Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2010-02-26 06:04:30 - Ray Rider: good luck and have fun!
2010-02-27 11:59:58 - austex: good luck
2010-02-27 19:19:47 - BRADDY: greetings
2010-03-17 07:26:20 - austex: and i thought we were getting along so well ray :P
2010-03-17 07:27:52 - austex: something needed to happen though, this map is turning out to be a deadlock special
2010-03-17 07:28:01 - austex: zzz
2010-03-18 04:28:19 - Ray Rider: I agree about it being a deadlocked game; however I fail to see the logic in your move...now you're the weakest player
2010-03-18 04:33:24 - austex: same as i fail to see the logic in killing 20 to knock out a bonus
2010-03-18 04:33:51 - austex: did you think i wouldn't give you a little payback?
2010-03-18 04:36:34 - austex: at this point in the game, i'll be happy to get killed, but i also won't mind making it more difficult for those that break my bonuses to win as well
2010-03-18 04:39:34 - austex: imo, this map has waaaay too many deadend hidey holes for esc
2010-03-18 20:00:04 - drunkmonkey: I hope you don't feel the same way about knocking off a 7
2010-03-18 20:00:11 - drunkmonkey: it's not even double digits! :)
2010-03-18 23:52:53 - austex: don't worry, you
2010-03-18 23:53:07 - austex: will find out soon enough :P
2010-03-19 01:10:02 - Ray Rider: knocking out the bonus was a secondary concern; my main concern was that you had been getting quite strong and needed to be brought down to our level. In addition to that, knocking out 20 isn't a bad idea when you have exceptional rolling, which I had ;-)
2010-03-19 01:12:43 - Ray Rider: the end result was that you became the weakest player, while I remained second strongest....I was pretty happy with that
2010-03-19 01:14:33 - Ray Rider: I agree with you about this map though; it's tricky to figure out how to wipe someone out when there are so many dead ends, one way attack directions, and bombardment positions
2010-03-19 01:15:48 - Ray Rider: I think this would've been a lot more fun if the center positions could attack the outlying areas instead of just bombarding them; it's not worth it to take the position and bombard from it if you can't take the position
2010-03-19 01:16:53 - Ray Rider: this will probably be my last game on this map, unless the mapmakers change it a fair amount....it is a good idea for a map, however
2010-03-19 02:10:48 - Ray Rider: gg austex
2010-03-19 02:11:26 - Ray Rider: wow did I ever make a stupid error though...I thought this game had unlimited fortifications lol
2010-03-19 02:12:26 - Ray Rider: well, at least I ended on the temple of Poseidon...BEWARE THE WRATH OF THE GOD OF THE SEA!!!
2010-03-19 02:18:56 - austex: thanks ray :D
2010-03-19 02:19:32 - austex: and good luck... hope you win
2010-03-19 20:35:07 - drunkmonkey: geez...this map is a pain in the a**
2010-03-19 20:35:51 - drunkmonkey: i'm mentally exhausted after that run...you better not turn around and wipe me out
2010-03-19 20:37:19 - drunkmonkey: but yeah, I probably won't play this one again either...not with these settings at least
2010-03-19 21:00:38 - cpexp: my apologies for messing up BTW, I read the map in the wrong way
2010-03-19 21:01:58 - drunkmonkey: I assumed that's what happened...can't hold it against you
2010-03-19 21:02:23 - drunkmonkey: I did the same...I was watching your turn and thought "he's got it", then realized you were blocked off
2010-03-19 21:03:09 - drunkmonkey: did you think Hero connected to the dock?
2010-03-19 21:38:51 - cpexp: Exactly, although Hero proved to be a statistical anomaly in the wrong direction, so I wouldn't have succeeded anyway
2010-03-19 22:38:50 - Ray Rider: good game, I think it's yours now
2010-03-19 22:39:05 - Ray Rider: this sure is a crazy map to figure out how to wipe someone out on
2010-03-19 22:41:30 - drunkmonkey: got lucky w/ a set
2010-03-19 22:41:37 - drunkmonkey: yes it is
2010-03-19 22:47:04 - drunkmonkey: gg