Missing one turn in a game, no matter the type, is not grounds for feedback; it's considered trivial. Especially since in a speed BR game, someone would've held the entire round length anyway.
Feedback, if used properly, can be an excellent resource to gauge reputation. If abused, it quickly becomes useless. The feedback quoted below is inappropriate and has been deleted.
feedback you left for Minister Masket wrote:
Played pretty well, distracted everyone long enough to give me the game, if only I had taken it.
Reason for deletion: Not factual
I thought it was pretty factual. For the whole second round, people were concerned with killing you, and who would do it, so no one noticed when I killed someone for a card and then drew a third. Then I had a set, ran over everyone in the third round, and messed up by not killing enough people. Game ended in 3, you wouldn't even had deadbeated.
Feedback, if used properly, can be an excellent resource to gauge reputation. If abused, it quickly becomes useless. The feedback quoted below is inappropriate and has been deleted.
feedback you left for Minister Masket wrote:
Played pretty well, distracted everyone long enough to give me the game, if only I had taken it.
Reason for deletion: Not factual
I thought it was pretty factual. For the whole second round, people were concerned with killing you, and who would do it, so no one noticed when I killed someone for a card and then drew a third. Then I had a set, ran over everyone in the third round, and messed up by not killing enough people. Game ended in 3, you wouldn't even had deadbeated.
Feedback, if used properly, can be an excellent resource to gauge reputation. If abused, it quickly becomes useless. The feedback quoted below is inappropriate and has been deleted.
feedback you left for Minister Masket wrote:
Played pretty well, distracted everyone long enough to give me the game, if only I had taken it.
Reason for deletion: Not factual
I thought it was pretty factual. For the whole second round, people were concerned with killing you, and who would do it, so no one noticed when I killed someone for a card and then drew a third. Then I had a set, ran over everyone in the third round, and messed up by not killing enough people. Game ended in 3, you wouldn't even had deadbeated.
Feedback, if used properly, can be an excellent resource to gauge reputation. If abused, it quickly becomes useless. The feedback quoted below is inappropriate and has been deleted.
feedback you left for Minister Masket wrote:
Played pretty well, distracted everyone long enough to give me the game, if only I had taken it.
Reason for deletion: Not factual
I thought it was pretty factual. For the whole second round, people were concerned with killing you, and who would do it, so no one noticed when I killed someone for a card and then drew a third. Then I had a set, ran over everyone in the third round, and messed up by not killing enough people. Game ended in 3, you wouldn't even had deadbeated.
[edit] That was positive feedback.
I reinstated yours Baldy. Might've just been a case of "the baby thrown out with the bathwater."
wcaclimbing wrote:PS: you guys are gonna be bringing that move up for years, arent you...
Why did you do it? Just for kicks? It seems like the only way anyone would win is if they came up next to their target, and I have any idea that that happens ~31% of the time, so the rest of the time the game ends when anyone makes a successful attack, and a random player wins.
wcaclimbing wrote:PS: you guys are gonna be bringing that move up for years, arent you...
Why did you do it? Just for kicks? It seems like the only way anyone would win is if they came up next to their target, and I have any idea that that happens ~31% of the time, so the rest of the time the game ends when anyone makes a successful attack, and a random player wins.
it was half clicking the wrong button and also me not fully understanding the rules of assassin (i havent played an asassin game since they were created).