobs on a noob map unless they listen to chat. Otherwise it is just luck or they aren't really noobs. Because i doubt you were able to follow the simple logic...if your partners are noobs and map noobs but dont bother to chat and talk about moves you will need to be lucky to win. One person making the perfect move every time while others are making bad moves will not get you a win without luck.jefjef wrote:Really? Not everyone knows maps or settings or communicates well and it complicates games especially when they are learning team play strategies + map strategies etc... It directly affects the outcome of games.And a wide variety of partners means little to the skill of a player![]()
Any one can win with the same ole repeat team that has grown and melded and learned each others move and what to do. But yes ole wise one, it takes skill to jump in and win with team playing noobs and map noobs.
It's playing only with the same ole crusty old veterans or well trained map sheep that requires little skill.
Well duh. btw. Games can not be won without luck. No one has ever won at risk rolling only ones but many a game has been lost cuz of dumb attacks. Not knowing the map. Not reading the drop. Not understanding team play concept. Not following/changing plans. Forgetting to look at chat. Not forting/troop hogging. Basic team play stuff.ljex wrote:Lol well not anyone can win with the same old team...and it takes little skill to jump in with noobs on a noob map unless they listen to chat. Otherwise it is just luck or they aren't really noobs. Because i doubt you were able to follow the simple logic...if your partners are noobs and map noobs but dont bother to chat and talk about moves you will need to be lucky to win. One person making the perfect move every time while others are making bad moves will not get you a win without luck.jefjef wrote:Really? Not everyone knows maps or settings or communicates well and it complicates games especially when they are learning team play strategies + map strategies etc... It directly affects the outcome of games.And a wide variety of partners means little to the skill of a player![]()
Any one can win with the same ole repeat team that has grown and melded and learned each others move and what to do. But yes ole wise one, it takes skill to jump in and win with team playing noobs and map noobs.
It's playing only with the same ole crusty old veterans or well trained map sheep that requires little skill.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
working through bad teammates does not show skill...how does it show skill more than playing with good players? Good players make mistakes too and beyond that if you are skilled mistakes should not be made so you should not have to work through them.jefjef wrote:Well duh. btw. Games can not be won without luck. No one has ever won at risk rolling only ones but many a game has been lost cuz of dumb attacks. Not knowing the map. Not reading the drop. Not understanding team play concept. Not following/changing plans. Forgetting to look at chat. Not forting/troop hogging. Basic team play stuff.ljex wrote:Lol well not anyone can win with the same old team...and it takes little skill to jump in with noobs on a noob map unless they listen to chat. Otherwise it is just luck or they aren't really noobs. Because i doubt you were able to follow the simple logic...if your partners are noobs and map noobs but dont bother to chat and talk about moves you will need to be lucky to win. One person making the perfect move every time while others are making bad moves will not get you a win without luck.jefjef wrote:Really? Not everyone knows maps or settings or communicates well and it complicates games especially when they are learning team play strategies + map strategies etc... It directly affects the outcome of games.And a wide variety of partners means little to the skill of a player![]()
Any one can win with the same ole repeat team that has grown and melded and learned each others move and what to do. But yes ole wise one, it takes skill to jump in and win with team playing noobs and map noobs.
It's playing only with the same ole crusty old veterans or well trained map sheep that requires little skill.
It's a challenge and takes some skill to teach and overcome some mistakes etc... And of course a lot of luck or opponents mistakes.
Oooh. And if ya don't like me sharing your pm's don't send me any.
I guess reading comprehension is not one of your skills.ljex wrote:working through bad teammates does not show skill...how does it show skill more than playing with good players? Good players make mistakes too and beyond that if you are skilled mistakes should not be made so you should not have to work through them.jefjef wrote:Well duh. btw. Games can not be won without luck. No one has ever won at risk rolling only ones but many a game has been lost cuz of dumb attacks. Not knowing the map. Not reading the drop. Not understanding team play concept. Not following/changing plans. Forgetting to look at chat. Not forting/troop hogging. Basic team play stuff.ljex wrote:Lol well not anyone can win with the same old team...and it takes little skill to jump in with noobs on a noob map unless they listen to chat. Otherwise it is just luck or they aren't really noobs. Because i doubt you were able to follow the simple logic...if your partners are noobs and map noobs but dont bother to chat and talk about moves you will need to be lucky to win. One person making the perfect move every time while others are making bad moves will not get you a win without luck.jefjef wrote:Really? Not everyone knows maps or settings or communicates well and it complicates games especially when they are learning team play strategies + map strategies etc... It directly affects the outcome of games.And a wide variety of partners means little to the skill of a player![]()
Any one can win with the same ole repeat team that has grown and melded and learned each others move and what to do. But yes ole wise one, it takes skill to jump in and win with team playing noobs and map noobs.
It's playing only with the same ole crusty old veterans or well trained map sheep that requires little skill.
It's a challenge and takes some skill to teach and overcome some mistakes etc... And of course a lot of luck or opponents mistakes.
Oooh. And if ya don't like me sharing your pm's don't send me any.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
Well this is a bit more interesting...jefjef wrote:Well duh. btw. Games can not be won without luck. No one has ever won at risk rolling only ones but many a game has been lost cuz of dumb attacks. Not knowing the map. Not understanding team play concept. Not following/changing plans. Forgetting to look at chat. Not forting/troop hogging. Basic team play stuff.ljex wrote:Lol well not anyone can win with the same old team...and it takes little skill to jump in with noobs on a noob map unless they listen to chat. Otherwise it is just luck or they aren't really noobs. Because i doubt you were able to follow the simple logic...if your partners are noobs and map noobs but dont bother to chat and talk about moves you will need to be lucky to win. One person making the perfect move every time while others are making bad moves will not get you a win without luck.jefjef wrote:Really? Not everyone knows maps or settings or communicates well and it complicates games especially when they are learning team play strategies + map strategies etc... It directly affects the outcome of games.And a wide variety of partners means little to the skill of a player![]()
Any one can win with the same ole repeat team that has grown and melded and learned each others move and what to do. But yes ole wise one, it takes skill to jump in and win with team playing noobs and map noobs.
It's playing only with the same ole crusty old veterans or well trained map sheep that requires little skill.
It's a challenge and takes some skill to teach and overcome some mistakes etc... And of course a lot of luck or opponents mistakes.
Oooh. And if ya don't like me sharing your pm's don't send me any.

