Two Sides Mafia: Side B, EndGame, It Spreads

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drunkmonkey
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by drunkmonkey »

Some7hingCLEVER wrote:okvote new guy

OMGUS FOR THE WIN

It's a damn good thing you proved your ability. You're not winning anyone over with crap like this at this stage of the game.

Rodion wrote:Since the game is not over, the recruiter is most likely one of the players that PCM jailkept, as that would mean 1 less cultist and 1 more townie. PCM targeted Safari, VS, Edocsil and Soundman. Safari is dead, leaving us 3 options:
VS - claimed skitzo
Edocsil - claimed miller
Soundman - claimed vigilante and confirmed by Monkey (means that if Soundman is the recruiter, we have Monkey surely implicated as one of the goons)

I guess my main suspicion would be Edocsil. He conceded on Side A in a last-ditch effort to save his miller role on Side B. I know mafia had little to no chance at that point, but clever & Rodion had just given conflicting night results about him. It gave a small glimmer of hope. But he gave up, because he had a chance to save a miller? At the time, there were no NKs, and no real cult implications just yet. Losing a miller wouldn't really hurt town. It makes more sense if he had a more powerful role to protect on Side B.
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Some7hingCLEVER
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by Some7hingCLEVER »

drunkmonkey wrote:
Some7hingCLEVER wrote:okvote new guy

OMGUS FOR THE WIN

It's a damn good thing you proved your ability. You're not winning anyone over with crap like this at this stage of the game.

Rodion wrote:Since the game is not over, the recruiter is most likely one of the players that PCM jailkept, as that would mean 1 less cultist and 1 more townie. PCM targeted Safari, VS, Edocsil and Soundman. Safari is dead, leaving us 3 options:
VS - claimed skitzo
Edocsil - claimed miller
Soundman - claimed vigilante and confirmed by Monkey (means that if Soundman is the recruiter, we have Monkey surely implicated as one of the goons)

I guess my main suspicion would be Edocsil. He conceded on Side A in a last-ditch effort to save his miller role on Side B. I know mafia had little to no chance at that point, but clever & Rodion had just given conflicting night results about him. It gave a small glimmer of hope. But he gave up, because he had a chance to save a miller? At the time, there were no NKs, and no real cult implications just yet. Losing a miller wouldn't really hurt town. It makes more sense if he had a more powerful role to protect on Side B.


sorry i was in a....happy...mood lol

and it is wierd that he gave up on that side to save a miller. if he could come out and say why he wanted to save a miller when his other role was better. i dont understand it.
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new guy1
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by new guy1 »

He already said why, and his reasoning was his Side A was almost done as we had narrowed everyone down at the time adn he would be voted anyways, so he wanted to save this side. He could, however, still be part of the supposed cult as he hasnt added much to this game for a while.
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edocsil
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by edocsil »

new guy1 wrote:He already said why, and his reasoning was his Side A was almost done as we had narrowed everyone down at the time adn he would be voted anyways, so he wanted to save this side. He could, however, still be part of the supposed cult as he hasn't added much to this game for a while.


I was a lone, TRACKED scum with 6 (iirc) players left in the game I was supposed to win how? My role here blows, I have no influence over night actions and anything I say can be wifomed away because I come up guilty. So surprise, not very active. None the less I can't remain silent due to precarious status is this game.

I will Vote S7C

A few things. When cult is done, all abilities, some abilities or no abilities, can be kept. If any abilities are kept vote stealing is incredibly useful, and if they are not kept, it at least prevents cult from losing its power in numbers at day.

Beyond this vote stealing isn't always town, its often an anti town role anyhow.

As far as cult goes there have been 4 nights, translates to 5 culties. There are only 9 of us alive. So there has to be a role block or something to have prevented us from losing at this point. we need to figure out what that is. Also, if there is no evidence of cult by tomorrow, There Is No Cult.
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shieldgenerator7
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by shieldgenerator7 »

Hey, I'm caught up. Will take more time to get caught up in otehr games tho.

I would vote S7C for suspicious behaviour (?) and the possibility that he might have been recruited, and the fact a vote stealer might be anti-town. (basically repeated everyting edoc said), but I wonder if that'd give the potential cult too much of an advantage for speed-lynching.

Altho, tho cult may be a possibility, I think it might be that jonty is the killing role and just got blocked everynight. But if there is then I bet that's why VS got a third-party result on Rodion

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Some7hingCLEVER
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by Some7hingCLEVER »

shieldgenerator7 wrote:Hey, I'm caught up. Will take more time to get caught up in otehr games tho.

I would vote S7C for suspicious behaviour (?) and the possibility that he might have been recruited, and the fact a vote stealer might be anti-town. (basically repeated everyting edoc said), but I wonder if that'd give the potential cult too much of an advantage for speed-lynching.

