Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In Quadruples games, four players team up against other teams. The last team alive wins.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2017-08-17 12:43:45 - Game has been initialized 2017-11-21 05:00:51 - Round limit reached, Team 2 has the most troops and won the game 2017-11-21 05:00:51 - kjg21, IanG7, All Black Rugby, davekettering won the game 2017-11-21 05:00:51 - loutil lost 17 points 2017-11-21 05:00:51 - Extreme Ways lost 17 points 2017-11-21 05:00:51 - hopalong lost 17 points 2017-11-21 05:00:51 - Doc_Brown lost 17 points 2017-11-21 05:00:51 - kjg21 gained 17 points 2017-11-21 05:00:51 - IanG7 gained 17 points 2017-11-21 05:00:51 - All Black Rugby gained 17 points 2017-11-21 05:00:51 - davekettering gained 17 points
2017-10-08 03:47:29 - josko.ri: so S&M!
2017-10-08 17:20:17 - davekettering: Is it possible to speed up this game a little bit? Since this is the decider game, at this rate, it will be mid December before it finishes. Shouldn't take deep every turn. What do you guys think?
2017-10-08 17:22:48 - Extreme Ways: We play at the tempo we like - I want feedback from everybody
2017-10-08 17:22:57 - Extreme Ways: However in this particular instance, Doc is in the mountains atm
2017-10-08 17:23:06 - Extreme Ways: We'd like to have him be able to play his turn himself
2017-10-08 17:44:57 - loutil: We did slow this down a bit given Doc being away and trying not to use sitters at this point.
2017-10-08 17:47:36 - emilywink: i didnt realize the other semifinal was so far behind us. guess it wont matter much how long it takes since when it's over one of us will be waiting anyways
2017-10-08 17:48:42 - Extreme Ways: It is nice to just know if you'll win or not, though
2017-10-08 20:13:48 - davekettering: No, most likely this game will take longer than the FALL/ FOED series.
2017-10-09 03:38:38 - jcmagno: 49-41 this turn, go guys!
2017-10-09 04:32:49 - Chariot of Fire: 49-41? What is Juicy Mango on about?
2017-10-09 05:53:51 - merch313: Its MAGNO..... ;)
2017-10-09 21:30:24 - Extreme Ways: ABR, Doc is supposed to be back 'Tuesday afternoon'. I know he's somewhere in the US, but stalling your turn for a bit more would be greatly appreciated
2017-10-09 23:06:18 - davekettering: ABR will be playing in about 6 hours.
2017-10-10 03:26:46 - Fyrdraca: 2017-10-08 15:13:48 - davekettering: No, most likely this game will take longer than the FALL/ FOED series. - if this is the case, it will make it quite suspenseful for whoever wins between us
2017-10-10 14:48:44 - loutil: Not much suspense at this point...
2017-10-10 20:26:59 - Doc_Brown: I'm back
2017-10-10 20:29:11 - skillfull: go go go
2017-10-12 03:38:24 - emilywink: i like turtles
2017-10-13 00:54:40 - emilywink: from what i can tell in this one, loutil has gone rogue, joined S&M and is now attacking hop and the doc.
2017-10-13 18:11:03 - Doc_Brown: Emily: Lou just realized that the only way to have decent dice rolls for our side in this game is to hit a teammate! :)
2017-10-13 23:53:51 - loutil: my dice are much more effective killing my teammates. They do not seem to work against my opponents :P
2017-10-16 03:48:45 - emilywink: well... you got to use your dice wherever they will work, that's what i always say
2017-10-16 15:33:51 - josko.ri: go S&M!
2017-10-25 13:54:37 - Doc_Brown: Rofl! Those kind of rolls would have been useful about 10 or 15 rounds ago!
2017-10-27 04:59:32 - emilywink: 8.... more... rounds....
2017-10-30 03:37:07 - davekettering: Tick Tock.... ho hum
2017-10-30 10:32:04 - Chariot of Fire: Time to bring it home now guys
2017-10-30 16:55:55 - Extreme Ways: For you Dave, I played this one first of all those that were getting low clock
2017-10-30 16:56:15 - Extreme Ways: [team]: first of 1/3 of my TOTAL games, not just where it's my turn
2017-10-30 16:57:08 - Extreme Ways: you raised this point a number of times now and bar the initial one, I've responded with the same arguments
2017-10-30 16:57:38 - Extreme Ways: You got an issue with how I play almost all of my games, pretty much all except CR@W when I'm ahead, put me in C&A or contact the TO
2017-10-30 17:17:31 - rockfist: The rule is 24 hours to play a turn. Period. If he wants them played faster he should play speed games, otherwise he's got nothing.
2017-10-30 19:38:49 - davekettering: I am very well aware of the rules and that no rules are broken. And I don't know what other games I ha e complained about. This is the only one I have discussed. I will leave it alone at this point.
2017-11-05 00:16:25 - CatchersMitt14: this game seems a few chips short of a cookie.
2017-11-09 04:41:06 - emilywink: hi friends!
2017-11-12 23:07:51 - IcePack: Ice wuz here
2017-11-15 13:48:39 - IanG7: two more rounds, do you guys have more troops than us? need to know for planning purposes :)
2017-11-15 13:59:12 - Extreme Ways: I tihnk you know
2017-11-16 10:01:12 - josko.ri: Go S&M bring it home for win!
2017-11-16 20:18:25 - emilywink: i am practicing being a cheerleader for cheerleaders. Go Josko! Keep cheering them on! Great work! ;)
2017-11-17 04:27:17 - hopalong: but who cheers for the cheerleaderless?
2017-11-17 13:29:47 - IanG7: entering Round 30 exactly 3 months after the game started, lol
2017-11-18 21:56:15 - jcmagno: Well done...
2017-11-20 18:12:47 - hopalong: only 70 rounds to go!
2017-11-21 05:01:18 - Chariot of Fire: well done you guys - that was a long haul
2017-11-21 05:36:52 - hopalong: gg - best o luck in the finals
2017-11-21 11:13:57 - IanG7: Thanks. Was a challenging war that could've gone either way.
2017-11-21 13:58:16 - kjg21: gg T1
2017-11-21 19:27:51 - Extreme Ways: ggwp