Moderator: Tournament Directors
You have to decide before playing.bobbythomson wrote:We want to try to roll doubles to get out!! or pay 1 CR if we fail.

We want to try that again next turn. Is there any limit how long one can be incarcerated?? The way we have been losing territories, we are safer in jail!!Ok then you try the double and you assume that you gonna pay 1cr if you don't roll a double.
Nope you can stay in jail forever lol but you give 1 cr away every turn so think about it.bobbythomson wrote:We want to try that again next turn. Is there any limit how long one can be incarcerated?? The way we have been losing territories, we are safer in jail!!Ok then you try the double and you assume that you gonna pay 1cr if you don't roll a double.





hjelp wrote:pay 1 cr
Code: Select all
CQP
You're still in JAIL. Do you pay 5cr to exit or do you try a double dice?hjelp wrote:hjelp wrote:pay 1 cr
I don't get it, how can I still be in jail when I payed 1 cr to get out ?Code: Select all
CQP You're still in JAIL. Do you pay 5cr to exit or do you try a double dice?

DJENRE wrote:hjelp wrote:hjelp wrote:pay 1 cr
I don't get it, how can I still be in jail when I payed 1 cr to get out ?Code: Select all
CQP You're still in JAIL. Do you pay 5cr to exit or do you try a double dice?
JAIL
You arrive in JAIL if you played bad pair dice or if you've drawn a wrong ? card
You pay 1 Cr each round until you make a pair dice.
You can pay directly 5 Cr to exit, regardless the dice.
You payed 1cr last round and you tried to get a double, but failed, so you remained in Jail.
This round you have the same option :
A/ Pay 1cr and try a double
B/ pay 5cr directly and play your dice normally to exit JAIL.
Is it clearer?

Idk if there’s a little but there’s ~17% of rolling doubles. Or statistically 5.8 tries to roll doubles before getting them. So you need luck to get out before 5 rolls to save money.bobbythomson wrote:Cheshire Cats are still in jail, until we see if we roll doubles, - is there any limit to the number of rounds a team will stay in jail? In Monopoly, it is 3 rounds.

Nope, no limit here into CQP like I said previously. You can stay in JAIL for 100 rounds until you show a doublebobbythomson wrote:Cheshire Cats are still in jail, until we see if we roll doubles, - is there any limit to the number of rounds a team will stay in jail? In Monopoly, it is 3 rounds.
I can 't say better than that!IcePack wrote:Idk if there’s a little but there’s ~17% of rolling doubles. Or statistically 5.8 tries to roll doubles before getting them. So you need luck to get out before 5 rolls to save money.bobbythomson wrote:Cheshire Cats are still in jail, until we see if we roll doubles, - is there any limit to the number of rounds a team will stay in jail? In Monopoly, it is 3 rounds.


I think the idea here is you choose: Pay 5 right away and get out, or Pay 1 and you might pay less, but you might pay more.bobbythomson wrote:That is what I though but I suggest a rule change on this for the future. Maybe five round limit, so after 5 rounds, one will have paid the 5 credits and be paroled!