Well I have game dictator tendencies in most of my games. Unfortunately not every move gets choreographed in time. But I also have a few stray partners that we really don't chat at all cept for the occasional fuch off or other crack. tdans and my games are like that and tend to flow very smoothly. We play very much alike.Mr Changsha wrote: Well this is a bit more interesting...
I think the most skill is shown in either leading a trips or quads team entirely (the dictatorship model) or playing in a well-honed outfit that is able to compliment each other's moves without apparently much communication at all...though it is my personal opinion that the dictator has the edge in terms of liklihood of winning, if not necessarily skill, due to a better chance of total coherency.
However, while I do lead teams as an effective dictator I have never really been part of a 'we are so attuned we can play silently' kind of team. I base my judgement on the dicator having the edge in terms of results purely on playing against such teams.
So, if you are either setting your own moves OR setting moves for the entire team in high level sequential trips and quads then you are obviously a very solid player.
But you two are having a very odd argument (and have been having it for a while). You are both obviously very solid players, one of you is much higher ranked, but as it has been explained about a billion times by now on this forum, the difference between 2,500 and 3,500 is basically game selection, effort, stamina etc etc...rather than pure skill.
The old maxim that 'if you can hold your own on the first page playing equivalent opposition you are a very good player' still holds true. The rest is all fluff.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
That is of course an entirely proper motivation.And yes ljex is a good player. I just like to fluff on him every now and then. I think he likes it too.

