Anarkistsdream wrote:Well then, I'd say that means everyone needs to vote him.
hey why? he might be a power role, important to the town. there is no reason to speed lynch someone before they have a chance to actually speak. speed lynching is a scummy thing to do, by picking on someone you have a personal vendetta against when in the game they might be very important.
By voting for anyone other than pyro you are essentially advocating a no lynch considering a deadline is on the way. Thats not a very pro town move and in general we can find out a little bit more by who chooses to and who chooses not to vote in a situation like this. Yes it is possible he is a power role, but essentially your always going to take a chance on such a thin on day 1. And in a pretty inactive game like this one, i cant really advocate continuing no lynches because there needs to be some kind of information going, stuff we simply dont have as of yet.
got tonkaed wrote:By voting for anyone other than pyro you are essentially advocating a no lynch considering a deadline is on the way. Thats not a very pro town move and in general we can find out a little bit more by who chooses to and who chooses not to vote in a situation like this. Yes it is possible he is a power role, but essentially your always going to take a chance on such a thin on day 1. And in a pretty inactive game like this one, i cant really advocate continuing no lynches because there needs to be some kind of information going, stuff we simply dont have as of yet.
no lynches are good for the on day 1. They give the town a chance to think a little more a see who gets killed and what that reveals
oh and sry for not bolding my votes unvote
vote spin
[quote="dominationnation"]no lynches are good for the on day 1. They give the town a chance to think a little more a see who gets killed and what that reveals
I completely disagree. I have yet to see a game (at least one that ive played in) where a day 1 no lynch (or no lynches in general have helped the town). And in a stagnant game like this....with no information about day 1 voting records or stronger leads what happens is, townie gets offed in the night phase, then day 2 begins essentially as a repeat of day 1, with little to no evidence to go. By no lynching day 1 all you are doing is increasingly the already likely possiblity of lynching another townie on day 2. 3-0 start for the scum is something id actually like to try and prevent if possible. Yes lynching pyro is the end all be all cure to this, but if hes that much of a submariner hes not going to be helpful to the town to begin with, and hes not likely to be nightkilled, so your going to have a less useful townie around with no voting record. Strong play. Replacements are often the best option, but frankly with so many mafia games on board right now, i find it hard to believe we will get a good replacement to change things with under a day to go.
Anarkistsdream wrote:Well then, I'd say that means everyone needs to vote him.
hey why? he might be a power role, important to the town. there is no reason to speed lynch someone before they have a chance to actually speak. speed lynching is a scummy thing to do, by picking on someone you have a personal vendetta against when in the game they might be very important.
Personally, I have no idea what the hell you are talking about... I have nothing against Pyro at all besides from the fact that he always submarines and just never shows up.
Even if he had a power role, what would that solve??? If the person is never around, they do no good. I asked if he had been prodded... He has... That means he is either doing it on purpose or this game isn't that important to him...
Either way, you are not speaking from thought, you are just repeating the old addages that all players tell the new folks.
virus90 wrote: I think Anarkist is a valuable asset to any game.
dominationnation wrote:no lynches are good for the on day 1. They give the town a chance to think a little more a see who gets killed and what that reveals
I completely disagree. I have yet to see a game (at least one that ive played in) where a day 1 no lynch (or no lynches in general have helped the town). And in a stagnant game like this....with no information about day 1 voting records or stronger leads what happens is, townie gets offed in the night phase, then day 2 begins essentially as a repeat of day 1, with little to no evidence to go. By no lynching day 1 all you are doing is increasingly the already likely possiblity of lynching another townie on day 2. 3-0 start for the scum is something id actually like to try and prevent if possible. Yes lynching pyro is the end all be all cure to this, but if hes that much of a submariner hes not going to be helpful to the town to begin with, and hes not likely to be nightkilled, so your going to have a less useful townie around with no voting record. Strong play. Replacements are often the best option, but frankly with so many mafia games on board right now, i find it hard to believe we will get a good replacement to change things with under a day to go.
first of all I never voted no lynch-just said that it isnt always the worst course of action. I dont think that lynching me is very logical at all