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that reminds me ofppgangster wrote:If so I would go for over 200. If not, a lot less!
(catch 22 anyone?)Yossarian wrote:Im gonna live forever or die trying
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
That's the only way that makes sense. If you counted every member to ever sign up, you'd get no inflation at all.john9blue wrote:I'm just using the same method pi did- looking at the scoreboard.
Exactly.Timminz wrote:That's the only way that makes sense. If you counted every member to ever sign up, you'd get no inflation at all.john9blue wrote:I'm just using the same method pi did- looking at the scoreboard.
It's a drop in the ocean compared to the new recruits that join, deadbeat, and never come backlancehoch wrote:You guys are all forgetting the busted multis and point resets. Between *manimal, Ramned, and the like, I am sure that 25,000 points were removed from the system, and another 10,000 from point resets.
How about only discounting 93% of new recruits?e_i_pi wrote:Exactly.Timminz wrote:That's the only way that makes sense. If you counted every member to ever sign up, you'd get no inflation at all.john9blue wrote:I'm just using the same method pi did- looking at the scoreboard.
Also, keep in mind there are two ways of approaching this:
1) Sum up the entire scoreboard and divide by the number users
2) As above, but discount the new recruits scores
Why consider #2? Because only 7% of new recruits stay at the site, and 14% of the scoreboard is new recruits. So really, only 87% of the players on the scoreboard will still be there in a months time. The remainder will have played their 4 games, likely deadbeated most of them, then left the pool.
I've done that already TimminzTimminz wrote:How about only discounting 93% of new recruits?e_i_pi wrote:Exactly.Timminz wrote:That's the only way that makes sense. If you counted every member to ever sign up, you'd get no inflation at all.john9blue wrote:I'm just using the same method pi did- looking at the scoreboard.
Also, keep in mind there are two ways of approaching this:
1) Sum up the entire scoreboard and divide by the number users
2) As above, but discount the new recruits scores
Why consider #2? Because only 7% of new recruits stay at the site, and 14% of the scoreboard is new recruits. So really, only 87% of the players on the scoreboard will still be there in a months time. The remainder will have played their 4 games, likely deadbeated most of them, then left the pool.
I'll reveal in about 48 hours time. I have the stats at worka.sub wrote:well?!?!?!?!?!?!?!
your killing me PIe_i_pi wrote:I'll reveal in about 48 hours time. I have the stats at worka.sub wrote:well?!?!?!?!?!?!?!


Good point, although those inactives are the assumed reason for inflation. It would be interesting to see the periodic averages of all active players and how it has changed through time.ppgangster wrote:Do you take into account the points of all of those inactive players?
If so I would go for over 200. If not, a lot less!
And with the sweep of a single hand, the admin glibly swat away yet another plain piece of evidence suggesting that something ought to be done to administer the site. Bravo chap, bravojpcloet wrote:Only if points matter, I don't see "Fun" in the equation.
I definitely agree that points are not the be-all, and end-all, but if points didn't matter at all, there would not be any.jpcloet wrote:Only if points matter, I don't see "Fun" in the equation.
Oh wait... jpcloet is an admin... when did that happen? Oh right... he isn't. I remember now.e_i_pi wrote:And with the sweep of a single hand, the admin glibly swat away yet another plain piece of evidence suggesting that something ought to be done to administer the site. Bravo chap, bravojpcloet wrote:Only if points matter, I don't see "Fun" in the equation.
Alright I tell you what, I'll stop being bitter when the admin start making site improvements... that's right, I said the admin. Apparently that isn't jpcloet, any of the tournament directors, mapmakers, moderators, or chatters. That's lack, yourself, and Andy - absence, warnings, and bananas don't count as site improvement FYI.Optimus Prime wrote:Oh wait... jpcloet is an admin... when did that happen? Oh right... he isn't. I remember now.e_i_pi wrote:And with the sweep of a single hand, the admin glibly swat away yet another plain piece of evidence suggesting that something ought to be done to administer the site. Bravo chap, bravojpcloet wrote:Only if points matter, I don't see "Fun" in the equation.
e_i_pi, despite your constant disapproval of how this website is run, it is administered on a daily basis. I spend an awful lot of time making sure that happens, it's my job, remember? Constantly bringing up you displeasure only serves to make yourself look bitter.
It's not a question of admitting that it's going on - it is going on. Admitting it's going on is like admitting the sun rose this morning.I'm one of the first to admit that there is point inflation going on, and at some point I'm sure us admins will get around to trying to tweak the system a bit, but the fact of the matter is that the point inflation isn't really the top priority right now as far as site improvements are concerned.
I figured out several ways, they're buried somewhere between page 5 and page 63 of the Sugs and Bugs forum.Keep figuring out ways to try and resolve the problem however, because the information will come in handy sometime, that I'm sure of.
Regards, e_i_piRegards, OP
Don't forget about the rest of them over the past few months....e_i_pi wrote:If I remember correctly, the last 3 site improvements were:
- Strikethrough text, a 1 minute job
- Pink CC, a 10-20 minute job
- The return of normal CC, a 1 minute job