My best teammates tend to play in the more autonomous style. Certainly it doesn't mean that it's complete chat silence, there will be some general region specific discussion and some notes about where forts are headed. But there isn't usually an overarching dictator unless he's the only one with experience on a certain map and has to coach the other players.Mr Changsha wrote:Well this is a bit more interesting...jefjef wrote:Well duh. btw. Games can not be won without luck. No one has ever won at risk rolling only ones but many a game has been lost cuz of dumb attacks. Not knowing the map. Not understanding team play concept. Not following/changing plans. Forgetting to look at chat. Not forting/troop hogging. Basic team play stuff.ljex wrote:Lol well not anyone can win with the same old team...and it takes little skill to jump in with noobs on a noob map unless they listen to chat. Otherwise it is just luck or they aren't really noobs. Because i doubt you were able to follow the simple logic...if your partners are noobs and map noobs but dont bother to chat and talk about moves you will need to be lucky to win. One person making the perfect move every time while others are making bad moves will not get you a win without luck.jefjef wrote:Really? Not everyone knows maps or settings or communicates well and it complicates games especially when they are learning team play strategies + map strategies etc... It directly affects the outcome of games.And a wide variety of partners means little to the skill of a player![]()
Any one can win with the same ole repeat team that has grown and melded and learned each others move and what to do. But yes ole wise one, it takes skill to jump in and win with team playing noobs and map noobs.
It's playing only with the same ole crusty old veterans or well trained map sheep that requires little skill.
It's a challenge and takes some skill to teach and overcome some mistakes etc... And of course a lot of luck or opponents mistakes.
Oooh. And if ya don't like me sharing your pm's don't send me any.
I think the most skill is shown in either leading a trips or quads team entirely (the dictatorship model) or playing in a well-honed outfit that is able to compliment each other's moves without apparently much communication at all...though it is my personal opinion that the dictator has the edge in terms of liklihood of winning, if not necessarily skill, due to a better chance of total coherency.
However, while I do lead teams as an effective dictator I have never really been part of a 'we are so attuned we can play silently' kind of team. I base my judgement on the dicator having the edge in terms of results purely on playing against such teams.
So, if you are either setting your own moves OR setting moves for the entire team in high level sequential trips and quads then you are obviously a very solid player.
But you two are having a very odd argument (and have been having it for a while). You are both obviously very solid players, one of you is much higher ranked, but as it has been explained about a billion times by now on this forum, the difference between 2,500 and 3,500 is basically game selection, effort, stamina etc etc...rather than pure skill.
The old maxim that 'if you can hold your own on the first page playing equivalent opposition you are a very good player' still holds true. The rest is all fluff.



drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
That comes from after extensively planning the winning move/strategy and thoroughly dispatching the orders only to have troops in the field ignore/fail to read/decide a useless tert is more fun to attack/rush thru their move/not show up or having the attack ground up in the gears of war. When that happens all a dictator can really do is sit in his/her bunker and wet them-self.Funkyterrance wrote:Does that suit come with the piss stain or does that cost extra?
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
It's emcee MC in the place to be, and I gots what it takes to rock the mic right!!Mr Changsha wrote:MC is not an acceptable name for me Jef Jef. Not acceptable at all. Mr C please, if you want to shorten it.

Mr Changsha wrote:One must keep winning, always

well look, it's that great gameplay philosopher MC Changsha ("no Math please, we're Chinese") !!Mr Changsha wrote:
Well this is a bit more interesting...
I think the most skill is shown in either leading a trips or quads team entirely (the dictatorship model) or playing in a well-honed outfit that is able to compliment each other's moves without apparently much communication at all...though it is my personal opinion that the dictator has the edge in terms of liklihood of winning, if not necessarily skill, due to a better chance of total coherency.
However, while I do lead teams as an effective dictator I have never really been part of a 'we are so attuned we can play silently' kind of team. I base my judgement on the dicator having the edge in terms of results purely on playing against such teams.
So, if you are either setting your own moves OR setting moves for the entire team in high level sequential trips and quads then you are obviously a very solid player.
But you two are having a very odd argument (and have been having it for a while). You are both obviously very solid players, one of you is much higher ranked, but as it has been explained about a billion times by now on this forum, the difference between 2,500 and 3,500 is basically game selection, effort, stamina etc etc...rather than pure skill.
The old maxim that 'if you can hold your own on the first page playing equivalent opposition you are a very good player' still holds true. The rest is all fluff.