++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins!)++

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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby thehippo8 on Thu Feb 21, 2013 1:16 am

Little Witt wrote:Unless Rish can find a replacement I think I might drop outta this one. You can remove me by lynch or replacement or night. I will try and stay aware of this thread and post when needed so not to slow the game, but I do intend on dropping this one.

Shame about that ... vote Little Witt ... no point in prolonging it ... care to declare who you were before you go? May as well give us some flavour?
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Gustaf Wasa on Thu Feb 21, 2013 4:27 am

Actually, we are probably better off lynching jonty. If he does have that power to place votes on someone else, he can use it to lynch Little Witt. Then jonty is cleared of suspicion and Little Witt can leave the game, two birds with one stone. If he doesn't have the power, then the stone lands hard on a Mafioso's head instead.

vote jonty
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby thehippo8 on Thu Feb 21, 2013 5:03 am

Gustaf Wasa wrote:Actually, we are probably better off lynching jonty. If he does have that power to place votes on someone else, he can use it to lynch Little Witt. Then jonty is cleared of suspicion and Little Witt can leave the game, two birds with one stone. If he doesn't have the power, then the stone lands hard on a Mafioso's head instead.

vote jonty

You have a point here, although jonty does seem third partyish to me. Regardless, whether he is third party or scum he seems to not be town to me so I'd be happy to go along with that plan. I would happily hammer but want others to get in here and comment. I will unvote for now ... let's see whether anyone else has anything to say!
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby new guy1 on Thu Feb 21, 2013 2:55 pm

I can agree with that plan. Since he only has one vote and 5 are required to lynch, Vote jonty.
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Just_essence on Thu Feb 21, 2013 5:04 pm

I guess the onus is back on jonty, a case nervously closed but never really resolved.
Vote jonty125
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Just_essence on Thu Feb 21, 2013 5:04 pm

EBWOP:
Sorry, forgot to bold the vote.
Vote jonty125
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby Nebuchadnezer on Thu Feb 21, 2013 8:06 pm

Ah, hell, this game has been slow all along. Let's actually do something and see what happens.

vote Jonty

Here's hoping Jonty makes a good choice!
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby rishaed on Thu Feb 21, 2013 10:36 pm

Mod Note: I would rather not that you try to vote a lynch on someone who is inactive so Witt will be removed from play until I find his replacement. The Vote count will come shortly.
Vote Count:
Jonty125 (4) - Just_Essence, Nebuchadnezer, NG1, Gustaf Wasa2.0 (L-1).
With 8 alive it takes 5 to lynch. Deadline is on the 27th.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby thehippo8 on Fri Feb 22, 2013 5:09 am

As promised ... hammer vote jonty
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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby rishaed on Fri Feb 22, 2013 5:35 am

Jonty125 has been lynched. I will post scene sometime tomorrow.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby rishaed on Fri Feb 22, 2013 5:36 am

I meant later today. :oops:
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [8/11]Day 3: Falling Down++

Postby rishaed on Fri Feb 22, 2013 2:00 pm

The small group gathered again today, and once more it would lose someone. He had been speaking quite a bit, but eventually became sleepy and took his afternoon nap. Without even waking him up the group rushed him and threw him out of the third floor window.
jonty125 Edward Jones Town Poet has been lynched.
Night 3 Begins. Deadline is the 24th.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [7/11]Night 3: Poetry is Dead++

Postby rishaed on Sat Feb 23, 2013 3:23 pm

A phone call was made in the middle of the night. It's done. Without a casualty, without a trace. For them all supposedly being experts in their field it was surprisingly easy. Not even the doctor could help them. They vanished without a trace to be ready for the next assignment. Nobody heard from them again.
Pancakemix Sam Crawley Town Doc has been killed.
Just_Essence The Great Theo Town Magician
Gustaf Wasa Thomas O'Mally Town Gambler
have been endgamed.
Witt Depressed Dave The Wandering Drunk 3rd Party Survivor has won.
Nebuchadnezer Rabbitfoot Mafia Hacker
New Guy1 Left Ear Mafia Explosives Expert
thehippo8 John Jacob Schmidt Mafia Jailkeeper
have won.
Role PM's are out shortly.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [7/11]Night 3: Poetry is Dead++

