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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby new guy1 on Thu Jul 12, 2012 9:20 pm

At least better discussion then we have been having. As for SK/Vig I still lean towards the vig, but that can always change.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby strike wolf on Thu Jul 12, 2012 9:59 pm

crazymilkshake5 wrote:Last night, I blocked Night Strike.

I also FOS edocsil about the "Lynch the rookies". sounds like he just wants to end the day. maybe take heat off of a lead that we have?



Night Strike? Do you mean me?
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby crazymilkshake5 on Thu Jul 12, 2012 10:42 pm

strike wolf wrote:
crazymilkshake5 wrote:Last night, I blocked Night Strike.

I also FOS edocsil about the "Lynch the rookies". sounds like he just wants to end the day. maybe take heat off of a lead that we have?



Night Strike? Do you mean me?

yeah, my bad, goin by memory, Had the title of the PM sent to the mod as "Block Strike"....
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby chapcrap on Thu Jul 12, 2012 10:48 pm

I can confirm that Night Strike is not in the game.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby edocsil on Thu Jul 12, 2012 11:08 pm

So much for that.

Vote Happy
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby Mr. Squirrel on Fri Jul 13, 2012 12:35 am

edocsil wrote:We have 5 days to go and I do not see you or Mr. S putting out better ideas. That being said that wagon formed waaay faster then it should have for an offhand comment like mine.

vote edocsil

Your argument basically boils down to: "We have no one else yet, so everyone lynch rookies." You have absolutely no reasoning behind your vote except that its better than nothing. The most ironic thing is that the only people who would follow this train of logic is the rookies. Just because we don't have any solid leads doesn't mean we just give up. I feel like you're trying to rush this day along.

And I don't think you can call it an "offhand comment" when you took it seriously enough to vote happyfeet.

In case you didn't notice, this is me putting out better ideas.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby edocsil on Fri Jul 13, 2012 8:43 am

Mr. Squirrel wrote:
edocsil wrote:We have 5 days to go and I do not see you or Mr. S putting out better ideas. That being said that wagon formed waaay faster then it should have for an offhand comment like mine.

vote edocsil

Your argument basically boils down to: "We have no one else yet, so everyone lynch rookies." You have absolutely no reasoning behind your vote except that its better than nothing. The most ironic thing is that the only people who would follow this train of logic is the rookies. Just because we don't have any solid leads doesn't mean we just give up. I feel like you're trying to rush this day along.

And I don't think you can call it an "offhand comment" when you took it seriously enough to vote happyfeet.

In case you didn't notice, this is me putting out better ideas.


It isn't really better. If there was no deadline, I of course would never suggest what I am suggesting. We have 4 days left so yes, I am trying to get something done before we get deadlined. Would you prefer a no lynch? That is scummier then weeding out the chaff. Happy has hardly spoken except to apologize for his ignorance and has done zero to contribute. Why would you rather keep him? What value to you see him adding to the game?

I think you more dislike what I am doing on a personal level, you may find it unfair, heavy handed, or arrogant. All of those are valid opinions, but the action isn't scummy. Either he has a rock solid claim and we can leave him alone and not worry about him, or we get to endgame and we will have a player who hasn't spoken. Those are the two paths I see, and I do not want to leave an opening at LYLO for the scum to try to force an easy lynch.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby jonty125 on Fri Jul 13, 2012 11:44 am

FOS edoc, for the lynch the rookie comment, if he had procceded to vote someone for rookiness I would vote him; but he didn't. Does anyone have any leads before we also lynch the inactive?
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby isaiah40 on Fri Jul 13, 2012 12:15 pm

I've got nothing to add, and I've reread everything from D1. I'm going to have to Vote happyfeet and hope happy isn't town.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby chapcrap on Fri Jul 13, 2012 4:35 pm

Day 3: Second Official Vote Count:

crazymilkshake5:
edocsil: Mr. Squirrel
happyfeet: Iron Butterfly, new guy1, edocsil, isaiah40 (L-2)
Iron Butterfly:
isaiah40: crazymilkshake5
jonty125:
Mr. Squirrel:
new guy1:
safariguy5:
strike wolf:
thechuck51:

With 11 alive, it takes 6 to lynch. Deadline is in about 78 hours.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby thechuck51 on Fri Jul 13, 2012 7:26 pm

vote happy it wouldn't hurt to get a claim if he is around.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby safariguy5 on Fri Jul 13, 2012 7:32 pm

I can drop the hammer on happy if we get close to deadline and no post.

