Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
56 Territories, 12 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2010-01-21 03:07:59 - Game has been initialized 2010-01-29 00:30:01 - Industrial Helix eliminated natty dread from the game 2010-02-23 21:19:20 - RedBaron0 eliminated thenobodies80 from the game 2010-03-09 00:38:41 - RedBaron0 eliminated Industrial Helix from the game 2010-03-10 04:54:09 - RedBaron0 eliminated captainwalrus from the game 2010-03-10 05:16:38 - RedBaron0 eliminated Evil DIMwit from the game 2010-03-10 05:16:38 - RedBaron0 won the game 2010-03-10 05:16:38 - Industrial Helix lost 18 points 2010-03-10 05:16:38 - natty dread lost 18 points 2010-03-10 05:16:38 - thenobodies80 lost 20 points 2010-03-10 05:16:38 - captainwalrus lost 12 points 2010-03-10 05:16:38 - Evil DIMwit lost 18 points 2010-03-10 05:16:38 - RedBaron0 gained 86 points
2010-01-21 03:11:06 - Evil DIMwit: GL all
2010-01-21 22:31:09 - Industrial Helix: gl guys
2010-01-21 22:44:38 - natty dread: ggggggglllllll
2010-01-23 04:38:06 - RedBaron0: deep dish for everyone!
2010-01-23 23:52:23 - captainwalrus: Not that it matters, but the red line isn't actually an el train. It is underground.
2010-01-24 05:00:57 - RedBaron0: In Philly the El is the Blue line. :)
2010-01-25 00:47:18 - captainwalrus: There is an el line in Philly?
2010-01-26 03:23:26 - RedBaron0: Market-Frankfort el it's acually an el AND an underground subway. Runs as an el from 40th to 69th the rest of the way it's underground
2010-01-26 09:15:16 - natty dread: nooo ih! you bastard :p
2010-01-26 10:29:25 - thenobodies80: horrible dice on this map :(
2010-01-28 23:01:57 - captainwalrus: I see. I guess I don't actually make my way into the city enough.
2010-01-28 23:06:21 - captainwalrus: Anyways, this map plays well, so far. Lots of nice small bonus regions.
2010-01-29 00:31:05 - Industrial Helix: gg natty
2010-01-29 18:26:55 - RedBaron0: if you rode the el in that part of Philly.... you'd see why.
2010-02-01 19:18:49 - Evil DIMwit: Red needs to be contained before Blue, Yellow, and I squabble ourselves to a grave.
2010-02-05 18:38:45 - captainwalrus: Blue, why are you not attacking red? you can get him and he only has one there, it woudn't be that hard to set him back a bit. you could take both his bonuses away, or at least the one.
2010-02-06 04:45:50 - RedBaron0: heliports connect Jeffferson Park to South Deering
2010-02-06 15:38:41 - Industrial Helix: wow... good thing i read that lol
2010-02-06 16:00:40 - thenobodies80: i was waiting a set, thank you for warning him ...grrrr
2010-02-06 16:02:53 - thenobodies80: sorry red, you were on my way. :P
2010-02-06 16:03:07 - thenobodies80: redbaron, i mean
2010-02-06 18:57:58 - captainwalrus: darn, I was hoping you wouldn't read, IH.
2010-02-07 05:29:54 - RedBaron0: the warning was already there.... doesn't seem to have made a difference... ;)
2010-02-13 03:04:50 - thenobodies80: for some strange reasons EDwit continues attack me :(
2010-02-13 15:35:34 - Industrial Helix: perhaps its in the name?
2010-02-13 15:36:13 - Industrial Helix: sorry e dimwit, i couldn't resist
2010-02-13 17:57:07 - Evil DIMwit: *shrug*
2010-02-13 17:57:16 - Evil DIMwit: Not like I didn't choose this name myeself
2010-02-13 17:57:21 - Evil DIMwit: myself
2010-02-14 15:29:44 - thenobodies80: Helix if you don't attack me i will not attack you :)
2010-02-14 15:30:28 - thenobodies80: tale is going to be big, don't waste your time against me ;)
2010-02-15 15:13:40 - Industrial Helix: ah yeah well... that +2 bonus was worth it... in like 12 turns
2010-02-16 08:36:54 - thenobodies80: sorry? broke TALE!!!!!!!
2010-02-22 02:23:52 - Industrial Helix: does it bother anyone that west pullman is south of pullman, rather than west of pullman
2010-02-22 08:58:52 - thenobodies80: not me
2010-02-22 09:00:36 - thenobodies80: so EDwit, if ihave to lose, i'm going to bring you with me....lol
2010-02-22 09:01:00 - thenobodies80: STOP ATTACKING ME!!!!
2010-02-22 20:04:49 - Evil DIMwit: Ask nicely?
2010-02-22 20:05:23 - Evil DIMwit: I mean, I've got to get conquers from somewhere
2010-02-23 21:25:14 - RedBaron0: sorry nobodies, but I had to do it... ;) gg!
2010-02-28 18:37:53 - thenobodies80: don't worry.....part of me is happy for that ;)
2010-02-28 18:37:58 - thenobodies80: gg
2010-03-09 00:39:47 - RedBaron0: gg Helix!
2010-03-09 21:31:32 - Evil DIMwit: Ah, well. Truce, Yellow?
2010-03-10 05:00:16 - RedBaron0: well that was a short lived truce... ;)
2010-03-10 05:00:27 - RedBaron0: gg capt!
2010-03-10 05:10:50 - Evil DIMwit: Oh my
2010-03-10 05:10:53 - Evil DIMwit: Well, GG
2010-03-10 05:17:20 - RedBaron0: gg by all!