Postby new guy1 on Sat Feb 23, 2013 3:26 pm

Sweet :P Good game everyone, and good modding for your first game rishaed!
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Re: ++No Handlebars [7/11]Night 3: Poetry is Dead++

Postby rishaed on Sat Feb 23, 2013 3:40 pm

show: Little Witt


show: Newguy1


show: Just_Essence


show: Gustaf Wasa


show: Nebuchadnezer


show: thehippo8


show: aage


show: jonty125


show: Some7hingclever


show: Pancakemix


show: Nendreel
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars [7/11]Night 3: Poetry is Dead++

Postby rishaed on Sat Feb 23, 2013 3:50 pm

new guy1 wrote:Sweet :P Good game everyone, and good modding for your first game rishaed!

You don't know how lucky you were. Hippo should have gotten himself lynched when he claimed that he tracked aage to Jonty. For around two reasons at least. Speed lynching Jonty worked out quite well for you guys as well. I'm sort of disappointed in Witt's role. :cry: :cry: I feel that it wasn't played to its full potential, :evil: he should have been trying to draw the NK. And if he was clever enough he could have avoided the lynch because I was typing the Night scenes from his perspective. I must say that Mafia got extremely lucky in avoiding just about every landmine that there was in Town (Nen, Witt, J_E), and nailing the investigative rolls early on. :roll:
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Postby rishaed on Sat Feb 23, 2013 3:53 pm

No Handlebars Mafia Night Actions
show: Night 1

show: Night 2

show: N3 Actions
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Postby Just_essence on Sat Feb 23, 2013 3:55 pm

Damn, I suspected thehippo8 and Nebuchadnezar (hippo after I vig-killed aage) but I acted on it too late.
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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Postby thehippo8 on Sat Feb 23, 2013 3:58 pm

It was a calculated risk and not entirely a lie. I did watch him, I just did so from the comfort of a couch while he sat in a cage. I tracked him to the cage as I put him there. I also roleblocked him etc etc. I figured I had a fair license to say all sorts of nonsense. Town accepted my tracker statement without question but then let me get away without saying what I did in night two! That's where it could easily have unravelled for me! Lesson, if someone claims make sure that they follow through each day thereafter, analyse what they say and if it doesn't add up nail them!

FP by JE
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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Postby Just_essence on Sat Feb 23, 2013 4:01 pm

FP by JE? What?
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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Postby thehippo8 on Sat Feb 23, 2013 4:02 pm

fastposted by just_essence
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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Postby Just_essence on Sat Feb 23, 2013 4:04 pm

Ah, I see.
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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Postby Little Witt on Sat Feb 23, 2013 5:14 pm

Sorri about that town, I thought I knew what I was looking for do to help you guys. I really screwed up. Me not being as active in this game really killed us. My bad, will try better next time :/

great job mafia you guys had some good streaks here, never though this game would end this quickly.

Rish from what I understood from my roll was that all I had was my vote, and that I had to sleep and one of those things would be randomly picked. Did I do cupid n1? I should have asked for more info from you. To be honest now that I like at the importance of my roll, I think that I could have stopped or at lest slowed the mafia down and could have helped town out more.
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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Postby rishaed on Sat Feb 23, 2013 5:36 pm

Yeah you performed Cupid on every night >.>. I mean Random.org wasn't really helping change your night action. You had the nice Invincible perk, so drawing Night actions wouldn't hurt you at all I mean, none of the would have effected you, the only thing you had to really do was to avoid the lynch, but by being inactive you really didn't attract the necessary attn. you needed to draw the Mafia's Night kill.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: ++No Handlebars[6/11]Endgame:Without a Trace (Mafia Wins

Postby Nebuchadnezer on Sun Feb 24, 2013 12:32 am

At first, I thought the we (mafia) were overpowered, but looking at the town roles, I think we really did get lucky. I was even pushing for Little Witt to be targeted with our nightkill on the last night...which would have been trouble.

Thanks Rishaed for the game!
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