Throwing my hat in the ring, wanting to get involved with the glory of clan warfare! (When I first joined CV Tribes and Clans weren't even a thing - but after a long old hiatus I am back and wanting to get stuck in the thick of things!)
Notes for my first two games as the map is currently:
I think the bombardment kinda forces players to just sit and stockpile which isn't as much fun. Perhaps some limitation on the range of the base bombardment will mitigate that.
Second, once all bases are destroyed the endgame is a little slow ...
I don't know if it is lag or not, but I am having connections issues with joining one specific game? All others load fine but this one keeps bugging out
Fair enough for the arguments of valid stratagy. However if that be the case, perhaps a button allowing a turn to be ended without taking the card would be a good idea? After all waiting for the turn to run out does the same thing, only takes longer
Sometimes you get streaks of a certain value dice over a prolongued period, and yes that does happen more than you would expect. But they all balence out overall, so unlucky streaks will nearly always be repaid with luckier ones.
Also, i doubt the dice generator is factoring into account when you ...
On what grounds is that? army of nobunaga swapped clans midgame how does that somehow gain you an automatic win? We had this one in the bag ages before the swap.
I move the KoA man up and try and win matches with skill and not default. This one should ...
the random generator uses annalogue signal static to generate its numbers. While in very large numbers it is on average completely random, it does often come in results of clumps of certain values (look at a tv when its untuned, a lot of the time you'll see a lot of small clumps of black and white ...