Something about edoc pressuring the rookie that has been pointed out before that I would like to reiterate. It's been brought up before that pressuring an inactive is an acceptable jump starter for a game, and happy certainly fits that description as well. But edoc has seemingly made the case against happy purely on being new, which I think is WIFOMY at best about whether they're mafia or not. Instead of taking the more reasonable submariner accusation, he's basically doubled down on the rookie comment and targeting happy for that reason instead. Which I think is unreasonable, but given that it overlaps with inactive so I'm willing to vote/hammer for different reasons.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby Mr. Squirrel on Fri Jul 13, 2012 8:43 pm

safariguy5 wrote:I can drop the hammer on happy if we get close to deadline and no post.

Something about edoc pressuring the rookie that has been pointed out before that I would like to reiterate. It's been brought up before that pressuring an inactive is an acceptable jump starter for a game, and happy certainly fits that description as well. But edoc has seemingly made the case against happy purely on being new, which I think is WIFOMY at best about whether they're mafia or not. Instead of taking the more reasonable submariner accusation, he's basically doubled down on the rookie comment and targeting happy for that reason instead. Which I think is unreasonable, but given that it overlaps with inactive so I'm willing to vote/hammer for different reasons.

I agree 100%. This is what I was saying. Saf is just far more eloquent than I.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby strike wolf on Fri Jul 13, 2012 9:13 pm

I honestly don't trust Edoc or Squirrel at this point for various reasons. I didn't like Edoc's lynch the rookies comment and I still kind of feel that Mr. Squirrel was trying to direct the cop yesterday.. Happy is L-1. I'll give him time to claim but otherwise he's been completely inactive so it's hard to care about his role in the game.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby edocsil on Fri Jul 13, 2012 9:39 pm

So if I had said the same name with a different preface to an identical argument I would been in the 100% clear?

Happy is contributing little because he is submarining and rookie who is having a hard time finding the feel of the game. (If you are reading, you should claim happy) The reasons for WHY he is contributing are far less important then the fact that he isn't. Anyhow, it's the last I'll say in the defense of my actions unless people actually try to hang me over it.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby Mr. Squirrel on Fri Jul 13, 2012 10:02 pm

strike wolf wrote:I honestly don't trust Edoc or Squirrel at this point for various reasons. I didn't like Edoc's lynch the rookies comment and I still kind of feel that Mr. Squirrel was trying to direct the cop yesterday.. Happy is L-1. I'll give him time to claim but otherwise he's been completely inactive so it's hard to care about his role in the game.

I meant to respond to your 'direct the cop' accusation yesterday, and I forgot to. Sorry about that.
Here was his post right before mine:
thechuck51 wrote:We need to determine my sanity as soon as possible. If I;m paranoid I am useless (at night anyways) if I'm just insane I can still determine mafia/town. Any suggestions?

It was to this exact statement that I made my response. He asked for suggestions and I gave him some.

edocsil wrote:So if I had said the same name with a different preface to an identical argument I would been in the 100% clear?

Happy is contributing little because he is submarining and rookie who is having a hard time finding the feel of the game. (If you are reading, you should claim happy) The reasons for WHY he is contributing are far less important then the fact that he isn't. Anyhow, it's the last I'll say in the defense of my actions unless people actually try to hang me over it.

Edocsil, I do not have an issue with the lynch on happyfeet specifically. I do however have an issue with the methods by which you are directing the town. You are claiming that all rookies should be lynched in instances where we can't find any other leads. Obviously if happyfeet does come up scum, I will probably be placed on the chopping block tomorrow. That said, I feel that your guidance of the town here is an error and that is why I am harping on you so much.
edocsil wrote:I think you more dislike what I am doing on a personal level, you may find it unfair, heavy handed, or arrogant. All of those are valid opinions, but the action isn't scummy. Either he has a rock solid claim and we can leave him alone and not worry about him, or we get to endgame and we will have a player who hasn't spoken. Those are the two paths I see, and I do not want to leave an opening at LYLO for the scum to try to force an easy lynch.
You are partially right here. Making a lynch of an inactive player is not usually scummy. And while I agree happyfeet is entirely deserving of the pressure he is getting, I think you're justifications are equally scummy. Lynching newbies or deciding a players fate based on their experience in the game can be a scummy action. I can think of many ways this could be hurtful to town.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby strike wolf on Fri Jul 13, 2012 10:30 pm

Mr. Squirrel wrote:
strike wolf wrote:I honestly don't trust Edoc or Squirrel at this point for various reasons. I didn't like Edoc's lynch the rookies comment and I still kind of feel that Mr. Squirrel was trying to direct the cop yesterday.. Happy is L-1. I'll give him time to claim but otherwise he's been completely inactive so it's hard to care about his role in the game.

I meant to respond to your 'direct the cop' accusation yesterday, and I forgot to. Sorry about that.
Here was his post right before mine:
thechuck51 wrote:We need to determine my sanity as soon as possible. If I;m paranoid I am useless (at night anyways) if I'm just insane I can still determine mafia/town. Any suggestions?

It was to this exact statement that I made my response. He asked for suggestions and I gave him some.


