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I agree with most of what you've written here mate.HardAttack wrote:Andrew and all the ppl whoever supports the idea of there should be a score bareer to join in a game.
Listen all, i respect all the answers and comments you ladies and gentlemen entered. This is not an objective situation, some might like and take CC a way to have fun with whatever a game results with, some other may take it a bit more serious, would put more time and effort and also strategy etc. As you ppl see, this is not an objective situation. All has their own ways to deal with the problem. This situation s slightly becoming and turning into a way to say i like green olives and the other says that he likes black olives and both supports and try to impose their idea to be better and even true one. Anyway, this is preference of free souls mates. Some may like green ones, some other may like black ones. No one should try to proove that green ones are better or vice versa. Same here, some like a barrier should exist because they believe the games with alike scored players would result a more challenging games, and some would not like the idea. There is no point on keep this going on.
The main problem here, less than % 10 of high rankers are aware of there is a room, that is for 2000+ or 2500+ players only.
As far as i see, this suggestion will not work, will not take its place in future of CC. That is what my previous exprience tells me.
Then, andrew and other high rankers, there must be a way to increase the efficiency of callout 2000+ 2500+ subforums. I dont know how we may do it, maybe for a while we all need to advertise it in our banners, or in our profiles, linking it yu know..
We all have our clan banners in our profile pages, but think of this, those rooms are suffering from most of ppl do not know what it is where it is and how to use of it. Lets advertise it for 2 months or maybe 3. I believe the use efficiency will rise up, ppl who are using it will rise up. This will not bring an ultimate solution to the matter but will do good some.

