Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a Doubles games, pairs of two players team up against other teams. The last team alive wins.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2011-11-30 17:04:45 - Game has been initialized 2012-01-20 18:03:00 - jgordon1111 eliminated dalliance from the game 2012-01-23 22:06:53 - dankvale eliminated ponyandtrap from the game 2012-02-06 02:40:55 - jgordon1111 eliminated nemrehs1 from the game 2012-02-08 12:34:56 - jgordon1111 eliminated dankvale from the game 2012-05-07 02:02:42 - denominator eliminated jgordon1111 from the game 2012-05-25 04:02:35 - denominator eliminated Calidrmr from the game 2012-05-26 03:57:33 - denominator eliminated OliverFA from the game 2012-05-26 03:57:33 - denominator, dankvale won the game 2012-05-26 03:57:33 - ponyandtrap lost 18 points 2012-05-26 03:57:33 - jgordon1111 lost 18 points 2012-05-26 03:57:33 - Calidrmr lost 26 points 2012-05-26 03:57:33 - nemrehs1 lost 26 points 2012-05-26 03:57:33 - dalliance lost 18 points 2012-05-26 03:57:33 - OliverFA lost 18 points 2012-05-26 03:57:33 - denominator gained 62 points 2012-05-26 03:57:33 - dankvale gained 62 points
2011-12-01 02:59:13 - nemrehs1: Red is starting with 1 troop on Bavaria?
2011-12-01 03:45:21 - Calidrmr: reported in the map thread http://www.conquerclub.com/forum/viewtopic.php?f=358&t=38852&p=3478659#p3478659
2011-12-01 19:10:28 - ponyandtrap: it said it was my go. so i took it. but it hasnt registered?
2011-12-02 01:55:17 - Calidrmr: oh i see...it's the game log...
2011-12-02 01:56:06 - Calidrmr: weird
2011-12-03 00:23:46 - ponyandtrap: ive got a doubles game in british isles going and it has not registered there either
2011-12-03 00:24:26 - ponyandtrap: dont have a clue about computers and first time it has ever happened
2011-12-05 01:44:00 - Calidrmr: it was a glitch, should be fine now
2011-12-05 21:24:32 - ponyandtrap: cool thnks for the explanation
2011-12-06 17:20:56 - denominator: It had to do with globally hitting a certain number of logs recorded. Actually kinda cool.
2012-01-13 03:21:00 - dalliance: hey, sorry for all the missed turns guys...
2012-02-08 19:19:57 - OliverFA: So each pair has lost one component and this has become a normal game. Interesting.
2012-02-09 22:24:55 - denominator: Well, except for the fact that one player has over half the board.
2012-02-10 22:49:57 - OliverFA: Yes except that small detail....
2012-03-07 05:59:49 - Calidrmr: are we having fun yet?
2012-04-14 03:17:32 - Calidrmr: and why am i the only one battling green now?
2012-05-08 17:19:24 - Calidrmr: oh boy...just us DBCers left now...
2012-05-12 15:25:19 - Calidrmr: lol...i really am out numbered here now
2012-05-14 18:20:34 - OliverFA: How can you know you are outnumbered? It's a fog game
2012-05-14 18:20:52 - OliverFA: So at the no all stays at family ;)
2012-05-14 22:05:06 - Calidrmr: lol
2012-05-24 21:47:42 - OliverFA: Someday I'll do something other than stacking
2012-05-25 01:31:21 - Calidrmr: woulda been nice if you'd done that before denom wiped me out...lol
2012-05-25 15:13:24 - dankvale: gg guys