A simple enough answer but you are experienced enough to know that knowing where a cop may visit at night helps mafia much more than it does town. pretty much the best town can do to help a cop is to busdrive him so he doesn't get roleblocked/killed, protect him or track him so the tracker can ensure he's getting the result for the correct person. None of those really require town to know who he's visited while in the case of a mafia busdriver or a framer it helps them decide their actions fairly decisively. Easiest and best suggestion you could have made for CM5 is to Tell him it's best not to let mafia know who he's investigating. Telling them this is fairly common too.

Mr. squirrel wrote:
edocsil wrote:So if I had said the same name with a different preface to an identical argument I would been in the 100% clear?

Happy is contributing little because he is submarining and rookie who is having a hard time finding the feel of the game. (If you are reading, you should claim happy) The reasons for WHY he is contributing are far less important then the fact that he isn't. Anyhow, it's the last I'll say in the defense of my actions unless people actually try to hang me over it.

Edocsil, I do not have an issue with the lynch on happyfeet specifically. I do however have an issue with the methods by which you are directing the town. You are claiming that all rookies should be lynched in instances where we can't find any other leads. Obviously if happyfeet does come up scum, I will probably be placed on the chopping block tomorrow. That said, I feel that your guidance of the town here is an error and that is why I am harping on you so much.
edocsil wrote:I think you more dislike what I am doing on a personal level, you may find it unfair, heavy handed, or arrogant. All of those are valid opinions, but the action isn't scummy. Either he has a rock solid claim and we can leave him alone and not worry about him, or we get to endgame and we will have a player who hasn't spoken. Those are the two paths I see, and I do not want to leave an opening at LYLO for the scum to try to force an easy lynch.
You are partially right here. Making a lynch of an inactive player is not usually scummy. And while I agree happyfeet is entirely deserving of the pressure he is getting, I think you're justifications are equally scummy. Lynching newbies or deciding a players fate based on their experience in the game can be a scummy action. I can think of many ways this could be hurtful to town.



Don't really have any arguments with the rest of the post.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby strike wolf on Fri Jul 13, 2012 10:33 pm

strike wolf wrote:
Mr. Squirrel wrote:
strike wolf wrote:I honestly don't trust Edoc or Squirrel at this point for various reasons. I didn't like Edoc's lynch the rookies comment and I still kind of feel that Mr. Squirrel was trying to direct the cop yesterday.. Happy is L-1. I'll give him time to claim but otherwise he's been completely inactive so it's hard to care about his role in the game.

I meant to respond to your 'direct the cop' accusation yesterday, and I forgot to. Sorry about that.
Here was his post right before mine:
thechuck51 wrote:We need to determine my sanity as soon as possible. If I;m paranoid I am useless (at night anyways) if I'm just insane I can still determine mafia/town. Any suggestions?

It was to this exact statement that I made my response. He asked for suggestions and I gave him some.


A simple enough answer but you are experienced enough to know that knowing where a cop may visit at night helps mafia much more than it does town. pretty much the best town can do to help a cop is to busdrive him so he doesn't get roleblocked/killed, protect him or track him so the tracker can ensure he's getting the result for the correct person. None of those really require town to know who he's visited while in the case of a mafia busdriver or a framer it helps them decide their actions fairly decisively. Easiest and best suggestion you could have made for CM5 is to Tell him it's best not to let mafia know who he's investigating. Telling them this is fairly common too.

Mr. squirrel wrote:
edocsil wrote:So if I had said the same name with a different preface to an identical argument I would been in the 100% clear?

Happy is contributing little because he is submarining and rookie who is having a hard time finding the feel of the game. (If you are reading, you should claim happy) The reasons for WHY he is contributing are far less important then the fact that he isn't. Anyhow, it's the last I'll say in the defense of my actions unless people actually try to hang me over it.

Edocsil, I do not have an issue with the lynch on happyfeet specifically. I do however have an issue with the methods by which you are directing the town. You are claiming that all rookies should be lynched in instances where we can't find any other leads. Obviously if happyfeet does come up scum, I will probably be placed on the chopping block tomorrow. That said, I feel that your guidance of the town here is an error and that is why I am harping on you so much.
edocsil wrote:I think you more dislike what I am doing on a personal level, you may find it unfair, heavy handed, or arrogant. All of those are valid opinions, but the action isn't scummy. Either he has a rock solid claim and we can leave him alone and not worry about him, or we get to endgame and we will have a player who hasn't spoken. Those are the two paths I see, and I do not want to leave an opening at LYLO for the scum to try to force an easy lynch.
You are partially right here. Making a lynch of an inactive player is not usually scummy. And while I agree happyfeet is entirely deserving of the pressure he is getting, I think you're justifications are equally scummy. Lynching newbies or deciding a players fate based on their experience in the game can be a scummy action. I can think of many ways this could be hurtful to town.



