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It is a parody of the game of Clue, in which the object is to determine which of the suspects commited a murder, with what weapon, and in which room.
The bonuses for this map are (for the most part) based on the each suspect having 'done it', with a specific weapon, in a specific room.
If you combine the three territories that make up a set (a suspect, his or her weapon, and the correct location) you get a bonus.
In addition, you can get a bonus for controlling all of the suspects, all of the weapons, or all of the rooms.
The goal of this is to create a situation of cross-purposes, where one player could be going for a suspect to get the person-weapon-room bonus, while another might be going for the all the suspects bonus.
As in the source, the corner rooms can move to their diagonal opposite.