Altho, tho cult may be a possibility, I think it might be that jonty is the killing role and just got blocked everynight. But if there is then I bet that's why VS got a third-party result on Rodion

-SG7 ( :) )


hmmm i didnt even think about the third party result on rodion. thats something to watch for.
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Some7hingCLEVER
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by Some7hingCLEVER »

edocsil wrote:
new guy1 wrote:He already said why, and his reasoning was his Side A was almost done as we had narrowed everyone down at the time adn he would be voted anyways, so he wanted to save this side. He could, however, still be part of the supposed cult as he hasn't added much to this game for a while.


I was a lone, TRACKED scum with 6 (iirc) players left in the game I was supposed to win how? My role here blows, I have no influence over night actions and anything I say can be wifomed away because I come up guilty. So surprise, not very active. None the less I can't remain silent due to precarious status is this game.

I will Vote S7C

A few things. When cult is done, all abilities, some abilities or no abilities, can be kept. If any abilities are kept vote stealing is incredibly useful, and if they are not kept, it at least prevents cult from losing its power in numbers at day.

Beyond this vote stealing isn't always town, its often an anti town role anyhow.

As far as cult goes there have been 4 nights, translates to 5 culties. There are only 9 of us alive. So there has to be a role block or something to have prevented us from losing at this point. we need to figure out what that is. Also, if there is no evidence of cult by tomorrow, There Is No Cult.


sorry for the double but edoc there are ten alive which would mean 5 cult and 5 town.
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edocsil
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by edocsil »

Some7hingCLEVER wrote:sorry for the double but edoc there are ten alive which would mean 5 cult and 5 town.


Double checked, you are correct. Still, I think there would be evidence of cult before this, but hell, perhaps I am wrong.
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Rodion
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by Rodion »

Deadline in a couple hours.

Clever's wagon is pointless as he has proven not to be the recruiter. I still think we should go for one of the blocked players (VS, Edoc, Soundman).
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edocsil
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by edocsil »

Rodion wrote:Deadline in a couple hours.

Clever's wagon is pointless as he has proven not to be the recruiter. I still think we should go for one of the blocked players (VS, Edoc, Soundman).


Meh. there was a long post I had written up but the logic of it was poor and the timing was worse. We aren't going to get a lynch today, too little time.

On the off chance that we do I will Unvote Vote Victor. Perhaps we can get something before deadline, but its not going to be Clever at this point and unlikely in any event unless S7C throws in both his votes as well as you Rodion.

I still don't think there is a cult, we should all be dead by this point of there was, enough votes have been thrown around for a quick lynch, especially if clever was cult.
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Rodion
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by Rodion »

Clever, now that you've proven your power, could you please remove that Milkshake vote off of me? I'm worried I could be speedlynched in the final hour/minutes.
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Rodion
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by Rodion »

On another note, if Clever is not killed, with 1 vote each our best options are New Guy or VS. VS is clearly our best option, so vote VS.

Current unofficial vote count:

Clever - New Guy, PCM (2)
VS - Edocsil, Rodion (2)
Rodion - "Milkshake" (1)
New Guy - Clever (1)
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Rodion
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by Rodion »

Nobody interested in playing the game other than Edocsil and me? That's sad...
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Some7hingCLEVER
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by Some7hingCLEVER »

Rodion wrote:Nobody interested in playing the game other than Edocsil and me? That's sad...


ill remove the vote. i really am to lazy to pm him though..

im playing this game as well :-$
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Rodion
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by Rodion »

Just PM him and vote New guy with all your votes.

Unvote, Vote New Guy.
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Some7hingCLEVER
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by Some7hingCLEVER »

Rodion wrote:Just PM him and vote New guy with all your votes.

Unvote, Vote New Guy.


uh why? that would kill him. if we did that then the "cult" would win
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pancakemix
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by pancakemix »

Unvote vote newguy
Epic Win

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new guy1
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by new guy1 »

Crap, getting speed lynched by the colt. Hahah.
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Some7hingCLEVER
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by Some7hingCLEVER »

lol or your part of the cult in that case we hit a cultvote new guy
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new guy1
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by new guy1 »

You already have that one on me CLEVER, and everyone would have to be stupid not to notice that you all oddly voted me for no reason. Good game cult, I wasnt onto you till it was too late.
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by / »

The Final Vote Count

Clever, 1 vote: Newguy,
Newguy, 4 votes: Clever, Crazy, Rodion, pancakemix
Victor, 1 vote: edocsil

newguy has been deadline killed, scenes up later.
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new guy1
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by new guy1 »

Good game /! I have enjoyed it very much!
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shieldgenerator7
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by shieldgenerator7 »

Wait, what? Is it seriously a cult? ANyways, night time. Good night.

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Victor Sullivan
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by Victor Sullivan »

Wha- Ah! Hm, well, okay. Sorry, folks, just 'recovering' from some RL things.

-Sully
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Scaling back on my CC involvement...
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Re: Two Sides Mafia: Side B, Day Five, Hidden Dangers

Post by crazymilkshake5 »

Victor Sullivan wrote:Wha- Ah! Hm, well, okay. Sorry, folks, just 'recovering' from some RL things.

-Sully

Hope your alright mate
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