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[OFFICIAL] Charle's Fun Mafia - "Game On" Day 2

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Re: [OFFICIAL] Charle's Fun Mafia - "Game On" Day 2

Postby Loose Canon on Mon Sep 15, 2025 1:44 am

Agreed, everything changes or at least has to be reassessed.

I want to hear where rag is at so I'll say where I'm at.

A jail keeper, a town cop, a town tracker, and 2 town protectives would be way too much.
Jail keeper is dead.
It is pretty nailed on that ew has to be lynched today as he knew too much, apart from anything else. And that knowledge could only be gleaned from a second mafia.
That second mafia is probably one of the cop and 2 protectives, because a jail keeper, cop and 2 protectives is still probably too much power for town.
Rag and sonic suspect each other - with justification I must add.
Cop as mafia cop would I suggest fit best with what tempted extreme into his play.
I'm putting Halrob at 40% probability of mafia.
Sonic at 30%
Ragian at 30%

Really lynching extreme today, and reassessing after night results is the best course for town.

Do you agree rag.

Other town please at least get on board with the extreme lynch.
Town wins or loses together whether dead or alive when the final result is known.
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Re: [OFFICIAL] Charle's Fun Mafia - "Game On" Day 2

Postby halrob64 on Mon Sep 15, 2025 2:40 am

From my perspective If I am an honest cop (which I am of course) then I assume I was protected by a law abiding citizen who could be the town doctor, mayor or judge.
If I have been bought by the mafia then one can only assume that person is mafia him/herself.
I think some people are trying to fit the mafia suspect/crooked cop angle to suit their own theories.
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Re: [OFFICIAL] Charle's Fun Mafia - "Game On" Day 2

Postby Charle on Mon Sep 15, 2025 3:01 am

Vote Count:

EW (2) - Loose, Sonic
Kingm (1) - EW
Ragian (1) - Ragian

No Lynch - Devon
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Re: [OFFICIAL] Charle's Fun Mafia - "Game On" Day 2

Postby Loose Canon on Mon Sep 15, 2025 3:17 am

I didn't register the no lynch Devon, I thought you had just unvoted

No lynch is incorrect, if you are not going to lynch today, with the overwhelming evidence on ew then you never are.
Nothing is ever certain in mafia games, but the probability that extreme is not mafia is perhaps 5%.
Feel free to argue or ask for re-establishing case v extreme, but no lynch vote doesn't work.
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Re: [OFFICIAL] Charle's Fun Mafia - "Game On" Day 2

Postby Ragian on Mon Sep 15, 2025 3:43 am

If I agree? Of course not. I think my position is pretty clear. We lynch either me or Son!c. No way we're both protective roles. At least make Son!c claim. I can't believe that you give him a pass despite him being all over the shop. Now, he's voting EW because he's gauging you guys in order to play the safest lynch while appearing to be doing it in town's interest.

NO WAY there are three protective roles in a game this size. Come ON, people.
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Re: [OFFICIAL] Charle's Fun Mafia - "Game On" Day 2

Postby SoN!c on Mon Sep 15, 2025 3:48 am

Ragian wrote:If I agree? Of course not. I think my position is pretty clear. We lynch either me or Son!c. No way we're both protective roles. At least make Son!c claim. I can't believe that you give him a pass despite him being all over the shop. Now, he's voting EW because he's gauging you guys in order to play the safest lynch while appearing to be doing it in town's interest.

NO WAY there are three protective roles in a game this size. Come ON, people.


Lynching you is what id like most yes
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Re: [OFFICIAL] Charle's Fun Mafia - "Game On" Day 2

Postby SoN!c on Mon Sep 15, 2025 4:47 am

Also, since your back id like to ask you this as i've been thinking on it myself pretty hard lately:

Charles loves role-heavy swingy games. Having 3 protectives makes sense in that context. For all we know, scum might even have a protective role of their own. If that’s true, then seeing three protective claims isn’t a red flag like my initial idea — it’s balance.
This is Charles’s FUN MAFIA setup after all: expected to be role-heavy for sure, swingy, and deliberately a littlebit weird id say but very balanced too. I think this is Charle's first bastard game. You really think it’s impossible that he’d throw in extra protection when we already saw two townies die N1? Having multiple protectives isn’t overpowered in this environment — it’s necessary redundancy if balanced with heavy scum counterplay (f.e. a strongman, roleblocks, multiple NKs).

1 Doctor (after protecting the same person twice, must skip one night or cannot self‐protect in same way), 1 JK (who can mess town up too) and 1 bodyguard / gardian angel. Could it?

Second : what is your opinion on EW "getting extremely lucky on you"? Your laser focussed on me alone and not commenting this lottery win luck is pretty bizarre for a town Ragian
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Re: [OFFICIAL] Charle's Fun Mafia - "Game On" Day 2

Postby Ragian on Mon Sep 15, 2025 6:25 am

You're pretty selective with what a town me does. Vote me so town can vote you off tomorrow. I'm not going into a hypothetical about Charle's preferences or the luck of EW. I do know, however, to the extent that a town player can know, that there's no way that every fourth player in this game is a protective role.

Vote me, Son!c. Put your vote where your mouth is.
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Re: [OFFICIAL] Charle's Fun Mafia - "Game On" Day 2

Postby SoN!c on Mon Sep 15, 2025 6:33 am

Ragian wrote:You're pretty selective with what a town me does. Vote me so town can vote you off tomorrow. I'm not going into a hypothetical about Charle's preferences or the luck of EW. I do know, however, to the extent that a town player can know, that there's no way that every fourth player in this game is a protective role.

Vote me, Son!c. Put your vote where your mouth is.


Sure vote Ragian
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Re: [OFFICIAL] Charle's Fun Mafia - "Game On" Day 2

Postby SoN!c on Mon Sep 15, 2025 6:34 am

Unvote EW

Vote Ragian


And promise me this: no backing out last minute Rags !
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