Moderator: Cartographers
J_Indr wrote:1) Sometimes I feel that people are dismissive and unnecessarily harsh on new map-makers.
J_Indr wrote:I think that structurally it should be made more clear to say what we expect from new maps. Original idea / design / gameplay; I know. But I guess that all is not something you can expect from an inexperienced map-maker.
J_Indr wrote:There seems to be a resistance to a classic map design (i.e. no special gameplay, just territories in bonus regions, at most with some special bonus in capitals).
J_Indr wrote:Would it make sense to even establish a sort of internal guidelines that would suggest that the gameplay itself doesn't need to be very original for the FIRST (or the first two) maps of a map-maker?
J_Indr wrote:2) USA maps. I for one love the idea of Mega USA map, but I agree that it's a bit boring and unrepresentative to have such a huge amount of the USA maps.
lostatlimbo wrote:I don't understand all the fuss over "too many USA maps". Its a huge, diverse country!
DiM wrote:what i don't like is the fact that most usa maps are being cut a slack when it comes to graphics or gameplay, just because every time such a map is made there's bound to be some americans who relate to that map and are eager to see it in play that they push and push.
natty_dread wrote:Sorry, but making maps is not a right on CC. It's a priviledge, and only when you've proved that you can bring something worthwhile on the table, your map project will be taken seriously.
natty_dread wrote:I was wrong
DiM wrote:one perfect example is the usa map pack. it looks and plays in a completely bland manner. there's nothing wrong but nothing good about it either. you play it once or twice and that's it. you've already forgotten it.
all 6 maps in this pack combined have close to 90k games in almost 3 years. that's an average of almost 5k games per year per map. not a good stat at all considering it's supposed to have a really easy to understand gameplay that's clear from the start to any noob.
lostatlimbo wrote:The main USA map is the worst, imo. I would love it if someone redid the graphics on that.
lostatlimbo wrote:Cairns seems to be on a mission to make a map of every nook and cranny in or near Australia with 4 in the foundry and at least 4 in already live. They all have the same basic look and same basic gameplay.
Yet no one complains about too many Aussie maps?
DiM wrote:lostatlimbo wrote:Cairns seems to be on a mission to make a map of every nook and cranny in or near Australia with 4 in the foundry and at least 4 in already live. They all have the same basic look and same basic gameplay.
Yet no one complains about too many Aussie maps?
cairnswk is not really the type of guy you'd want to start complaining about. over the years he's become extremely defensive and in certain aspects even vindictive.
i personally am disappointed in all the maps he keeps churning out that look the same and play the same but if nobody bothers to say anything then i won't either. from time to time he does produce something interesting but it has become rarer and rarer because he chose quantity over quality and blandness over innovation.
PS: i know cairns is gonna make me regret posting this. nothing personal mate, it's merely my opinion.
cairnswk wrote:You are possibly right that i do chose quantity over your (and others) perception of quality, but in my defense i have my skill level and the software i use.
BGtheBrain wrote:I dont follow the foundry, but from the only map Ive followed that a clan mate did (Yup, just so you know I am biased on this one)
This One
The idea was unique and Dana was open to discussion.
Reading the thread the map was praised by alot of people.
I now view the Foundry as nothing more than a joke and even if I had any capability of making a map (which I dont) I wouldnt bother putting it there.
The Cow Map should live
BGtheBrain wrote:lol
of course we (clanmates) praised his map, but there were plenty of others who were not clanmates.
Go do a count of positive feedback vs negative
Then takeout clanmates and its still overwhelmingly in support of the map.
Dont be mad that Im telling it like it is.
BGtheBrain wrote:lol
of course we (clanmates) praised his map, but there were plenty of others who were not clanmates.
Go do a count of positive feedback vs negative
Then takeout clanmates and its still overwhelmingly in support of the map.
Dont be mad that Im telling it like it is.
BGtheBrain wrote:You're a joke natty.
BGtheBrain wrote:Clan members should be treated like everyone else, not ignored.
BGtheBrain wrote:You were the first the be negative about the map bc it failed before. You linked to a horrible version of a cow.
BGtheBrain wrote:Something shouldn't be ignored because someone else made a crappier version of something first.
BGtheBrain wrote:An as for C&A your comment is ridiculous. Only one of my clanmates have been accused in there and I spoke out against him.
BGtheBrain wrote:Clan members should be treated like everyone else, not ignored.
DiM wrote:lostatlimbo wrote:Cairns seems to be on a mission to make a map of every nook and cranny in or near Australia with 4 in the foundry and at least 4 in already live. They all have the same basic look and same basic gameplay.
Yet no one complains about too many Aussie maps?
cairnswk is not really the type of guy you'd want to start complaining about. over the years he's become extremely defensive and in certain aspects even vindictive.
i personally am disappointed in all the maps he keeps churning out that look the same and play the same but if nobody bothers to say anything then i won't either. from time to time he does produce something interesting but it has become rarer and rarer because he chose quantity over quality and blandness over innovation.
PS: i know cairns is gonna make me regret posting this. nothing personal mate, it's merely my opinion.
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