Don't really have any arguments with the rest of the post.



I meant chuck not CM5
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby Iron Butterfly on Sat Jul 14, 2012 9:56 pm

I take it Happy has been prodded?
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby chapcrap on Sun Jul 15, 2012 2:57 am

Iron Butterfly wrote:I take it Happy has been prodded?

He has been prodded now.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby happyfeet on Sun Jul 15, 2012 11:37 am

edocsil wrote:So if I had said the same name with a different preface to an identical argument I would been in the 100% clear?

Happy is contributing little because he is submarining and rookie who is having a hard time finding the feel of the game. (If you are reading, you should claim happy) The reasons for WHY he is contributing are far less important then the fact that he isn't. Anyhow, it's the last I'll say in the defense of my actions unless people actually try to hang me over it.


thanks for the support and understanding edocil. i can make lynch decision if you guys want me to contribute. i will need to go back and read things. so, give me a day and ill post who we should lynch. ill try to make some logic out of it. anyways, if i get lynched it has been very interesting. i have now completed one game of mafia. I was the first person to be lynched. so, i didnt get much experience from that game.

thanks happyfeet
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby Mr. Squirrel on Sun Jul 15, 2012 12:47 pm

strike wolf wrote:
Mr. Squirrel wrote:
strike wolf wrote:I honestly don't trust Edoc or Squirrel at this point for various reasons. I didn't like Edoc's lynch the rookies comment and I still kind of feel that Mr. Squirrel was trying to direct the cop yesterday.. Happy is L-1. I'll give him time to claim but otherwise he's been completely inactive so it's hard to care about his role in the game.

I meant to respond to your 'direct the cop' accusation yesterday, and I forgot to. Sorry about that.
Here was his post right before mine:
thechuck51 wrote:We need to determine my sanity as soon as possible. If I;m paranoid I am useless (at night anyways) if I'm just insane I can still determine mafia/town. Any suggestions?

It was to this exact statement that I made my response. He asked for suggestions and I gave him some.


A simple enough answer but you are experienced enough to know that knowing where a cop may visit at night helps mafia much more than it does town. pretty much the best town can do to help a cop is to busdrive him so he doesn't get roleblocked/killed, protect him or track him so the tracker can ensure he's getting the result for the correct person. None of those really require town to know who he's visited while in the case of a mafia busdriver or a framer it helps them decide their actions fairly decisively. Easiest and best suggestion you could have made for CM5 is to Tell him it's best not to let mafia know who he's investigating. Telling them this is fairly common too.

Here's what I said that you say is leading the cop:
I wrote:Personally, I don't think you are insane. In games with 3rd party characters, that leads to some gray areas. I also don't think you're paranoid, but thats just intuition. If you want to check, I suppose tonight you could target crazymilkshake. If you get scum, then you might be paranoid (or the two are playing a very dangerous game as scumbuddies). If you get town though, then jak needs to be lynched.

unvote until we figure this out.

He wanted suggestions on how he could know if he was paranoid or not. I provided my own personal opinion, and then provided one possible solution to check. Perhaps you're right that I shouldn't have actually named someone to investigate. It was the method that I was more trying to get across than anything.

happyfeet wrote:
edocsil wrote:So if I had said the same name with a different preface to an identical argument I would been in the 100% clear?

Happy is contributing little because he is submarining and rookie who is having a hard time finding the feel of the game. (If you are reading, you should claim happy) The reasons for WHY he is contributing are far less important then the fact that he isn't. Anyhow, it's the last I'll say in the defense of my actions unless people actually try to hang me over it.


thanks for the support and understanding edocil. i can make lynch decision if you guys want me to contribute. i will need to go back and read things. so, give me a day and ill post who we should lynch. ill try to make some logic out of it. anyways, if i get lynched it has been very interesting. i have now completed one game of mafia. I was the first person to be lynched. so, i didnt get much experience from that game.

thanks happyfeet

I think you missed the part in edocsil's post where he asked for a claim.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby happyfeet on Sun Jul 15, 2012 1:13 pm

yes i guess i didnt catch that. i guess now this means war and i need to find some dirt on him.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby edocsil on Sun Jul 15, 2012 1:28 pm

happyfeet wrote:yes i guess i didnt catch that. i guess now this means war and i need to find some dirt on him.



:lol:

No it means you claim or you hang. I won't even be the one to hang you.
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Re: NCIS Mafia [11/16] Day 3: A Dwindling Team

Postby happyfeet on Sun Jul 15, 2012 2:35 pm

edocsil wrote:
happyfeet wrote:yes i guess i didnt catch that. i guess now this means war and i need to find some dirt on him.



:lol:

No it means you claim or you hang. I won't even be the one to hang you.


i would not say that if i can get enough people to switch votes you could hang. anyways, i still need to research but for now vote edocsil
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