Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a Triples game, trios of three team up against other teams. The last team alive wins
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
82 Territories, 24 Continents, 1 Objectives, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2019-09-21 18:44:07 - Game has been initialized 2019-09-30 23:20:30 - IanG7 eliminated Field-Marshal Ot from the game 2019-09-30 23:38:17 - IanG7 eliminated william tennant from the game 2019-09-30 23:39:06 - IanG7 eliminated GROND 2cd. from the game 2019-09-30 23:39:06 - kjg21, IanG7, josko.ri won the game 2019-09-30 23:39:06 - william tennant lost 15 points 2019-09-30 23:39:06 - GROND 2cd. lost 15 points 2019-09-30 23:39:06 - Field-Marshal Ot lost 15 points 2019-09-30 23:39:06 - kjg21 gained 15 points 2019-09-30 23:39:06 - IanG7 gained 15 points 2019-09-30 23:39:06 - josko.ri gained 15 points
2019-09-21 19:39:25 - GROND 2cd.: Tennisie for GROND who is on vacation.
2019-09-23 03:41:37 - GROND 2cd.: Grond back
2019-09-25 18:11:38 - GROND 2cd.: rebel 1 is to take rebel 4 if you fail you can bombard Rebel 5. since you took 4 now you will increase to 6 territs (rebel 4+5). I will take feudal 5 and fort you to rebel 4.
2019-09-27 00:53:48 - josko.ri: The green chat might also be bait, like written intwntionally
2019-09-27 15:26:17 - Field-Marshal Ot: whilst we're having open discussions, does anyone else think that the grass is getting a bit long in Imperial Dynasty 3? Wouldn't hurt to get the mower out over the weekend. Weather permitting lol
2019-09-27 15:43:18 - IanG7: :)
2019-09-28 17:15:47 - william tennant: I agree. Great Kingdom is looking a bit ragged too.
2019-09-30 23:39:37 - IanG7: GG team 1
2019-09-30 23:45:04 - IanG7: Seems greens chat was not a diversion, been there, tough one T1