Since i was asleep while you guys were discussing this, i'll start at the beginning. As with rebelmen, my edits are in blue.
Coleman wrote:My Thoughts
Alexander's Empire (Simple or Moderate)
Moderate: You can play on the water and it's dead space. If CCU is moderate (which we agreed it is apparently) then so is this.
Agreed
American Civil War (Moderate or Complex)
Complex: There is too much going on for this to fit in with our other Moderate votes.
Agreed, theres dead space, capitals, ships...
Bamboo Jack (Complex or Extreme)
Complex: Other then a lot of continents and the unusual building orientation there really isn't a lot going on. I hardly think you need BOB for this...
Agreed, sure, the buildings make it complex, but what makes it extreme?
BeNeLux (Simple or Moderate)
Simple: I'm surprised this was so close, what makes this Moderate?
Honestly, this is the only map with non-classic features besides one ways i think is simple because the capitals are insanely simple
Duck and Cover (Moderate or Complex)
Complex: Bombardments are going to throw a new user nearly every time. Unfortunately...
I disagree, theyll learn from the first mistake, maybe inquire about it in forums or wonder about it, but i doubt they will repeat a mistake once they see how it works
Europe (Simple or Moderate)
Simple: The one way paths are clearly explained right next to where they are, it's not confusing.
Agreed
Italy (Simple or Moderate)
Simple: Seriously people....
Disagree, if Scotland and Great Lakes are in moderate, then italy deserves to be moderate as well. Plus it has that foreign language thing.
King of the Mountains (Moderate or Complex)
Moderate: A lot of purists play or have played this and seem to not hate it. That would make me think there isn't anything too obtrusive about it.
Agreed, the rules are very easily explained, nothing special about this. Its easier than everything in the complex category.
Mongol Empire (Simple or Moderate)
Simple: I'm again confused by the Moderate here, that trading route is just dotted lines connecting stuff, and it's the only weird thing on here, and it really isn't that weird.
Agreed
Philippines (Simple or Moderate)
Moderate: This is just bias on my part, I find it a bit confusing and can't explain why.
Agreed...there are naval bases, which are ranged attacks.
Rail USA (Complex or Extreme)
Complex: If you figure out the naming system it all falls into place. It's not as simple as moderate by any means, but extreme is a stretch.
Agreed, not sure why so many people think this is extreme, sure the continents may be oddly shaped and oddly put together, but thats hardly justification for extreme
Siege! (Moderate or Complex)
Moderate: The one way routes are again, easily explained and drawn right where they happen. The split continents aren't that bad either, but this might be my bias again.
disagree, as i am still occasionally confused by the territory naming. That coupled with the ranged one way attacks make it Complex for me
USApocalypse (Moderate or Complex)
Complex: It's design and the weird logs it sends you confuse many a player.
Agreed
WWII Iwo Jima (Moderate or Complex)
Moderate: I think simple, but that's not an option... I can tell you this map has no gimmicks. Yeah, that's right. No gimmicks as we defined them. So why is it complex?
Agreed, theres no xml gimmicks, however there is that tunnel, which is easy to understand.
WWII Western Front (Moderate or Complex)
Complex: If we think Eastern Front is Moderate... (We Do) Then it's only reasonable to say this is Complex.
Agreed
8 Thoughts (Moderate or Complex)
No freaking clue. I'll side with Complex...
Agreed, low complex, because often you will have to think if the opponent has one of those star continents.
Also, I would like to throw in Battle of Actium as a complex map, not extreme. The bombardments make it a moderate map, but besides that, there are no non-classic features. The vast amount and odd shapes of territories is confusing though, bumping it up to a complex for me.