There is something we can do, i am preparing a banner right now and will post the link many ppl i know that they will hopefully set it to be their signature. The idea of that signature is that to popularize the Major+ Callout room. If rank bareer is never gonna take place here, then we should increase the use efficiency of what we have got in our hands. The problem here is that only % 10 of all major or above ppl know/use that call out room. It is not functioning properly you know. Lets move it on, lets speed it up. Lets make it popular once again.BoganGod wrote:I agree with most of what you've written here mate.HardAttack wrote:Andrew and all the ppl whoever supports the idea of there should be a score bareer to join in a game.
Listen all, i respect all the answers and comments you ladies and gentlemen entered. This is not an objective situation, some might like and take CC a way to have fun with whatever a game results with, some other may take it a bit more serious, would put more time and effort and also strategy etc. As you ppl see, this is not an objective situation. All has their own ways to deal with the problem. This situation s slightly becoming and turning into a way to say i like green olives and the other says that he likes black olives and both supports and try to impose their idea to be better and even true one. Anyway, this is preference of free souls mates. Some may like green ones, some other may like black ones. No one should try to proove that green ones are better or vice versa. Same here, some like a barrier should exist because they believe the games with alike scored players would result a more challenging games, and some would not like the idea. There is no point on keep this going on.
The main problem here, less than % 10 of high rankers are aware of there is a room, that is for 2000+ or 2500+ players only.
As far as i see, this suggestion will not work, will not take its place in future of CC. That is what my previous exprience tells me.
Then, andrew and other high rankers, there must be a way to increase the efficiency of callout 2000+ 2500+ subforums. I dont know how we may do it, maybe for a while we all need to advertise it in our banners, or in our profiles, linking it yu know..
We all have our clan banners in our profile pages, but think of this, those rooms are suffering from most of ppl do not know what it is where it is and how to use of it. Lets advertise it for 2 months or maybe 3. I believe the use efficiency will rise up, ppl who are using it will rise up. This will not bring an ultimate solution to the matter but will do good some.
I very much doubt that rank selection will ever happen on public games, the mods/admins much prefer keeping themselves busy with complaints about farming, when most players over 1800points would much not have noobs and cooks join their games. If you start a public game and ? marks jump in your accused or been a farmer. If you make private games, you end up playing the same people, again and again... GRRRRRRRRR makes the site bloody boring. Nothing we can do though
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[url=http://www.conquerclub.com/forum/viewtopic.php?f=31&t=62216][img]http://i386.photobucket.com/albums/oo310/hardattack/rank_7600150copy.jpg?t=1248439274[/img][/url]Exactly, but lo ranks who feel they are capable can still take on the higher ranked players, so there won't be an artificial ceiling.Blinkadyblink wrote:PLAYER57832 wrote: If someone gets too high before the game starts, then they will be dropped.![]()
But, seriously, I do like this suggestion. When I was a private, I always had a hard time finding games without high ranks (although I think I judged high ranks as sergeants and up.) This would have a benefit for high-ranking players too; if more low ranks play amongst themselves, then they won't be playing in the high ranks' games.
Vermont wrote:The reason this idea gets suggested so often is that when you first come here you can easily use 'Start a game' and 'Game finder' to find games with people within 300 (or pick another arbitrary number of your choosing) points of yourself easily. There are tons of games and you can always find a reasonable speed game.
However, after you climb a few ranks you realize that (almost) no one creates public games anymore. All of a sudden if you want to play games you need to happen to ask someone or search the forum, find a specific thread, get sent a password and maybe then you can join a game.
What compelling reason is there to make people jump through these hoops? They are in effect going through these manual steps to play games with people somewhat near their rank.
Basically - we DO have a rank barrier currently, but it is artificial, clunky and non-obvious. Why not make it something more straightforward and consistent with the rest of the game setup?
Will not work !!! Why should lack make such a script ? What should he encourage ppl to visit 2000+ games ? He is the boss and we are all customers. You are just a customer, his care is all about the site but not some particular one. He is simply managing a business here. Giving desicions based on to make whole community happy but not a portion of it. Lack is not the one who wants to join in 2000+ games. Leave him alone and look what you (we) can do.Mr_Adams wrote:Maybe we could get lack to set up an automatic pm notifying people of the callouts threads when they reach the appropriate rank for said thread. That would greatly raise awareness for the thread. my guess is that ove 75% of the officers don't venture into the forums and therefore have no idea what officers mess and the 2000+ thread are, or that they exsist.
Whatever you are captain liutenant or major, we do not need to make signatures for all....Mr_Adams wrote:trhat's what that is? That's awsome! HA, you are a do'er
any captains out there want to make a captain's one?
Oh I don't assume it would be mandatory, in fact I have stated that I can't ever imagine it being that. However AndrewB stated that he wanted it to be a mandatory barrier and hence I have discussed that view when responding to him.Vermont wrote:I'm not sure why so many of you are assuming a rank option would be mandatory given how many other optional game settings CC has.
What you say is true, however...we're discussing the suggestion as presented (which was not that it would be optional).Vermont wrote:I'm not sure why so many of you are assuming a rank option would be mandatory given how many other optional game settings CC has.
Ah, ok. Should I then post in a separate thread? I do not want to clutter this one up anymore than I already have.Woodruff wrote:What you say is true, however...we're discussing the suggestion as presented (which was not that it would be optional).Vermont wrote:I'm not sure why so many of you are assuming a rank option would be mandatory given how many other optional game settings CC has.
I don't think that's necessary (personally...I don't know what anyone else thinks). As long as you're clear about the aspect or difference that you're discussing (in this case, it being optional), I don't think it's "clutter" at all...perhaps it is focus.Vermont wrote:Ah, ok. Should I then post in a separate thread? I do not want to clutter this one up anymore than I already have.Woodruff wrote:What you say is true, however...we're discussing the suggestion as presented (which was not that it would be optional).Vermont wrote:I'm not sure why so many of you are assuming a rank option would be mandatory given how many other optional game settings CC has.
Actually the OP said "optional" but as he disappeared and AndrewB showed up saying "mandatory" the focus has somewhat changed. Either way I would keep both in the same thread as they are just small variations on the same suggestion. Just be clear and it should be no problem for us.Woodruff wrote: What you say is true, however...we're discussing the suggestion as presented (which was not that it would be optional).
Sun Su wrote:It would be nice to filter the players by their level...... this is so irrational, you've got suicid players, players that help others to win, they miss their turns, they win by pure irrational luck and you lose 100 pts........ I was 6pts away from the swords.... played a few newbies, had bad dice and played a few more newbies... I'm now Sergeant 1st Class..... it's like you kill 5 of'em, you lose twice and you're in for a good -150 pts !
I've got this feeling it's like the casino : the house always win.
We need to filter those suckers !

Four things you need to consider before posting:Sun Su wrote:It would be nice to filter the players by their level...... this is so irrational, you've got suicid players, players that help others to win, they miss their turns, they win by pure irrational luck and you lose 100 pts........ I was 6pts away from the swords.... played a few newbies, had bad dice and played a few more newbies... I'm now Sergeant 1st Class..... it's like you kill 5 of'em, you lose twice and you're in for a good -150 pts !
I've got this feeling it's like the casino : the house always win.
We need to filter those suckers !

Oh it has...Vermont wrote:I am aware that similar ideas have been proposed, but I don't believe one specifically like this has been.
Possible but it still means that rank segregation would be officially condoned and that is the primary reason for it being rejected.Vermont wrote:I believe it eliminates many of the negatives people responded with.